>repetitive boring ass enemies >enemies difficult without proper learning curve (they just hit hard because le souls) >carbon copy of Souls but done completely shitty >stupid unimmersive mission selection >armor fat /chunky cartoon look instead of realism >entire art direction is ugly(subjective) >bosses require no skill
The biggest fans of this gsme are people who are shit at Souls.
Jose Baker
So are you saying that it's harder or easier than Dark Souls?
Nathaniel Gomez
No.
Jackson Foster
I didn't like it much myself, but the reasons you mentioned are shitty, except the first one.
Sebastian Campbell
git gud scrub
Hudson Ross
>Allow me to interject my opinions
Matthew Richardson
No matter what it turns out to be, The Mark of the Conqueror is significant.
Before I say why I need to divide the Souls community into two general groups - Conquerors and Conquered - and quickly define both.
Both have basically been around since Demon's Souls, but the very nature of the Conquered demands that the Conquerors come first. Why? Because Conquerors beat the path and light the way. Afterward, like mold or a rot, the Conquered seep into the community, ever at the heels of the Conquerors.
How is that? Either by a lack of information upon release or due to a self-imposed restriction, the Conqueror goes in blind. Conquerors embrace the challenge From Software has extended with each release in their Souls/Bloodborne Series while the Conquered abhor it. While Conquerors scratched and clawed their way through levels and boss fights, the Conquered poured over FAQs, Strategy Guides, Wiki Articles, Google Search Results, Let's Plays and How to Videos.
Therefore the Conquered subsist by virtue of the illumination spread over From's games by the Conquerors, entirely dependent on it. Overtime they've let themselves forget this, fancying themselves old hands as they bring their borrowed knowledge and tactics to bear on each successive release.
And then here comes f***ing Nioh, reminding the Conquered who they really are. And with little to no documentation in sight they hide behind s***posts so they can cling to that "gud" status they worked so hard to attain. Eventually they'll be back. Once the Conquerors have shown the way, that is.
And that's why The Mark of the Conqueror is significant. No matter how superficial, uselessly cosmetic or quickly outclassed it is, it still says I'm not this guy No, I'm a Conqueror.
Adam Walker
>unimmersive thats not a word, fuckboi
Henry Wright
better than dark souls 2 and 3
Mason Young
>>armor fat /chunky cartoon look instead of realism
Every piece of amour in the game is real and was used in that time period.
Jaxson Sullivan
It's for people who think the best part of Souls is the combat mechanics and only the combat mechanics. Level design, atmosphere, art design, and enemy placement don't matter to the type of people who live Nioh, hence their large cross section with DaS2 fans. Obsession with systems and mechanics but disregard for how it is contextualized is characteristic of how people on the spectrum appraise video games.
Lucas Rogers
t. couldn’t even make it out of Kyushu
Colton Wood
Nah, Nioh is an ok game, like it's a solidly mediocre game. Dark Souls 2/3 are good games but just aren't as great as Dark Souls 1. Nioh has better gameplay, but it's just in service of nothing where the other Souls titles might have a little less complex gameplay but everything else more than makes up for it.
Camden Mitchell
What about bloodborne?
Parker Rodriguez
Nioh is just a store brand Souls game.
Isaac Smith
Brain dead aggressive combat, with an M. Night Shyamalan genre twist.
Best music though.
Jason Sanchez
t. conquered
Isaac Ross
>>repetitive boring ass enemies
There's a lot of enemy types. A lot of them are Yokai.
>>enemies difficult without proper learning curve (they just hit hard because le souls)
Get good.
>>carbon copy of Souls but done completely shitty
Its different enough from Soulsborne to be its own thing. There's stances, more weapon types, and actual magic and skill abilities.
>>stupid unimmersive mission selection
Instead of wondering around getting lost, Am I Right?
>>armor fat /chunky cartoon look instead of realism
All the armor is realistic for the era & place. Seriously Japanese had some stylish armor. It beats the hell out of the near uniform European states.
>>entire art direction is ugly(subjective)
That's like your opinion.
>>bosses require no skill
Again your opinion.
Wyatt Adams
>the shanty town of soulshitters
Henry Bennett
I just don't like how the fucking game thinks my right trigger is pressed so I can't use any kind of ranged weapons, or give up an attack.
Carter Watson
Easier
Easton Carter
Have to agree, it's a terribly mediocre game.
Hunter Reed
t. Beat the game with 3 deaths. It sucked
Jordan Fisher
I agree besides your shit talking of European armour. That shit was /fa/ as fuck just because people are unimaginative now and only show them as having like 2 designs there were loads of varied and stylish armours that just don't have recognition
Christopher Baker
I think it's the best game of the year and maybe the best of all time I love being a samurai
James Gray
>fighting mothman >having trouble at first >start poking with running attack >he sometimes outright just flopped down allowing me to get free finisher in What