Why are video games so fucking easy these days? Today's "normal" modes could pass for "very easy"

Why are video games so fucking easy these days? Today's "normal" modes could pass for "very easy".

Games have evolved from pure challenge as entertainment to weaving narrative like cinema or literature. Making a game absurdly difficult to keep you replaying the same content for as long as possible is no longer necessary.

Games should be about gameplay though. Movies offer the better cinematic experience and books are the superior for literature. If you water down the game part you might as well not play games at all.

Because that's the audience for single player games.

>Games should be about gameplay though.
Games shouldn't strictly adhere to anything. There are different genres for a reason. I have never seen anyone say 'all books should be about fiction' or 'all movies should be about romance'. This is why video games have outgrown their name-- people see 'game' and cannot take them seriously as a medium.

>Movies offer the better cinematic experience
I disagree. Films are relatively short compared to most games and the player has no agency in the story whatsoever. The relatively few exceptions are movies where the script is so impeccably written that the involvement of an outside party would only hinder the experience-- and those movies are very rare, as I'm sure you'd agree.

>books are the superior for literature
Again, (outside of short cyoa books with little depth) literature cannot have input from the reader. This is where video game shine and where they should be taken advantage of. That's not to say all video games purely about fun, challenge, and gameplay shouldn't exist, they have a well deserved place in the industry.

>If you water down the game part you might as well not play games at all
This goes back to what I said about video games outgrowing their name. The term 'video game' was coined back when there were a couple of pixels moving back and forth on a screen. Isn't it weird how people are socially expected to grow out of video games, yet watching a movie or reading a book is fine whenever? Video games aren't just about gameplay, they're about whatever you want them to be about.

>Game is hard because of shit mechanics
>Game is too easy because or dumb AI

>game is hard because of shit AI
I love playing l4d on hard but goddamn if I don't get btfo by smokers while the bots are standing in place twenty feet away

They're not, you're just getting better at them as time goes on.

>I have never seen anyone say 'all books should be about fiction'
Literature is fiction, or at best the author's philosophy.

>I disagree.
You are fucking retarded. The best video game stories are blockbuster tier at best and sacrifice gameplay for it. Interaction has zero impact on writing, which is what makes stories good.

>This goes back to what I said about video games outgrowing their name.
They're toys. Let them be toys and stop trying to warp them into something else.

>gameplay is a genre
Are you fucking retarded

>You are fucking retarded.
Thanks, I was really afraid there might actually be some civil discussion

>The best video game stories are blockbuster tier at best and sacrifice gameplay for it
This is subjective. You're also not taking into account player-generated story, like nearly every multiplayer game in existence.

>They're toys. Let them be toys and stop trying to warp them into something else.
I wonder how many people told eadweard muybridge to stop bothering with his newfangled moving pictures because they were just novelties

Not what I said

>I was really afraid there might actually be some civil discussion
Where do you think we are.

>This is subjective.
It isn't. 99% of games boil down to kill the bad guy, like most comics, animes and manga. Your average blockbuster will have the same conflict resolution with much better characters, better cinematography, better writing and a better, more logical plot.

>You're also not taking into account player-generated story
Don't give me that shit. 'I pumped it full of rockets then switched to a shotgun when my rockets ran out' isn't a story.

>I wonder how many people told eadweard muybridge to stop bothering with his newfangled moving pictures
Probably no one, since movies were about portraying stories from the start.

Name 3 good books

>Play modern game on Very Hard.
>Get through challenge in one or two tries.
>Play two decade game on normal.
>Get destroyed by challenge 20 times before gitting gud.

Nope, that's not it.

>difficulty levels

The Shadow over Innsmouth by Lovecraft
Reaper Man by Terry Prachett
The Complete Robot by Isaac Asimov

Inb4 some weeb cites shonen trash video game about killing God as being better.

For some genres, it's to hide the fact that modern developers are absolute dogshit at designing challenge.

A lot of challenge these days are hidden behind rpg gatekeeping mechanics or worse, mandatory cooperative because they can't challenge a person in any sort of feasible way without glueing them to another autist.

Good taste. I approve.

>Lovecraft
>good

LMAOOOOO

>LMAOOOOO
Great argumentation.