>tighter level designs
>tighter gameplay
>tighter narrative
>superior OST
>superior characters
>superior bosses
Tighter level designs
>tighter level designs
Eh...
>tighter gameplay
No.
>tighter narrative
Kinda
>superior OST
Yeah but they're both good
>superior characters
Yeah, but they are both good
>superior bosses
Yeah, but they are both good
I love both and have played both several times, and I see Sup Forums argue PM1 is better pretty often, but I still like TYD more.
Im surprised TTYD is as loved as it is considering all the fucking RNG it has. Can't take your eyes of the screen for a second without a fucking stage prop bouncing off your head or some nigger in the audience going antifa on you.
>without any reasoning, just describe everything as 'tighter' and 'superior'
Wow, I'm sold, OP.
>lol OP doesn't provide logical reasons for clearly subjective statements
>Arguing over which preschool game is better.
Cringe.
Both games are really good. Why does one need to be hailed as superior? Can't we just collectively mope that Paper Mario will never be like either of those games again?
We've done that for years, just as we have argued the merits and demerits of both games over one another...
These games are..........s..da.s..fs.a..ds.ggds! FUCKING DEAD! THEY'RE NEVER GOING TO MAKE ANOTHER FUCKING REAL PAPER MARIO! FUCK THIS GAY EARTH AND FUCK EVERY WOMAN MAN AND CHILD WHO LIVES ON IT, FUCK IY ALLAAETggj
That's the spirit!
Why is there no good Bombette porn?
>tighter level designs
I guess in the sense where they where all you do either raid a castle or do a side quest then yes.
>tighter gameplay
No, TYD is literally just PM with more stuff to do and more interesting things thrown in. Its not tighter at all.
>tighter narrative
If simpler means tighter then sure.
>superior OST
Debatable, really just a preference if anything.
>superior characters
Eh, only bow really stands out and MAYBE parakarry. No one really stands out that much, bombette and sushi might as well not exist outside their respective chapters.
>superior bosses
EH, its kinda close but TYD wins. Bosses like Tubba Bubba and General Guy are cool as fuck but Tutankoopa and Lava Piranha where just kinda there. Also having the final boss just be bowser pales in comparison to the shadow queen, and you fight bowser in TYD anyways.
>tighter
Pick up a thesaurus you inept child
>Mature games for mature gamers like myself
All the new battle stuff they put into TTYD made it worse. TTYD also had both more great chapters and more terrible chapters than PM.
Can someone tell me why are they made of paper, does it have any relevance to the story ever? I played the first one and the only moment that I remember were the fact they were made of paper showed was when the Koopa Bros activated a trap that made Mario fall, and instead of just falling to the ground he fell like, well, a paper page, other than that the world may as well not be made of paper at all. Do
the other games exploit that fact in any way?
Did TTYD suffer the same fate as Banjo Tooie? Expanded too much, more backtracking than the first title...and the fan base is objectively split between people who think one title is better than the other?
the first one lacks koops, the cutest boy
therefore it is worse
>All the new battle stuff they put into TTYD made it worse
What the fuck?? How?
Kooper would dom his little pussy ass.
See that band-aid, motherfucker? Kooper has been in some shit. But he doesn't get his ass kicked enough to need to wear one all the time, like Kripple Koops.
He joins Mario for the thrill of adventure, not for some bullshit "gotta prove myself to muh girlfriend Koopie Koo, who wears the real pants in our relationship!"
Tsch, I bet Koopie Koo only hung out with that loser out of pity. Dude just cries to himself in his house all day. Meanwhile Kooper was sparring with the mortal danger that is Fuzzies, bravely sacrificing his custom /fa/ as fuck blue shell. God damned hero.
Face it. Koops can't even compete.
ok but kooper isnt as cute
Ppaer Mario>TTYD
EDIT: Paper Mario*
Yeah. And at least Kooper has a girlfriend... Oh wait.
Why is there no good Vivian porn?
Have you seen Koopa Village? Total sausage fest. Kooper aint gonna turn gay just for romance. He's married to a life of long expedition, baby. Just like his senpai, Kolorado, the most fascinating Koopa of All Time.
TTYD has some paper-based abilities, like turning sideways to slip through cracks in walls, but that's literally it. Paper for the first two games is just the art style first and foremost, and even then it's not necessarily actual paper, just flat stuff for the characters, and construction-paper backgrounds occasionally.
It was the later games that introduced "everything is literally made of paper" as a thing including visible paper outlines on characters (because they were too retarded to cut on the lines?).
>"Hey Mario can I join you!"
>he joins and never says anything ever again
>meanwhile TTYD allows multiple options for optional dialogue depending on what partner you bring with you to certain parts of the game
Nice "character" you have there.
Both games are as good as each other and are the best Mario games in general
What we need is Kawade to come back and save the series
All you get in TTYD is different manners of speech. Nice "characters" you've got there.
And characters in new Paper Mario games have less frames of animation than they did in Paper Mario 64.
Because dude paper, ell em ayy oh.
Which is still better than no lines at all and not even having the decency of giving characters their own story arcs every now and then isn't it?
>RNG stage lights falling on you or audience members throwing rocks at you
>stylish action commands fill your star power up too quickly, making fights really easy
>superblock lets you ignore all the actual RPG elements
Companions having their own health bars was alright, admittedly.
Don't forget most every friendly NPC is a goddamn Toad, because forget all the Shy Guy and Bob-omb and Snifit and Koopa variants that just hung out in the background having nothing to do with Bowser (including being actually terrified of him in TTYD). Everyone reposts that scene with the Shy Guy waxing emotional in one of the new ones about how you'll probably fight him some day and then later you do and he just fucking dies on-screen, but it makes a lot less sense given PM1 and TTYD's existence.
Don't forget the -P badges so you can boost partner stats instead of just Mario's.
>RNG stage lights falling on you or audience members throwing rocks at you
They can fall on you or the enemy or the audience, and when they fall on you, you can clock them, and sometimes they give you zap tap.
>stylish commands fill your star power up too quickly, making the fights really easy
So the game rewards you for timing your commands well. Who’d a thunk
>superblocj lets you ignore the actual RPG elements
It also only gives you three frame window and takes a long time to pull off consistently. And it’s another reward for hitting gud at the game.
I thought you were going to give me reasons it was WORSE not better
Does this satisfy you?
*you can BLOCK them
Not him, but yes.
>tighter level designs
A point I'll, for most areas, concede
>tighter gameplay
This is objectively incorrect
>tighter narrative
If by tighter you mean simpler then sure, but certainly not better
>superior OST
Incorrect, PM did have some hits but TTYD's hits are just as good and the rest of the soundtrack is better overall
>superior characters
Extremely incorrect, not only does TTYD have many more and better fleshed out characters, the basic designs for these characters are objectively better. Pianta mobsters. Wrestler Yoshi. Ms. Mowz. It is foolhardy to even argue against it.
>superior bosses
debateable, but overall I'll concede this point
>legs
No.
How about this then?
Not him, but no.
>tighter level designs
No
>>tighter gameplay
No
>>tighter narrative
No
>>superior OST
Maybe
>>superior characters
No
>>superior bosses
No
Who the fuck does Paper Mario have that even stands out characterwise anyway?
I don't know how anyone could argue they're better
Yes, that's much better. Thick Vivian with a dick is best Vivian.
Is that NitroTitan art? It looks similar but I don't remember seeing it on any of their pages.
>I bet Koopie Koo only hung out with that loser out of pity
Did you play the game? Koopie Koo was thirsty as fuck and started referring to Koops' dad as her father in law in her email to him.
e621 post I got it from says artist is modeseven. Also no external links on there
Bow
Same person then, they also made that Vivian/Marilyn+Bedlam absorption comic.
>Chad Koops gets tortoise pussy and slays dragons like nobodies business
>Meanwhile Virgin Kooper gets nothing and is just a generic sidekick who no one cares about
...
Hey, your loss.
>tighter level designs
By far the tightest, and some of the most unique as well.
>tighter gameplay
objectively true
>tighter narrative
Yes, and also by far the best.
>superior OST
I could see an argument for PM1, but SPM is on top for sure.
>superior characters
Easily, especially evil characters.
>superior bosses
Yup, and they're good characters instead of cliches as well.
Face it, SPM is the best Paper Mario.
I knew you would say that. Word for word
They can
They just need to be run by literally anybody that isn’t Tanabe
Even Miyamoto wouldn’t ditch what we loved, even if he wanted Bowser plot with no OC
>the worst platforming controls and level design of any Mario game, possibly of any major platformer in general, is the best Paper Mario.
While it’s possible that you actually believe this, it also means by extension that you think the other Paper Mario games are complete fucking shit which is a wrong opinion.
I agree 100%
Or I just love the first 3 and think SPM is the best of them.
I can’t respect anyone who holds this opinion. The final boss can be beaten in 10 seconds for fuck’s sake.
But you just said that the game with the worst gameplay and level design of any Mario platformer is the best Paper Mario game. You, definition, are saying that Paper Mario 1 & 2 are even worse than the worst Mario platformer. That’s an opinion someone who doesn’t like RPGs can have, but it’s contradictory to then say you think PM1 and 2 are good.
I love RPGs. I also love Super Paper Mario.
>You, definition, are saying that Paper Mario 1 & 2 are even worse than the worst Mario platformer.
Is this what autism looks like?
No. Banjo Tooie is kind of different from the first game, mostly due to the interconnected worlds and bactracking.
TTYD, on the other hand, is just PM64 but better.
I love BK, BT, PM64, and TTYD, but I think in both cases the sequel is better, although PM64 and TTYD are almost tied.
If you love RPGs but think they have worse gameplay than the worst platformer, then I’m surprised you can play a platforming game without having a fucking heart attack.
test
But user, look back. We never were talking about better or worse gameplay, we were talking about tighter gameplay. By definition, a Platformer is tighter than an RPG.
Maybe my whole point was that, by OP's metrics, Super Paper Mario beats both 1 and TTYD.
>PM 64 pros
Very tight scaling. Each area you're more or less gated into a power range that caps out, meaning you can't completely steamroll bosses without charge powerbounce abuse.
Overall more contained overworld.
No Stage RNG.
>PM TTYD pros
More content in every aspect.
More challenge if you want it (Double Pain)
Partners are much better developed.
No (reasonable) caps on stats meaning you can build Mario much more diverse than in 64.
Continue Mode.
>PM 64 cons
Very slow to start.
Partners rarely have more than two lines of dialogue. They also have significant overlap in abilities, and some are objectively superior unless you want a specific ability.
No Continue after defeating Bowser.
The Palace of Shadows being fucking excellent.
>PM TTYD cons
Larger overworld that's far less connected means more time running back and forth if you want to travel.
Backtracking.
Stage RNG can get ridiculous especially in regards to fog and ice.
Ms. Mowz is rendered basically useless by the -1 Power because a majority of enemies only have 1 Def, and the ones with more than 2 Def actually making her attacks deal more damage than other characters almost always have a weakness (Clefts being flipped) or are too dangerous to bother regular attacking against (Wizzerds) or outright can't be directly attacked because of spikes.
>pros of both games
Music, worldbuilding, gameplay
>cons of both games
Nintendo stopped making more of them
Heh yeah bro, COD is the one and only for me, bro!
*sips my dew*
>We never were talking about better or worse gameplay, we were talking about tighter gameplay.
Autism.
>By definition, a Platformer is tighter than an RPG.
I’m sharing this board with literal children. Go play the entire NES platformer library and then come back. The slowest, sloppiest platformer in ages is “objectively tighter” than all RPGs; absolutely incredible.
can i emulate this wihtout problems? heard n64 emulation was wonky.
Tightness literally just means having the cause and effect be transparent to the player. In a platformer, cause and effect are nearly as transparent as they can be. In an RPG, there is much more trial and error for one's actions because RPGs are designed to have more room for error.
I never said I prefer SPM's gameplay. I prefer the RPG system of PM1 and TTYD. But SPM is still overall a much tighter experience. I could still say I prefer SPM for the other reasons mentioned however.
ttyd has better dialogue and partners, but pm64 has everything else better; though, ost is great in both
the story in ttyd just feels kinda boring and the backtracking feels more annoying, also boggly fucking woods... worst chapter in series
ost is straight up superior in 64. no contest.
ttyd is best described as some one sperging out with synths. I bet some one with a free trial of fruity loops could do better.
I like TTYD's ost better.
there are a few gags, no puns, that have Mario do paper physics in both 64 and TTYD and Mario gets "curses" in TTYD that let him do paper-like things.
In all honesty you shouldn't think paper as much as it being a pop-up book. The proper name of the franchise is Mario Story
i dunno, i love the twilight town music; still, great music in both games
Paper Mario: TTYD is just a more complete game. Your side-kicks actually matter in combat, there's more content and the story is more fleshed out.
>Why does one need to be hailed as superior?
go to /vg/ for circlejerks cuck, only real posts for real men on this board