Should I play as a heroic Fighter or as a destructive Mage?
>What would be the best and most fitting main Pawn?
Should I play as a heroic Fighter or as a destructive Mage?
>What would be the best and most fitting main Pawn?
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Both. Magic Knight a best.
Red vocation arisen with red vocation pawn for maximum bro up. Blue vocation arisen with blue vocation pawn for maximun synergy.
>Blue vocation arisen with blue vocation pawn for maximun synergy.
having a great time dying instantly
Loli pawn.
with wich excuses if someone finds out?
Make up some excuse about how it's part of your character, something like
>oh its supposed to be my character's daughter.
u could even do something like
>we have to flee coz the Dragon destroyed my home so i have to carry her around.
doesnt even have to be ur daughter
You don't need an excuse, guys. Just treat her well and don't be one of those guys with the lewd loli pawns.
listen to that man, kiddos
Dont play mage, the heal isn't as useful or necessary as you think and sorcerer is better in literally every way
Fighter has some fun stuff but I prefer Assassin or Magic Knight more if you really want a sword
Dont play warrior
Cute loli mage with a witch outfit >>>>> Garbage >>>>>> Deformed purposefully ugly character >>>>> Tasteless metal bikini level sluts.
I like your wizard, the focus on lighting is nice.
>destructive mage
a "sorcerer" is what you're thinking of
If you're going to be a red vocation, I would highly suggest becoming a magic knight. Having offensive magic is imperative to get through Bitterblack Isle, but you don't want to be completely dependent on it either, because some enemies are basically immune to magic damage.
Ultimately, you want your pawn to cover for your weaknesses. If you care about your pawn getting hired at all, fighters, mages, and sorcerers are the most sought after types. At the same time, it's much easier to raise a decent pawn if they share your vocation. It's also much easier to get the BBI drops you want that way as well.
Sequel never
heroic fighter, there's nothing "destructive" about a mage, mage is for fags OP
>Ultimately, you want your pawn to cover for your weaknesses
This is the thinking that creates mage pawns jumping on enemies because their arisen is a red or yellow vocation. Your pawn is supposed to resemble you and learn from you, so you should play the same vocation your pawn will have for a while at least. You can get pawns from other people to cover for your weaknesses.
Or you know exactly what inclinations do to avoid unwanted behavior.
>loli pawn
>no shoes
>pointy ears
>excuse is that she's a hobbit
She's actually a loli elf and I have a foot fetish.
>"I haven't played any of the magic classes"
The most destructive thing you can do in the game is group spellcast High/Grand Bolide.
Sequel when.
Love this. Nice fashion Lightning wizard go.
do you know any games similar to dragons dogma combat-mechanic wise
Nu-Monster Hunter Sekai looks like it's going to be pretty similar to Dragon's Dogma in a lot of ways.
I was an assassin for most of my playthrough, while my pawn was a fighter, and it worked for me. My pawn gets hired all the time, even after starting over twice.
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