Government ban of lootboxes will make gayming great again!

>government ban of lootboxes will make gayming great again!

That's an extremely naive idea to have. Government ban would not make the effects of mictrotransactions and lootboxes vanish. Big game companies (like EA) would cut losses by increasing the price of games. Does $100 for a game sound good for you? Losing a huge amount of their revenue would also mean that they would have to lay off some of their staff and produce new games and content faster (as there will be not a lot of cash flow between titles) meaning that the overall polish and quality of games will decrease. Also, Japanese gacha games such as Fire Emblem heroes and Big Titty History (Fate: Grand Order) will just outright disappear and so will do any future localizations, as it is pointless to bring a game to the West if the profits are literally zero. Companies would seek out more profit by selling the lootbox stuff directly for a fixed price. Does $10 for a cool skin sound reasonable for you?

For Eurofags who are not protected by the First Amendment increasing government regulation serves as a dangerous precedent. Is mandatory diversity quotas a good sounding thing for you? Because it might very well be an EU Directive in the future.

Though admittedly lootboxes are "problematic" because the mentally vulnerable and weak people cannot control themselves and will whale for these games, and as gambling is regulated for the same reason (prevent addiction), it raises the question that shoudn't lootboxes be also regulated then? However, it is stupid to think that this would outright improve games and everything would be roses and fun.

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>Does $100 for a game sound good for you?
Yes. It means that by pirating games we will drive these companies to bankruptcy that much faster.

>Big game companies (like EA) would cut losses by increasing the price of games.

Retard.

I'm just here for D.Va in Mercy's outfit, something that I did not know I wanted until now.

games didnt cost $100 before lootboxes and they won't cost $100 without them, the situation you suggest that would come to pass simply wouldn't happen

dva is so fuckin ugly.

almost as ugly like real south korean women.

Fpbp

They have already ruined video games for me.

I am going to ruin it for them too.

this

>Big game companies (like EA) would cut losses by increasing the price of games. Does $100 for a game sound good for you?
an average whale will not buy the exact same game 4 times and a normalfag won't pay 100 dollars for a single basic edition game

fpbp

>Big game companies (like EA) would cut losses by increasing the price of games.
They are already cutting cost by evading taxes like mother fucking wesley snipes.

Prices wont go up, you will just see new shitty tactics , new scams to get more money out of dumb people, etc.

Lol implying I buy anything produced or funded by EA.

If paying a bit more gives me all the content from the jump its better than RNG lootboxes for $10

Who would produce games then?

Calling people retards is not an argument.

>possible future thing won't happen because it didn't happen in the past
Some people in Sup Forums are saying that they would be okay with a price increase if it meant that there would be no lootboxes.

I'm here for embarrassed nude chibi mercy

Should just charge $40 for the base game and give it a monthly sub to play online.

The whole point of lootboxes was to have a more consistent revenue stream that pleases shareholders. It's a lot less chaotic and risky than revenue purely based on the base price of a game. It has NOTHING to do with "need", it's purely greed. They found a new way to make a lot of money quickly and easily by manipulating a small group of whales, so they implemented it. Loot boxes are a product of corporatism.

If anything, the cost of games has been going down, because digital sales are overtaking the retail market. The publishers are getting a much larger slice of the pie. Not only do they not need to raise the price of games, they would be foolish to do so, because it would drastically reduce sales. It's much easier to manipulate people into paying extra in bits and pieces. Nickel and diming. First you have the $60 base price. Then you have deluxe editions and season passes. Then you have microtransactions, which include lootboxes.

>Who would produce games then?
Not megacorps who inflate dev costs.

I'm calling you a retard for a very obvious reason. If you can't find ou why then that mean I'm correct.

>Who would produce games then?
People, who else?
Machines cant only do simple jobs at this time

I would give them 2 years until it's $100 base game + $60 season pass again.

Developers that actually create games worth buying. If EA, Activision and Ubisoft died right now, we would probably only lose 1 good game per year. Everything else they do is complete trash.

I'd rather the price go up and know what the fuck I'm buying. I have been playing games since I was a year old and when I buy games now adays I can barely tell what I am buying. I just stopped.

Also, guess what happens when prices go up? Sales go down. Publishers make money on games now. They won't fuck it up by raising prices.

>For Eurofags who are not protected by the First Amendment increasing government regulation serves as a dangerous precedent. Is mandatory diversity quotas a good sounding thing for you? Because it might very well be an EU Directive in the future.
Non-sequitur

You're trying to convince the wrong people. If this will take us to a videogame crash let it happen. If shit jewboxes are all we are getting then vidya needs to die.

>pirating
>drive to bankruptcy
although you have a point, it doesnt matter if it will be pirated or not (most people who pirate stuff wont buy the game anyways).
pretty much . Companies who are making money by lootboxes would need to adapt and find other ways to get money (either making more casual shit for the mainstream OR make better games). You should knowthat the thing of price increasing will only fuck you up more if you have some knowledge about supply and demand.

>increase the price of games to 100 dollars
This is not going to happen, at least not any time soon. That'd be financial suicide because only the most slavish of brand fanboys would look at a 40 dollar price hike and not be outright disgusted, and whale tactics don't work with large purchases like this.

>japanese gacha games will disappear entirely
so? They are mobile games that practice the same stupid shit! They're not fun! All you do is stare at illustrations of sexy anime girls- I can do that right now on the internet, FOR FREE.

The only thing that MIGHT be an issue is the layoff thing, but I also can't help but think that certain development teams would benefit from having a smaller head count and more tight-knit communication. But that's my shitty opinion so feel free to ignore.

masterful epic post........ almost like a piano.....

The best D.va is D.haka

Why not just restrict gambling to +18 only games?
Sure the government shouldn't restrict gambling, but it does, and always has done. What made game developers think that gambling laws wouldn't apply to videogames too?
Games can, will and do cost $100
They already do for "complete editions", even on release without DLC, and inflation is sure to make it a market-wide trend

>cute
>that face

>buying EA games at all.

I want them to increase game prices so less people buy their products.
Th only downside is that other publishers would also raise prices.

Why do Blizzdrones flood every site with the same message and act like they aren't shills. Shut the fuck up and stay in your discord and subreddit

I fucking want the big companies to start selling AAA games at a 120 buck pricetag. See the normies drop the hobby completely and indie games (and lower budget titles in general) make a resounding profit as the core market moves to affordable titles

Are one hour, $20, early access, indie games any better?

Again not an argument.

It's not a far fetched scenario considering the current path of European diversity legislation.
fortune.com/2014/12/05/women-on-boards-quotas/

How about we just destroy or at the very fucking least severely restrain the capitalist system so I don't have to worry about some bourgeoisie idiot inventing a fantastic and new way to rip me off.

>For Eurofags who are not protected by the First Amendment increasing government regulation serves as a dangerous precedent. Is mandatory diversity quotas a good sounding thing for you? Because it might very well be an EU Directive in the future.
This right here is probably the most mentally retarded thing I've read in a bit, good job.

It's another b-b-but games cost much more to make now episode

fuck off shill. we know games doesnt cost even near that much to make. we ain't paying for your retarded jew publishers even more retarded marketing strategy costs or inefficient hiring gorrilion morons to work on same title reducing individual efficiency to a quarter shit

Piracy doesn't lead to bankruptcy because the amount of people who does it is irrelevant but if companies start racking up prices to "cut loses" despite them wasting their budget in marketing then they will drive more people to pirating. Not saying pirating is bad, just that these dumbasses will dig their own grave if rise prices.

If lootboxes fail, EA will invent something like paying money for extra game tries, as in,

>you play a game
>you die
>you need to buy EA currency to buy more continues

Much like arcade games used to be like. I dont think the government can do much about this because this system is much like arcades

>Dealing in absolutes
No, fuck Early Access too.
$20 indie full games though? Sure, sign me up.

I just want pay2win to be wiped off the face of this Earth.

Is Junkrat OP or are people just shit at avoiding him? The second mine is always used for moving around and with how far it launches people you're not likely to die to two of them in a row unless you run back into him.

>Big game companies (like EA) would cut losses by increasing the price of games.
It's going to make games better because loot boxes literally affect game design. Period.

>Are one hour, $20, early access, indie games any better?
I have hundreds of hours in some of the $20 indie games I bought. Factorio, Rimworld, KSP, Zachtronics games, Space Engineers, Empyrion, Terraria, From the Depths, etc.

Yes, they are better.

Overwatch isn't even an hour of fun, so yeah they're better. Fuck even if you enjoyed the game exploring all the content and depth the game has to offer might take fucking 3 hours and that's including all the dumbass maps that are basically reskinned layouts.

>It's not a far fetched scenario
Didn't say otherwise, I'm calling that statement a non-sequitur.

I meant that if even people wont pirate, they wont buy the game anyways for that price, so even then piracy is irrelevant.

>I'm okay with corporations fucking over my hobby as long as the gubermint doesn't get involved
The absolute state of America

>Commie is out of touch
Take your ass out of pre-1991.

>Losing a huge amount of their revenue
Wrong. Predatory micro transactions are literally a scam to make as much money as possible, not to cover costs. I've worked for a few game companies as CS and you'd be surprised how many idiots spend not hundreds, but thousands of USD on a single game. Of course, that's not mentioning the whales that spend 10k to 100k easily on a game. It's a fucked up system to reel in as much money as possible and, no, it's not to pay devs, it's to pay publishers and satisfy investors.

Games are made to make money, fuck off with your "greed" bullshit.

If you don't like it don't buy it, banning something because you have no self control is retarded.

Actually I'm an Eurofag so naturally I would be more concerned about government oppression than corporate greed, for historical reasons and because of current developments.

I can go to fucking jail for quoting statistics.

We should just kill all the executives and publishers and let game devs do their own thing, IMO. Probably would lead to better, more focused, and cheaper games now that there's not some greedy cunt who wants every game to be the next Call of Duty involved in the process.

I was just debunking the whole "publishers NEED lootboxes to survive" bullshit. Also protip: if you're trying to defend blatant corporate greed, don't deny it, try to spin it as a good thing. You might convince more people that way.

You should go to jail for supporting the AAA games industry. Let it die! Let it fucking die! Make all executive types drop their interest in the game industry and let people who actually give a shit about making quality games dictate their own work!

lol

I'm also an Eurofag and we definitely need more regulations against cancerous corporations.
If they really sign the free trade agreements, it's going to turn this land into hunting grounds for corporate jews just like the USA.

I didn't like the housing bubble, and I didn't buy into it.

Didn't stop it from affecting me.

>EA and Actisiion some of the most profitable companies in the world
>Outright tell investors that MTX being removed from BF2 wont affect their profits
>"B-b-but da gubbment! Weeza no afford to me good games!"
>Meanwhile, Hellblade exists.

Pre-1991? Buddy, I'm at 1917 right now. You tell me why the parasitic executives and publishers should exist and shouldn't be beaten up and driven out of the industry, while the workers take control of the company.

>the workers take control of the company.
Commies not welcome

Fuck off American, your lucky you don't know the horrors of Communism.

Then read about the history of Communism onward from 1917 and realise how shit of a system it is.

I'm cool with lootboxes under certain circumstances

the way EA did it is not under the right circumstances, and I hope they can add "ruined a business model by being jews" to their list of achievements

That wasn't real communism :^)

10 cents has been deposited into your account

Shut up and post more d.va

>The only games that can exist are overpriced triple A garbage or shitty asset flips from russians.
Have your pity (You) and fuck off.

Companies exist to make money, consumers exist to try and get the best deal for themselves possible. Both work against each other, regulation is our retaliation against further encroachment of anti-consumer practices because of the tools available to us it is the only one that will actually work.

Neither side is more moral than the other, but unless you are a corporation I see no reason why you would suck their dick over using whatever means at your disposal to try and force them to give you a better deal. You think the suits making millions a year appreciate your attempts to defend them?

This.

>Big game companies (like EA) would cut losses by increasing the price of games. Does $100 for a game sound good for you?
AAA scum are going to price themselves out of the market? Sounds great to me.

>Does $100 for a game sound good for you?
You mean like they already are if you want the complete edition without 50% of the content scooped out to be resold as DLC?

I wanna fuck DVa

It's still important to be outspoken against it instead of just eating shit.
What ever happened to releasing a game full price and then later released DLC that was clearly made when the game already came out but costs 20 bucks extra? Is that not bad enough but was ultimately accepted? Do they need to make gorillion dollars via gambling boxes just to be able to make more games? I don't think that much money is necessary for the company to survive

>EA makes tons of cash thanks to idiots that buy mtx

>And yet they keep closing studios and technically killed Bioware

>Does $10 for a cool skin sound reasonable for you?
Instead of rolling the dice X number of times most likely past the $10 threshold? Absolutely.

I fucking hate you

>Are one hour, $20, early access, indie games any better?

nigger please hollow knight goes for 15 fucking bucks and last 30 hours of relatively high quality gameplay in an environment filled with bland safe gamedesign

killing that Bioware studio was the whole point of making ME:A shit. Do you really think it wasn't intentional or are you stupid? Good tax breaks, a good reason to layoff, and a good reason to merge and move the rest. The good devs willing to bend over are working on Anthem, the cheap new ones are working on Fifa grunt work for chump change, and everyone else is gone. Wasn't people leaving mid development enough of a red flag EA was repeating their same formula?

That's what you get for only buying games when they're on sale for 10€

You really did it this time, mustards (BRs, kids, slavs)

>EA ruined the lootbox method for every other AAA dev
Wow, that's both hilarious and sad in a way since the local dumbass ruined your money making scheme

>killing that Bioware studio was the whole point of making ME:A shit.

except for where that studio was founded specifically to produce that game

This is the natural cycle of things, first it starts off with just a few people doing it for the sake of passion. It becomes successful and slowly the intention shifts from doing a good job to just making as much money as possible. Eventually the money grubbing escalates to a point where they kill the golden goose by demanding too much and pissing off the consumers. This cycle could be stopped at any time if the publishers knew the word restraint but thanks to brainlets that parrot the phrase "they're just trying to make money tho" you have the current situation where they will inevitably destroy themselves by pushing just a little too far.

Maybe all these shitty companies pumping out shitty games will fucking die and we can have good video games! I certainly won't pay $100 for a video game! It's almost like video games will be a labor of love, and not a huge fucking Cash cow that preys on addiction!

>he doesnt pay for anime grills on his phone

>killing that Bioware studio was the whole point of making ME:A shit.

The reason why ME:A was shit is because a lot of big publishers (EA included) think that the only thing a game needs to sell well is a good brand name and studios are all interchangeable. Most of them have little to no clue what it is about the big flagship franchises that makes them so popular. This is also why you get so many copycat games every time there's a new big hit.

>For Eurofags who are not protected by the First Amendment increasing government regulation serves as a dangerous precedent.

Oh yes, goverment regulations are terrible idea. Can you finally undo net neturality and go suck comcast dick, pay for that 45,99$ and pray they'll let you shitpost on Sup Forums?

>Does $10 for a cool skin sound reasonable for you?
LoL was doing it before introducing loot boxes and they were doing just fine.

>$50

lol I have to pay $70

POST
MORE
D.VA
FUSIONS

They won't charge $100 for games that would be suicide. If anything, they'll stick to selling DLC and cometics without any games of chance involved.

>Japanese Gacha games will disappear.
Im completely fine with this.
Those fucking games are just shit where you have to p2w to get the high rarity characters you actually want.
and yes 10$ up front for a skin is better than rolling for it because then I at least pay 10$ for it and I get what I want, instead of getting lots of junk I dont care about for the same price.

So much shilling in one post.
>it would just take forcing companies to disclose odds that would make them rethink lootboxes
>EA et. al. can still produce $60 games profitably
>fearmongering like the "cable tiered Internet" net neutrality shills

Retard.

>Full price games still $60 because that's what the market will bear
>Reasonably priced DLC packs and you know what you're getting when you buy them

Sounds like heaven, EA shill

those special editions come at a premium because they typically come with exclusive content or special physical merchandise like statuettes. op is suggesting the baseline price would rise to $100 which is absurd

You do realize games are a luxury service, not a basic need like food, right?

If a publisher or developer begins to ask for exorbitant amounts of money for their services, you can and should just not buy from them. That forces them to either lower prices or go out of business.

Take that second point out and you'll be close

Prob an EA shill using Bliz pic as deflection

Contrary to popular(retarded) belief, the cost of game development hasn't gone up in almost a decade. Higher ups are just greedy. There is no reason a game should cost more than $50~ dollars.

I support expansion passes and very cheap cosmetics, but that is where I draw the line if a company wants to wring out as much cash as they can.

>games didnt cost $100 before lootboxes
Back in the 80's and 90s games were almost $100-$120, Which is almost $235 today, we have it cheap compared to back then.

>Pay 10$ and get what I want
>Probably pay 50$ to get what I want because lootbox rng is a bitch.
How is paying and get what you want a bad thing?

If lootboxes are banned, games won't cost more, they'll just all go with the pay2notgrindfor4000hours model like GTA has. Just as cancerous without the gambling.

>Back in the 80's and 90s games were almost $100-$120

Back in the 80ies and 90ies games were also more expensive to make, nowadays you don't even have to make your own engine or even a majority of your assets.