>Want to replay game
>Remember THAT part
What's her name?
Want to replay game
There's one of those for every Souls game
San Andreas for multiple parts
Lyn's part is so tedious, but if you skip it the stats you get are shit.
A majority of the stuff after you leave the hood like San Fierro was weak aside from Woozie
>follow the damn train
Should have thrown betraying ass under the fucking train
What's it for Demon Souls? Just finished that game today and I felt like there was no really that bad part. Maybe 5-2 or 1-2 but that's about it.
FUCKING
Any RPG with a overblown intro. JRPG's do this a lot.
That area is so much nicer with the mod that fixes the eye rape. It still feels really unfinished but it makes it bearable.
>1-2
>bad
5-2 was basically blighttown-tier bad though so i agree
This part? This part isnt hard its just the boss
I didn't find it Blighttown tier, and 1-2 is mostly just because of the dragons.
I always found the Fire Temple from Ocarina of time to be more annoying than the Water Temple
The entirety of Valley of Defilement is just one big rush for me to go through every run. I don't find it fun at all, even if Astraea and Garl are cool. I wanted to say 3-2 but that's just me being nervous as fuck about the gargoyles and falling off, 3-2 was fantastic.
1-2 isn't bad but it's also not what I would call good, it's just a straight line from Phalanx to Tower Knight with a dragon that will kill you the first time.
I liked the underpaths of the dragon area, and their patterns were pretty forgiving. but im biased probably
>Fallout 3
>metro tunnels
Everytime
More like the entire first five hours of the game. Once you clear the first dungeon for real, the quality is consistently up there (and possibly gets better over time with a slight dip when the owl statues become a quest), but the opening of Twilight Princess is one of the worst fucking slogs in gaming history.
I had nabbed Dragon Bone Smasher before I went through 3-2, so gargoyles dropping like flies made it okayish to me. Still scared of falling too. Fuck 3-3, those mindflayers were though as shit and having to watch that monk animation everytime I died was pure shit.
Not him, but 2-2 has some terrible portions in my book. Potentially worse than 5-2.
If you want to play abit more completionist than just taking the pitfall shortcut, you'd have to:
>pass through two BPs at the same time. They ignore guard and usually oneshot low level characters
>go through an area full of extremely durable bearbug shits that take forever to kill, AND have short hitboxes that require specific weapons or specific ranges to even hit
>its also filled with endlessly respawning flying fuckers, as though it wasn't bad enough already. Lets hope you don't need a toilet break for the next hour or so.
>Great, you got past all that horseshit! Now squeeze through mildly confusing, maze-like claustrophobic tunnels with no decent landmarks, blocked by gigantic bearbugs that take 10 minutes of mindless slashing at to kill. Or you could sacrifice the durability on your crescent falchion.
>Look at all that sweet loot lying around in the fucking lava! Seems like you will have to do all that bullshit again 30 hours later once you have gathered enough fire resistance! What fucking fun!
Best of all, you can't put off this level for later because you actually need flamefucker's soul to unlock upgrades.
That makes it a lot worse than 5-2, which you have the freedom to leave for last.
That's agreeable, but most bearbugs can be avoided luckily and the fact that the pitfall shortcut exist doesn't make it 5-2 tier.
Pretty accurate