I really want Bloodstained to be good. But it really should have just been a 3DS game to start with. Unreal and consoles added so much cost and complexity.
I mean, Metroid Samus Returns cost a fraction, and looks decent. Imagiend if Bloodstaiend started as a 3DS game, and got an enhanced version for PC and consoles.
Here's Samus returns, and it's obviously has lower polygons it doesn't look THAT much worse which makes MN9 and Bloodstaind's insistence on Unreal rather perplexing. And Samus Returns seems to have better art design, with characters and enemies "popping" a bit better. Now, imagine if Samus Returns got an enhanced Switch port, running at 60fps, and some better graphics. That's the model MN9+BS should have went with. 30fps 3DS base game, enhanced home versions.
Cameron Lee
>This looks so flat. Where are the shadows? This is so bland!
Julian Price
>Metroid Samus Returns cost a fraction, It was also built on an engine already tailored to that hardware years ago.
I don't have a problem with Bloodstained's visual style, but the animations are lacking the 'snappiness' (for lack of a better word) that I'm used to seeing from the 2d Castlevanias. That weapon swing animations of hers should last 4-5 frames for the swing + delayed wait on reusing it, not a whole second to swing itself.
Luke Murphy
When I backed I managed to convince myself that it all sprites. It's so hideous, at least my expectations have been lowered to the point where I can't possibly be disappointed in the final game :(
Henry Gutierrez
That's a 2D game. Expectations are different.
Joshua Miller
>That's a 2D game. Expectations are different.
Joseph Harris
Luckily with their choice of engine it's something they can do late in development no prob.
Mason Peterson
When is this coming out? Taking forever.
Should have been a cool male protagonist edgelord, not Shanoa 2.0.
I like the waifus but Iga really needed to make this game badass.
More excited about that anime Dark Souls from NAMCO.
Dylan Howard
Nice emulator that allows you to change resolution so the game doesn't look like hot garbage like it does on a actual 3ds.
Matthew Anderson
>When is this coming out? Taking forever.
the project has been a disaster from start to finish, but Iga is making the best of it. Officially it's "early 2018". My guess is that they'll silently drop "early", and it'll probably come out in late 2018.
Charles Phillips
Speed up the gameplay about 25% and we're good.
Gavin Ramirez
>kirbyfightsdarkkirbyinkirby'sadventure.webm
Jace Anderson
>Disaster from start to finish. A delay announced long long before it's initial release date. Removal of the cancer known as inti-Creates last year. Demo showing that even a fucking no name phone game company could do their job better. Looking progressively better since last year. I'm pretty sure you don't know shit sir.
Evan Sullivan
Runs at the exact same speed as SotN. So no. get your eyes checked and "you're" good.
Robert Moore
Firing the main developers 1 year into development is sign of a complete disaster.
Adam Martin
It could be better though. Watch the webm at 1.25/1.50 speed.
Brayden Nguyen
But Bloodstained looks good as it is right now.
Mason Hernandez
That looks so fucking slow. Dropped.
Blake Ortiz
Now it looks like castlevania DS. Which I didn't back the game for. So SotN is perfectly fine.
Landon Smith
Some things run similar to SOTN, like the speed the girl runs forward. But then when she needs to turn around, she takes like 15 frames. And she has the same super long delay after attacking that Soma had. Alucard had instant rotation and you could use jumps/backdash to cancel attack lag. This is what makes SOTN such an easy game. But it's also better than anything IGA made.
Wyatt Cook
You're still going to play it. Hell. you backed it at a high tier so you already have the game. Why be a shit?
Chase Torres
I think it looks really good
Dylan Flores
Well of course. A 3d model turning on a dime looks like jank horse shit. you can't replicate 2d shortcuts in 3d without it looks like complete ass.
Liam Robinson
Metroid Samus Returns was 70% finished in character, item locations, enemies, map, story, and concept. mercury steam needed only slap better graphics on it and piss on the game with pissbaby easy mode abilities and countering.
They barely had to do fuck all for a remake.
Ethan Young
Nintendo did most of the work already before it was passed to mercury stream?
Jaxson Adams
Which is why this game is going to be shit. Trying to make a game that plays like a 2D game with 3D graphics is always a bad idea. Unless it is a full remake like Samus Returns, which doesn't try to play like the previous game.
This is IGAs constant problem. He never realizes he needs to get away from the SotN engine. But every game he makes, even the full 3D ones, just sticks to it.
Carter Perez
Yes. By making Metroid II: Samus returns for the game boy. A remake does't take nearly as long to make nor nearly as much resources manpower or money. Because it is has most of it's game planning down pat. who the main character is, Enemy placement, map layout, item placement, Item effects, Bosses, game progression, the games mechanics as a whole. All done and released on the gameboy years ago. they just needed to remake it from the ground up to the exact same game but 3d. Which would cost exponentially less and take so so much less time to make than making a brand new game from scratch.
Jose Ward
Expect it does. the only reason why it seems fine is because unlike Castlevania. Samus had sprites made for it in samus returns on GB for turning around. The only thing that stands apart from the original is the parry, free aim, and directional skills.
Alexander Robinson
>The only thing that stands apart from the original is the parry, free aim, and directional skills. And a dozen new types of doors, transport pads, Metroids are scripted boss fights, tons of new items, etc. Note, I'm not saying all of those are good things. But Samus Returns is about as big of a change from the original as Zero Suit was from Metroid 1. If not moreso.
Caleb Murphy
I wouldn't go nearly that far. Many lot of pointless additions doesn't make it on par with Zero mission on any stretch of the imagination.
Joshua Gonzalez
>"this game looks too good/developed" >"pls give for 3DS" stop being a stereotype and go buy a real game system any of them the game's coming out on all of them
Cooper Ross
I didn't say it is as good as Zero Mission. I just said it had as many new items/changes as Zero Mission. If not more.