Tell me 1 flaw

Tell me 1 flaw

You can't. It's perfect. Unlike you. A game is more loved than you will ever be. I would rather spend 100 hours with Super Mario World than 1 hour with you.

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It's 2D Mario for casuals.

its a shitty soyboy numale cuck version of super mario bros 3

>1 flaw
The flaw is that every game is not as perfect as SMW.

no level variety
you can cape over 90% of the levels

>Tubular

This. Super Mario Bros. 3 is GOAT

>Tell me 1 flaw
-The cape
-Yoshi
-The spin jump
-Most levels are grassy plains
-Most levels are barren
-Most levels don't prevent you from flying over them
-Fewer power-ups than 3
-Worse item management than 3

Open fields of literally nothing
No imagination
Uninspired fetch quests

my favorite mario world level is the generic grassy plain

I always play SMW at least once a year

I love the nostalgic memories and the good difficulty slope once you hit butter bridge

Die

Nintendo is pretty open about the fact that this game was rushed to release with the SNES. Considering that, I think it turned out great; it's very fun. However, it's nowhere near perfect and not even the best Mario game released at the time.

It has only 2 regular powerups, 3 if you count Yoshi. SMB3 had many more including some rare ones that made them feel really special.

The cape ruins a lot of levels, as it allows you to fly over them. In fairness SMB3 has this problem as well, but SMB3 did not have a saving system so methods to skip levels needed to be included to prevent the game from being a grind on repeat plays.

Low variety in level themes. It's almost entirely plains, forests, caves, and castles. The only good reprieve are the haunted houses. It doesn't compare to the creativity of SMB3's worlds such as Giant World, Pipe World, and Sky World.

Every single song in the game has the same leitmotif. It's a good one but it makes the soundtrack less interesting.

It has some advantages over SMB3, including better bossfights, but it's definitely not a step up in every regard and definitely flawed.

I don't get what's so great about Super Mario World. It doesn't do anything other platform games didn't do. I can jump across platforms and bounce on enemy's heads in Bubsy The Bobcat. I can ride dragons in Golden Axe. And Superman on Atari let me fly. Name one revolutionary thing Super Mario World does. Paid reviews!

It's fucking retard easy. If you don't agree you are retarded or casual as fuck.

It's a great game for sure, plays well and the world design is interesting, but fuck me it has no difficulty curve, and so it will always be inferior to SMB3.
It's also too short.

It's too easy, final boss looks gay as fuck to the point it just raped Bowser's image forever, levels lack themes.

...

Kek

>the cape
>spin jump
>things that make the gameplay deeper and more versatile are bad

You would love the original Donkey Kong. It's about as barebones as it gets. And you die from falling two feet down.

I replayed both recently on (S)NES minis and I have to agree

>Nintendo is pretty open about the fact that this game was rushed to release with the SNES

Citation needed

I think I still have PTSD from that level

>I love the nostalgic memories
enough said

The only flaw is the SMB3 fanboys foaming at the mouth in every thread

>The cape ruins a lot of levels

I have a feeling I've had you before about this.

No it doesn't. If you're the type of person who's only satisfaction is the completion of the level then the cape will ruin it. If you're the type of person who loves to pull off tricks, setting up mini challenges on the obstacles for yourself then the cape adds to it.

SMB3 was visually impressive for 8bit systems, SMW was unimpressive by 16bit standards.

Or just going for all the yoshi coins prevents the cape from becoming too OP

Have sex ya simp

It's old.

The best characters TOAD isn't in it.

>things that make the gameplay deeper
They don't. The spin jump allows you to jump on things you're normally unable to, making hazards pointless. The cape allows you to fly over 90% of the game with impunity just by pressing left every few frames. If you somehow manage to get hit while flying, you don't even lose your cape. They simplify the game, they don't deepen it.

everything before 2001 has a soul though

It's too easy. Like, all Mario games are easy but this game takes it to an extreme.

The floaty controls make you feel slower and the lack of weight feels less satisfying to control.

Once you've uncovered all 96 exits and remember where everything is, the game becomes a chore to plod through.

this. I had and still have more fun with SMB3

You must be 18 or older to post here.
Mario world wqs fucking impressive in its smoothness and graphics at the time. I was there when it released for fucks sake

Even Genesis games looked better than SMW in 1991. There's a reason why Sonic the Hedgehog ate Maro's lunch.

I agree but you didn't have to be so mean about it, you cunt.

Neither were impressive visually, Jesus Christ.

Because saying Yoshi's Island is better than both is cheating

Am I the only one who finds this game hard?

I hope so. Even my autistic friend could beat this game when he was 10. And he can't even beat Sonic games without using a Game Genie.

>Tell me 1 flaw
Cape is OP and easy to get, rendering 90% of the levels moot as you fly over them, problem that was already fixed by its predecessor with the leaf/tanooki suit by having a limit on how long you can use it with the p-power mechanic, so there is literally no reason to have this flaw as anything other than incompetency, since the cape is never used to its full infinite flying potential.

Do you want me to go on?

>by 16bit standards

Your reading comprehension blows.

The game is way too fucking easy EVEN WITHOUT the cape

lmao

If you just got into vidya and don't like making any effort I can see it being a tad difficult.

And then they made it even easier on GBA

Looks like shit. And I'm not talking like, on a technical level, the artstyle is just real fucking lame.

Yoshi's Island is visually more impressive than SMW, but it also cheats with the SuperFX chip. Besides, as a game manages to be even shittier than SMW.

>The floaty controls

YI started Nintendo sick obession with collectathons.

I completely agree. DKC also did the same thing.

World physics are pretty floaty next to any other Mario game.

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How many buzzwords can user fit into a single post? let's find out!
one, ta-hoo!, three!

>the artstyle is just real fucking lame.
The art style is so good there are websites fucking selling it.

lytehouse.co.uk/product-page/super-mario-world

literally seething

The game has only a handful of levels with a modicum of difficulty and most of those can be trivialized with flight anyways, leaving maybe two or three.

Neat.

Mario World will always bring a smile to my face. It was the first video game I bought properly with own money rather than relying on my parents to buy it for me.

Saved up money for months on end as a kid to buy a SNES at launch. Good times.

It's the truth.

Well, thats because you don't know me, user.

SMW's controls are floaty as fuck. Even the people who defend the game admit that.

DKC was pretty mediocre.
Fortunately it was improved quite a bit in 2.

...

i agree with miyamoto. they are mediocre games

>I would rather spend 100 hours with Super Mario World than 1 hour with you.
Woah, there. Don't be so sure. I'm being often told I have a great personality and nice hair.

Yoshi is probably the worst main character Nintendo ever designed.

Is this picture trying to prove something? I'm confused.

It's boring as fuck.

>goomba x not goomba
Man, i can agree to most things there but that is just the pettiest bullshit. World brings a spin to the classic goombas and some bitches start to whine, Koopas also didnt walk in two feet before World, does that make them also not koopas?

you have a lot to learn about mario if you think those are goombas

mariowiki.com/Galoomba

>thinking that wasnt ret-conned
>Galoombas first appear in Super Mario World, in which they are simply called "Goombas" despite acting differently.
Read your own links before posting them senpai.

> Video Games are boring!

Tell me one mario game which has a good artstyle. That's what I thought.

>too much grassy plains

I'm sorry what. So, are you saying the ground is too often green colored? Because the stages themselves are often stylized very colorfully and are fairly interesting looking.

The Giant World in SMB3 is very cool, but let's be fair, both the games a variety of different aesthetics.

He's right though.

Beating outcasts, stealing and getting your dick sucked by girls in your class is way more fun. The thing is most of us were too beta to enjoy childhood in that way so we picked like the next thing possible. Video games are nothing but a compensation for the pain of never belonging to the alpha kids.

Just like being NEET is a compensation for never belonging to the productive members of society with a fulfilling life. It's fun just like video games are, but it will never come close to having a REAL life.

It ends.

lmao I was balls deep in pussy and weed as a kid. Still enjoyed the fuck out of vidya too. Sucks to be you beta cuck. No need to project your patheticness on the rest of us.

>Tell me one mario game which has a good artstyle. That's what I thought.
Get fucked you underage pleb. The art styles are icon as fuck. They're ingrained into popular culture and synonymous with video games in general. Even the fucking image Spoiler on this board is directly from Super Mario Bros. Take your uneducated ass elsewhere.

>OP claims he would rather spend time with Mario than with us
>He spends four hours so far with us

>weed
>alpha
lol

You probably fucked ugly chicks too or chicks who only gave you access to their pussies for weed.

>including kuribohs boot, which only exists in one level

lmao beta virgin detected. Save yourself for your wedding night bro.

I lost my virginity to a beautiful Eastern Europe prostitute who was the same age as me like a fucking boss, because I live in a country where that is legal, not in your shithole.

Who would be so pathetic to fuck an unexperienced teen for their first time? I bet she was just lying there like a corpse too.

why would anyone be impressed by shooting fish in a barrel.

If an Indian went out for his first hunt and killed something that daddy and tied up for him, no one would be impressed, he wouldn't really have passed the test for manhood. Not that I particularly care about how you go about your business, but you present yourself of some paragon of masculinity?

Please.

Again:
>weed
>alpha

I love weed but even I know that it is feminine as fuck, depsite it's stereotype as "gangsteresque". It is pure pleasure-seeking, which is feminine.

But again I wasn't trying to impress you. If I attempted that I would have told you that that outcast I talked about earlier who is being beaten was ME. The only difference is that I fucking fought back and literally punched people in the face who were in the hierarchy at the top and taller than me, thus ripping the entire pathetic concept of hierarchies apart. Not that it impressed the sheeple and followers who kept despising me. But that impressed the bullies/leaders who offered friendship and I only (metaphorically) spat in their hand, because not YOU get to decide if we have a friendship, it is ME. You need to impress ME. I lived my entire life with the premise that others need to impress me, never vice versa. And that will never change.

But again, maybe all that isn't so impressive because I did all that for one simple reason, because I wanted to play vidya and be left alone.

>mario3compare64
Are you telling me you have 63 other images with just as little to say as this?

the art is shit

the game is about mario, one of the blandest, shallowest, most boring characters ever
(not even trolling here)

>fetch quests
???

>well, the left picture has the word "soul" over it so i guess that means it has soul. glad that was cleared up.

Doesn't have the variety of Mario 3.

Will we ever see the cape in a 3D Mario?

Flawless doesn’t mean it’s great. Personally I find it boring

The spin jump is a power you have from being Super Mario. That you don't have when you're regular Mario.
Actually giving the regular mushrooms more worth. It's kind of like how you have less health in Dark Souls when hollowed. You're actually weaker until you get back to being Super Mario.
And even then the spin jump isn't objectively superior. It's very useful and can do things the regular jump can't. But the regular jump still jumps further and or higher. So it's not as if one replaces the other.

>The spin jump is a power you have from being Super Mario. That you don't have when you're regular Mario.
But that's wrong. You can still spin jump as small Mario and use it to jump off spikes and whatnot. The only thing you can't do while small is break blocks.

The music basically just the same leitmotif played over and over again.

>to jump off spikes
WHAT THE ACTUAL FUCK?

He worked on donkey Kong though

k-'kay.