>Looks better than Mario and Sonic >Has more movement options than than Mario and Sonic >Has greater enemy variety than Mario and Sonic >Every level centers around a new, unique and fun gimmick, unlike Mario and Sonic >Much better marketing than both Mario and Sonic
>Anyone under the age of 25 don't even know it existed
When was the last time you actually played super mario world? Nothing you said applies to it.
Sonic has and always will have an edge over its competitors due to he and his friends designs.
Hudson Howard
I'm 20 and it's the first game I ever played
Aaron Bailey
I too am 20 and DKC was among my first SNES games when I was a small child.
OP is just some weird donkey kong fanatic living in his own little world.
Kevin Howard
>Anyone under the age of 25 don't even know it existed
You're wrong retard. The Wii game sold like 6 million and it's the second best selling game in the series
Hudson Anderson
>>Much better marketing than both Mario and Sonic >>Anyone under the age of 25 don't even know it existed Fucking dumbass.
Blake Allen
The DKC games are great but the design philosophy found in a Mario game is more my cup of tea.
For example, in a Mario game you can traverse back and forth in a level with ease to search every nook and cranny. There's generally a lot more freedom and it encourages exploration, especially levels with caves and such.
In DKC however, while still good, levels are usually much more linear and they're really meant to challenge a player's platforming skills than anything else. There's not much to explore other than taking a dangerous jump that's out of your way to nab a collectable item.
Sonic has always been trash from the beginning though.
Parker Cruz
sonic really is hot garbage when it comes to game design.
Hudson Cooper
Bing Bing Wahooo Man never did it for me and I've been playing Nintendo since 1992. If Danky Kang and Sanic are 10/10s, Fatass Italian Plumber is 6/10. I did love Mario 64 though and still do to this day. Rest of Mario games are pure trash though.
Austin Ward
You can go back and forth in the classic sonics, you know.
Dylan Sanchez
DKC2 is what i consider the closest to a "perfect" 2d platformer, had the right difficulty not too hard not too easy, lots of secrets, crazy atmosphere and a music that enhanced it even further.
DKC1 is good but it's not that great. mario world shits all over it.
DKC2, on the other hand is GOAT and can be put against any game around
Dylan Martin
>Looks better than Mario and Sonic I think the visuals are more impressive from a technical standpoint but Sonic and Mario look much more aesthetically pleasing.
>Has more movement options than than Mario and Sonic If we aren't including powerups this is correct.
>Has greater enemy variety than Mario and Sonic Better variety than Mario but not on the same level as Sonic.
>Every level centers around a new, unique and fun gimmick, unlike Mario and Sonic This is true of all three though.
>Much better marketing than both Mario and Sonic I wish.
Charles Murphy
Your parents knew you were too young to give a shit whether a console was 'new' or 'cool'.
Good/smart parents really.
Liam Roberts
>OP is just some weird donkey kong fanatic living in his own little world. How op will ever recover
Aaron Thomas
I'm 20 also and my first game was pic related when I was 6, can I join the club?
Kayden Barnes
Why do Mario's antagonists (DK and Wario) have better games than Mario himself?
Owen Morales
how do the GB games hold up? seems ambitious
Leo Price
stop projecting
Elijah Lewis
Pretty good. 1 was neat because it added brand new levels and enemies. 2 does nothing new, but it polishes the gameplay so its practically identical to the SNES one.
3...was kinda slapped together.
Andrew Richardson
I see people talking about the Original Trilogy and Tropical Freeze a lot on this place but have never seen a Returns thread. Did Sup Forums Not liked the game, for me it was great.
Angel Evans
I found this game lying on the ground. Brought it home and played it. True story.
James Morales
Fucking love it, but Tropical Freeze is just better in everyway.
The minecart stages are my crack. Every time I need a quick fix I just play pic related.
Ayden Perry
>Kingdom of Kong THEN WHO WAS KING?
Nicholas Moore
1 is basically a whole new DKC game. 2 is very similar to SNES DKC2, wheras 3 is more like a Remix game.
Ryan Wright
I don't understand why people like minecart stages, they're literally just QTEs.
Leo Campbell
Now that Dong City is confirmed in Odyssey, it's time for DKC to be fully integrated into deepest lore.
Nathan Scott
youtu.be/czYjnRbAWZ0 Minecart levels were my shit, the rokect barrels were good but since I just suck I kept diying over and over again.
Cameron Hughes
Frantic obstacle courses is literally the pinnacle of video games.
Kevin Clark
23 and DKC was the first game I ever played when I was 5
Austin Perry
You missed >less replayability than mario
DKC failed because 3 was absolute shit.
Luis Lopez
>Every stage has multiple bonus rooms and a DK coin, making each revisit worthwhile >Compared to mario which occasionally has 1 "secret" exit
Sebastian Carter
I hated those DK coins. The game was long enough without all these stupid collectible items fucking everything up.
DK and DK2 were fun for their simplicity and tight platforming. It was also cool to be able to turn into animals for some parts. DK3 took things too far and muddled everything up without gaining much for it.
Connor James
I love watching people play that rope climbing stage though. That shit gave me legit nightmares as a kid.
Parker Nguyen
>yfw TF turned out to be the GOAT platformer
Jaxson Fisher
Returns has issues that were fixed in TF: >extremely disappointing OST >most levels inside each world look pretty much the same >an entire world of minecart/rocker barrel stages >a few istances of trial and error instakill obstacles >mostly awful bosses >vulcano world isn't good at all compared to the 2 before Still a 8/10 that I occasionaly replay.
James Young
>mfw Dixie is back and I kind of hate it
Jaxon Campbell
Mario had multiple ways of getting over obstacles, switches that unlocked more of levels, secret exits, pipes, etc. DKC had nothing to offer of a replay.
Ayden Brooks
Japs got ass blasted Brits made the best game on their Platform and killed the Franchise
Hudson Ortiz
>Miyamoto personally plated the Cursed Seed of Misfortune outside RARE's studio >It still flourishes
Lincoln Jones
the problem with dkc is that the main thing that sets it apart from other platformers, rolling off cliffs, doesn't make logical sense so most people have to accidentialy find it
Asher Taylor
I'm 19 and this is the best game I've played through my childhood
Gonna get a tattoo to commemorate
Parker Ross
Was this the first instance of TROO FAR?
Jackson Long
is DK really Mario's "antagonist" though? Cranky was an asshole when he was young but the more iconic DK is literally just an ape who chills around and is motivated by bananas.
Liam Parker
Miyamoto is such a piece of shit.
Jeremiah Cook
There's a reason we never got Sonic Spinball 2.
Adrian Young
I have 24 and DKC Trilogy are my favorite games of all time, since 4 i have beat them like a shit ton of times and it never bores me, 2 is the best one though
Ryder Perez
The DKC franchise always focused more on presentation than anything else. I'm 31 and remember when the first game came out. It looked great and had great music, but I always thought that it was nothing special as a game.
Aaron Cooper
Sonic has always sucked and Mario is just about every gamers first game and the platformer to compare platformers against.
Jace Perry
>play as gorilla and chimp >neither throw their shit to establish dominance
these games would be so much better with a shit attack and you know it.
Luis Morales
Rare stopped making them. That's the only thing that went wrong. I'd absolutely love if Rare were allowed to make another 2D DKC game, sprites and all.
Lincoln Jenkins
They mocked Jim's gun and Sonic's shoes if that counts
Luke Carter
Just fucking look at these happy guys.
>Donkey only appears in the first as playable then becomes the damsel in distress and the same happens in 3 to Diddy
Gavin Baker
A worthwhile tradeoff.
Justin Ortiz
I can't die in peace without DKC3's new OST playing on something that sounds better than a GBA.
Donkey Kong Country 2: Diddy's Kong Quest is the greatest game of all time.
_ ____ __ ____ ____ ______
John Hernandez
maybe it's just me but I never thought 2 or 3 were as tight or responsive as 1, arguably had some better levels but after 1 it felt too slidey
Julian Ward
>GBA DKC3 David Wise might be great and everything but the SNES OST is better
Jace Richardson
What the shit. I'm 23 and everyone I know in my age played DKC knows about it.
Jace Cox
Maybe it's the nostalgia goggles, but I think so too.
Christopher Foster
Yeah, it's just you. They were all pretty tight games.
Wyatt Torres
POST KONG PORN ALREADY
Dominic Price
DKC is great, but can we all agree SMB3 takes a huge dump over SMW?
Christian Brown
The Retro DK games are pretty good, but they are bland like DKC1. It's a shame they made sequels to DKC and ignored all of the improvements that DKC2 and 3 made.
Ryan Myers
I'm 24 and played it growing up..
The new Retro DKC games have that generic plain cartoony look to them, and the levels lack creativity and the enemy design is atrocious. That is probably why people generally don't know about the DKC franchise.
Landon Cooper
what could that spoilered text possibly have meant?
Daniel Hughes
Rare got bought out
Joseph Green
They really arent, even if in the two examples all you are doing is pressing a button.
On a QTE, there is a dissonance between the player and the character, when you press A and your character does a cool spin, not only is the camera in a complete different position from gameplay, making you feel "wait i'm not doing this, this isnt part of the game this is a movie", the action is, almost aways, moment specific, so you will only do that cool jump with the A button that one time, and when you actually are controlling your character you will NEVER be able to do the cool jump with just the A button, giving even more the feeling that that wasnt you, it was the game doing it while you were just watching.
The mine kart on the other hand has not only the camera on a normal gameplay view always, not breaking your immersion and actually making you feel in control, the actions arent moment specific, so even if its not the right moment, you can jump at whatever time you want, just with the one press that never changes. Thats not even to mention that the good kart sections have you do more specific jump, between long, middle and short jumps, sometimes making a mistake might lead you to death but sometimes it might just lead you to a disadvantageous position for the next jump, giving the player actual control of their current situation.
Julian Barnes
Hey, me too. Turning 21 next February. First games I can remember are this, Super Mario World and some soccer game.
Logan Powell
>Anyone under 25 doesn't know the game exists Explain why I had the GBA port when I was 6 OP. Sadly didn't have the console to play the original.
Benjamin Allen
>still believing in the shit rumor that the TwoBestFriendsPlay channel started.
Jacob Bennett
"look at her cute coochie i wanna plant my white seed in her mango field"
Jonathan Gonzalez
I actually just played through the first three over thanksgiving break. I couldn't tell a difference between the controls of the first two.
I thought the first two controlled really well. Two excels in almost everything and although I like one, it sort of puts it to shame and makes it feel so basic...level design, etc. It's still solid, but by comparison it comes across as poor.
I fucking hated three though. fuck that game
Blake Ortiz
Dixie was literally my first vidya crush.
Evan Morgan
>an entire world of minecart/rocker barrel stages
I fail to see how that's an issue instead of good fun.
Xavier Butler
For whatever reason, I find those old 3D renders really appealing.
Austin Ortiz
They are amazing, they perfectly nailed the atmosphere, a blend of cartoony and grtitty.
Xavier Johnson
It's amazing how well the style worked in established mood.
Nathaniel Gutierrez
Can you play TF without using DK? Or is it only 2-player mode?
Gavin Collins
They need to give the Donkey Kong Country trilogy the Sonic Mania treatment.
Classic graphics, music, controls but with new modes and elements that makes it feel like it came out in the 90s.
Charles Barnes
Of course. Better powerups, stronger sense of uniqueness to each stage and thematic worlds that actually make sense instead of shit like donut plains (?)
Robert Wright
MONKEY AIDS
Connor Walker
I read that instruction manual every day at school.
William Martinez
A WORTHWHILE TRADEOFF
Nathan Wilson
You can play as Diddy, Dixie, or Cranky when you unlock hard mode
Julian Butler
27 and donkey kong country was the first snes game that i played
Henry Baker
YEEEEEEES I LOVE HARD MODES
Jason Sanchez
27, mega man was the first game I played but I played the fuck out of DKC3. Finding every coin took me like 7 years, the one in the second stage of the island accounted for 3 of those.
Landon Nelson
Fuck Kiddie Kong. He belongs in the trash. DK should have been the second playable character in DKC3. Or better yet, have 4 playable characters and it's random which you'll find in a barrel.
I wish someone would do a romhack of DKC3 to replace Kiddie with Donkey but sadly no such hack exists.
Adrian Cooper
How did it took so long?
Hunter Robinson
These games always sucked.
Lucas Gomez
T. Miyamoto
Sebastian Martinez
In what way? Everyone says this but no one ever explains why.
James Watson
>he can't name every single pirate Kremling
Aaron Ramirez
it's autism, disregard
James Walker
Years ago was almost excited new donkey kong country. Then it's just drums and masks. No damn kremlings.
Alexander Rivera
pretty sure it was "I want to fuck that monkey" the line length seems to support my hypothesis.
Thomas Lee
A lot of people say that these are hard games but ... I dunno. They weren't really that hard desu. I only had a little bit of trouble getting the secrets in DKC1 because they're all cryptic as fuck.