Which makes more sense?
Which makes more sense?
both do considering nips read right to left.
SNES came first. Button prompts on an Xbox controller always fuck me up because I can never remember where X and Y are.
x and 6 axii are correct only on the left one
Right came first and the dreamcast fucked it up for contrarianism's sake, or something. Also because American playstation popularized the bottom button as confirm for some retarded reason. Anyway the nintendo layout is the objectively correct one and anyone who thinks otherwise can blow it out their ass.
Sega has always had their buttons read from left to right.
Not purple and liliac colours that’s for sure. Who thought those were good colours?
they both say BAXY just in different ways bro... get it together..
Purple is a good color
>Which makes more sense?
Square triangle ex circle.
>came first so it's objectively correct
Lel
ITT: casual QTE scrubs
who gives a shit? you never think about these labels anyway, it's like asking EDSF or WSAD based purely on what *letters* make more sense
>t. kazuya
Depends on the shape of the controller
Snes made sense when your hand is directly to the right of the buttons
Left makes sense if your hand is below the face buttons like in modern controllers
A is always in the most convenient place to reach with your thumb
This.
>theyallchinese.jpg
WHAT THE FUCK I PRESS TA SHOOT, NIGGA?
It depends on how the controller is held. On SNES, your thumb rests ergonomically on the A button. Xbox has an extended handle and is held differently, so your thumb still rests ergonomically on the A button. Since Xbox is more advanced and the controller is more comfortable, it makes more sense.
I love nintendo but seriously why fuck up the controller on a console where you can't look at the controller? You never know where your fingers go
i want to play nioh with that controller
Id agree if circle and square we more different than pink and orange. In a lot of qte it's hard for me to tell them apart and from a distance a square and a circle aren't all that different.
A should be on the bottom. What the fuck were Nintendo thinking?
Well letters are right to left in Japanese so...
I'm saying it should have been this instead:
...Y
B....X
...A
Objectively left.
Objectively right.
Objectively neither.
As someone who usually played NBA2k on PC on an Xbox Controller, buying it on Switch completely fucked my brain because the buttons are flipped so when you want to pass using the buttons you accidentally choose the wrong player.
Well that's the game cube and that's awesome and I agree
this
>letters
Irrelevant since the letters are arbitrarily assigned and their functions can be equally arbitrarily reassigned.
>physical arrangement
I prefer the square configuration of the left image over the rhombus/parallelogram of the right. Less acute angle going from the grip/side of the controller to the buttons with my thumb while still inline so the pad can rest on the bottom button but be ready to press any of the others with minimal movement.
Left or If you think for a second B should be below A you're mentally challenged.
SHIIIIET IDK TRY THE CHINESE ONE
NIGGA DEY ALL CHINESE
I like the right one better.
A button is where I would naturally rest my thumb.
>XBox goes by Cartesian planes for X and Y
>XBox knows "A" is a home position and sees that players will likely rest their thumb there. Colors for A and B are like "Go" and "Stop" in a traffic light
>Nintendo parallels order based on the Famicom/NES controller (B is inner, A is outer although A comes before B in the alphabet. X and Y follow the same rule as B and A)
I really like how they removed that weird beveled cross between the face buttons. it makes it look more sleek.
Oh look it's the worst possible outcome.
Left. The right is just random and makes no sense. Sega got it right.
...
Nintendo’s
The right one
Ironically, with all the fucked up layouts of the XBox and Dreamcast, I’ve adopted this as a standard. Whenever people ask “which button do that?” I answer “just press triangle/cross/circle/square”
Everybody played playstation at some point of their gaming lives and the layout feels very familiar.
That said, Nintendo is my second standard when dealing with letters. Fuck the whole “LT/LB/RT/RB/back/forward” bullshit MS invented. That’s just beyond stupid.
LT/LB/RT/RB are fine but I have no fucking idea why Microsoft called select "back"
I also never know what to call the equivalent of L3 and R3 on Xbox
*picks up phone* UHH HEY THIS GOLDEN PALACE? HOW YOU SAY A IN CHINESE?
Uhh... pickup or derivery?
...
LT/LB/RT/RB is the most logical labeling for these buttons.
Left Trigger, Left Bumper, Right Trigger, Right Bumper
Makes much more sense than R1/R2/L1/L2
having multi-colored buttons allows you to communicate prompts to people without them having to remember letter assignments
if you mean letter ordering, literally who gives a shit
oh, but i think the snes controller is more aesthetically pleasing, even if i think it has worse usability for retards
NSWE, but nobody uses that
Gamecube had an intereting approach too.
Are we talking ordering or button placement? Because there are arguments to be made here for both.
You could say the XB layout makes more logical sense with alphabetical ordering, sure, but that's neglecting the angled shape and surface of the SNES buttons, which is what really shines about it and I'm sad we haven't really seen since, sans maybe the GCN.
holy shit
deepest lore
Okay so Circle and Square just say what they are and Triangle says three so that's alright. Why the fuck do both X and the D-pad pretty much say samurai?
>American playstation popularized the bottom button as confirm for some retarded reason
That's normal. The bottom and left buttons are the main buttons where your thumb naturally sits. It was only JRPG devs that used the right button for confirm because on the NES, A was the confirm button. They kept doing it out of habit but eventually stopped when they realized they were being retarded.
...
x should be on the right though
>letters not in alphabetical order
>TWO sets of number buttons
>second set of number buttons is upside down
>TWO sets of arrow buttons
>TWO ctrl buttons
>TWO alt buttons
>TWO shift buttons
>TWO 4 square buttons
>TWO enter buttons
>ONE HUNDRED AND FOUR FUCKING BUTTONS
>seriously, can you name ONE game that uses more than 10 buttons?
>annoying lights in the corner
>useless buttons that do nothing
>blank button is way too fucking big
>12 gay macro buttons
>no analog input
>no trigger buttons
>thumbs can only reach a few buttons
>seriously, how do you even hit the middle buttons? with your dick?
>no grip
>awkward flat shape
>can't claw
jesus what a shitty controller
leftt is better to differentiate with it's colors
R1/R2/L1/L2 is easier to say out loud (though so is ABXY vs ΔOX)
>user can't memorize and use one hundred and four fucking buttons
what a pleb
ABC/XYZ is best setup
Both are fine? It really doesn't matter as long as its in that configuration. Anything that makes the buttons easily accessible for your fingers while they rest in natural positions. Like by example, 6 button designs are only ever justifiable on fighters, that's literally it.
>sonyfags need shapes because they can't read
Good point.
Honestly, from that standpoint, left is correct
>X, Y axis
>Layout and color-scheme eventually transferred over to the N64 and beyond
Your thumbs literally cannot reach 90% of the buttons.
Where's the triangle?
this, fuck Triangle, Circle, Circle, Square, Ex, Triangle
bullshit
This
shutup virtual boy controller is kino
Why do people always argue the positions of X and Y based on X/Y axis? What happens when you have a 6-button controller with Z?
In Sega's case, you can have both.
both combined
>works in all languages
>simple easy to remember colored shapes
>black background that even xbox copied because it's superior
>ds2 are one of the most durable controllers out there
>symmetrical control layout, xbox didn't want to copy EVERYTHING logical, so their solution was to make theirs asymmetrical
>works in all languages
clearly not when they can't even decide on confirm/cancel buttons
I prefer the left. It makes the most sense to me, because I mostly grew up with Sony consoles and never had an SNES.
the non-ugly version of the snes, which each button having individual color
This needs to be shopped over a "gaming" keyboard.
whats the point in having this thread every day
Don't they call it LS and RS or some shit?
In theory SNES makes more sense because the concave/convex buttons help identify which ones you're pressing without having to look down. In reality switching between consoles forces you to memorize a different layout each time so it doesn't really matter anyways.
...WHY THE FUCK ARE A AND B GROUPED TOGETHER WHEN YOUR THUMB NATURALLY SITS ACROSS B AND Y?
You mean the N64?
A and B are jump buttons
B and Y are run buttons
...
I don't really care what the buttons say, but I do miss the slightly squashed diamond layout of the snes controller instead of the perfect square everyone does today.
pretty sure theres no official designation as games just use an L/R stick icon with an down arrow. just say click the left/right stick or left/right click