I'm rolling a fighter, Sup Forums. Should I go two weapons or weapon/shield...

I'm rolling a fighter, Sup Forums. Should I go two weapons or weapon/shield? I remember the basic rules of D&D but I haven't played BG in ages.

Or maybe even just single weapon without a shield? Criticals on 19 or 20 instead of just 20 is nice.

I think dual wielding is a little gay just for how unrealistic it is, but let's face it, it usually works well in games.

sword and board is fine and dandy, but you'll become sort of shit as you approach "demigod" levels in the final game, single weapon (longsword) is great if you roll a thief since you can backstab

honestly baldur's gate is based on a DnD version where magic is king, so you can play as a fighter as much as you want but you'll probably suck against mages on late game
you could play a paladin and use the holy avenger

you'll be viable, just not very good, just don't use any meme weapon specialization like spears or whatever

Don't you need a lot of HP in this game with your main, though? That's the only thing about rolling a mage. 1d4...

Roll bows if you're just going to play the first game. Sling spells if you're going to run through the entire series.

I bought both of them while they were on sale.

Are bows really that good in this? I played this first one back when it was new and while like I said, I don't remember it terribly well, I feel like I remember bows being kinda meh. Was I doinitrong?

Had a lot of fun as fighter/mage multiclass.

wait... you can't use two weapons in bg

Addendum: Dual-wielding is also viable once you have a north-of-decent attack bonus. You should pump bows until you have a couple of pips in two-weapon fighting.

Enchanted arrows can be pretty OP. Especially the explosive variety.

I don't remember doing it in the original, but you can in the enhanced edition.

not in the original but you can do all sorts of stuff in enhanced edition

So VTMB was October
November was ...?
Baldurs Gate is December

In the first Baldurs gate. ranged weapons are king. go with a bow and 2h for when they get close

I always kind of wanted to make a bow specialist fighter in tabletop D&D. Seems like it could be really sick with the right skills and perks.

Bows are really strong in BG1 because you have such low health and it's easy to be killed in melee starting out. Only fags abuse them though.

except they dont have scaling. and the combo classes can't get enough xp to use spells anyway. sword and board is best for main pc

2h you say? Think that's better than dual? How so?

it's pretty boring, you can ignore any obstacles and just stand 100 feet away rolling dice

baldur's gate is based on ad&d where fighters could still be strong. if you stack magic resist you become nearly unstoppable.

how the fuck am i supposed to get past that wizard at the friendly arms inn? me and the theif girl are level 1 and we're getting hit by lightning bolts?

What race? Do you plan on multi/dual classing? Berserker is arguably the strongest class in BG2 and you can dual out of it.

true but having to unequp your bow and then equip a sword and shield gets annoying. unless you want to use a sling as your ranged weapon

ad&d fighters don't get that individually strong user, their thaco goes down and their hp increases but thats it. They really just get a bunch of followers

level up, get more companions, and never be afraid to use potions/scrolls/wands because you'll find plenty more.

Get right up in his face real fast. He's a wizard, their HP sucks.
Human, so no multi at this point. Possibly dual down the road if I feel like it, but I wasn't planning on it.

And that's pretty much all you need in bg. A dual wielding berserker will roll on everything

unless your playing with tutu or the enhanced editions then you cant dual wield. though if you are then dual wield but know that you will have to open your inventory to change between ranged and melee.

ranged weapons, rush him, or run away and the friendly arm inn guards will join in

Multi/dual classes are KING in BG2, fyi. If you're going human, I recommend berserker, and then dual classing into anything in BG2.

Different fag here but a lot of what makes a higher level fighter really strong is great magic weapons and armor that they can put to better use than others.

You playing the original with no mod?

What do you like so much about berserker as opposed to the base fighter? I like fighter because (I think?) they're the only class that can get to grand mastery in a weapon but am I wrong on that?

>two weapons
You can't use two weapons on BG1.

Nah I just bought it on Steam so it's EE. No mods though.

berserker is a little bit of unbalanced oversight, simple put, its a fighter with barbarian benefits but no real downside

Berserk is the single most broken ability in the game, and lets you ignore basically ALL crowd control. In BG2, when spellcasters get crazy overpowered, berserk allows you to power through virtually anything.

Not that guy but
>am I wrong on that
Yes
Now what make the berserker truly great is his rage ability that makes him immune to pretty much every annoying statues effect

i still own the 3 disk set with the manual telling you that you need fire to kill trolls. too bad i have no optical drive in this rig XD

This user is right, but in the world of BG there are armor sets out there that can give you stupid crazy magic resistance.

But fucking being a fighter. Go as a fucking barbarian/berserker, go full Korgoth-of-barbaria on that fucking game.

Wasn't this game five discs?

Doesn't really matter desu, just pick something you like

>XD
Leave

it might be, i have it around here but didnt actually look at it recently. There's 3 game disks for sure

>nu Sup Forums
calm the fuck down, son. you ain't impressin' anyone xd

For those of you suggesting magic use, how do you guys like clerics in these games? Or are you only talking wizard/sorcerer?

Yes. Add TotSC to make it 6.

Gnome Illusionist/Cleric is legit af. You lose horrid wilting and some other junk, but you'll be fine.

Why illusionist specifically?

Clerics are just as OP as mages but in different ways. Clerics can wear full armor and still cast spells while engaging in melee and surviving. Cleric/Fighter lets you be an even better fighter. If you REALLY want to be OP you go Cleric/Ranger because they get all cleric and druid spells for some reason (I think an oversight that was never fixed).

Personally speaking, Cleric or Cleric/Fighter is my favorite class in BG1/2. I'm a big fan of buffs, debuffs and the occasional smiting.

>I'm a big fan of buffs, debuffs and the occasional smiting.
Fuckin A my man, that's why I was asking.

Gnome is the only race (I think) that can multiclass into a specialization. This means extra spellslots at the expense of not being able to cast necromancy spells--some of which are covered by their cleric subclass.

Basically thus. Avoid pure cleric [because pure classes are for thieves only], but cleric/berserker, cleric/illusionist or cleric/ranger are obscene.

I find pure cleric (or druid) pretty meh, they don't have the fun spells wizard get and they don't have as many apr as warrior. They're pretty great once multi or dual classed, their buff are great for warriors, if you go cleric/mage you get tons of spells and since they get bonus spells for having high wis you won't suffer too much from the slow levelling

EE fixes Cleric/Ranger so it no longer gets all the druid spells.

Don't gnomes make great thieves, too? Lots of thief skill bonuses.

>because pure classes are for thieves only
Why? For me cleric and thief are the only class never worth taking pure

there is literally not enough available xp to multiclass effectively in bg.

there is actually a finite amount in the game, you will NOT get past level 5 if you multiclass

>there is actually a finite amount
Do you even run out of random encounters with animals and bandits and shit? Or are those attacks not truly random, they just look random?

there's an xp cap, once you reach 161000 you don't get more

I'm almost positive you're wrong, I think you're forgetting all the XP in Tales of the Sword Coast. Let me see if I still have my end-game screenshot.

Thieves are probably the strongest class in the game for two reasons:

1 Traps are hopelessly broken and can instagib dragons.

2 Thief hits epic levels absurdly early and can use any and all items. And they get even more obscenely overpowered traps.

This also isn't factoring in backstab or swashbucklers turning into awesome fighters lategame. I think solo classes are awful in BG, but thieves are the single exception because they're ultimately even more op than mages.

Oh derp, I thought you meant a finite amount of actual POINTS available. This makes far more sense. That's kind of weird though. Is that just for BG1 and then BG2 goes higher?

It's assumed you'll be playing BG2, since it's vastly superior and leads straight off of BG1

A multiclass thief would get everything and more

Damn, nigga. I didn't realize traps were so good but I've never played a thief main.

Assuming you reach the cap a multi cleric/fighter would be 7/7, a pure fighter would reach level 8 and same for a pure cleric. You really don't lose much

Yes, but swashbucklers become amazing fighters, assassins can endlessly cheese with backstabs, and shadowdancers are borderline invulnerable (assuming EE).

Don't forget that thieves level stupid quick.

Smart trap use can basically invalidate most of BG2+expac.

What's your favorite race for cleric/fighter? Dwarf maybe? Also, other than strength and wisdom, which attributes are most important to you for this one?

>Yes, but swashbucklers become amazing fighters
Like fighter/thief
>assassins can endlessly cheese with backstabs
Like fighter/thief if the enemy isn't immune to backstab

Yeah, you can reach 7/7 which is what I remembered.

I like Dwarves because fuck yeah dwarves, and they get all the shorty bonuses which are a great help if you're a frontline Cleric/Fighter. The only attributes you really need to worry about are STR/WIS.

Con and Dex are great for any character for the AC and HP bonuses.

I like half orc but dorf are great too.
>Also, other than strength and wisdom, which attributes are most important to you for this one?
Con (especially for dwarf) and dex don't lower int too much or you won't be able to use scrolls and wands

>Like fighter/thief if the enemy isn't immune to backstab

Not even close to assassin.

>Like fighter/thief

Swashbucklers hit their stride not even halfway through BG2, and will also give you whirlwind SIGNIFICANTLY sooner. Fighter/thief is much slower, and will seriously gimp your traps (which is half of the reason thief is so, so good).

>Not even close to assassin.
>muh 7x backstab
Too bad anything that would be worth backstabing that much is immune
>Swashbucklers hit their stride not even halfway through BG2, and will also give you whirlwind SIGNIFICANTLY sooner
All the class get hla at 3000000 xp

>All the class get hla at 3000000 xp

Multiclasses split xp, and dual classes start at an xp deficit.

I don't mind sharing opinions with you, but please stop posting if you don't even know what you're talking about.

>Multiclasses split xp,
And they get it once they get 1500000 in each class

Not really.
Sure, you'll tank, but it'll be fucking worthless if your damage dealers are all dead.

Which they will be, because the game doesn't give a shit about things like "tanking".

Yeah but you can revive your companions but if your main dies it's over right? That's why I said that.