Remake vs. Original thread, continuation of
Remake vs. Original thread, continuation of
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Pretty much every GBA game looks and sounds aesthetically awful.
agreed
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autism
This isn't fucking legible
Thread died, figure I'll post this again.
Late reply, but here. It's a lot more obvious when showing the two side-by-side rather than showing the gradual change.
I'm not trying to sound like the "soulless" nostalgiafag, I only got into Puyo in the last year or so, and just don't like the newer artstyle in comparison.
And just to list the differences off (Aside from the obvious outfit changes like the hat)
>PuyoTet's art has much more rounded lines, giving the overall linework a much less sharp look
>PuyoTet's art adds gradients and poorly done hilights, which muddy up the color scheme and make it resemble plastic due to the shading being a simple hue increase/decrease instead of taking into account the color theory that goes into proper shading
>attempts at perspective and anatomy fall flat, resulting in PPT-amite's weird noodle limbs and arms that don't make much sense overall
I'm not saying the PPT artstyle (or the modern Puyo artstyle in general) is outright TERRIBLE, just that it's not nearly as good.
Oh, and I forgot to add that a lot of Amite's design is just flat ugly in the newer artstyle. Her weird pants especially, since without the sharper, more exaggerated linework, they just make no sense at all with the rest of the visual sort of "language" that it's going for.
Arle's not as bad, but most of the same points still apply.
Puyo Puyo Fever looks like Panty and Stocking.
Puyo Fever 1 looks even more like P&S.
I'm making a comparison between PPT and PPF2 Klug right now, but I'm going to throw one together for PPF and PPF2 Klug too, since there's a lot of interesting changes there, too.
PPT vs PPF2 Klug.
Sorry for the background, but there's not a clean image of PPT Klug on PuyoNexus.
>Mixing ports with remakes
OP you are fucking stupid
PPF vs PFF2. Sorry for the low resolution, but the only similar pose I could find for PPF2 Klug was in his spritesheet for the PS2 game. Will make a more standing pose one in a second.
I prefer the NES aesthetic but this image isn't going to convince anyone other than dicksuckers who already share the same opinion.
Only legitimate complaint is the Butter Building scrolling background.
The GBA is actually pretty shitty. The resolution is weird and there's something about the color palette that makes everything look excessively bright and garish. Not a single SNES game is better on it and in fact I'd rather get backports of GBA games to the SNES.
It's totally legible, you dumb phoneposter.
I hate the gradients, the highlights are eh
Okay, I'm actually retarded and can't find a good comparison between F1 and F2 Klug's standing poses, but I did find a much better image for the Fever 2 side of the other one.
Its not the hardware fault. Early gba games often used bright colours because no backlight. Thing should have had one from the beginning.
>there's something about the color palette that makes everything look excessively bright and garish
I believe the bright colors were included to compensate for the fact that the original GBA lacked any kind of backlight. That's why the Mario Advance games had a brighter palette than the All-Star versions, iirc.
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damn we got ripped off, I always thought that door appearing mid-air was weird.
I love me some Nightmare in Dreamland but some of those missing things would've been cool as fuck
>Remix is worst than the originals
GBA is a piece of shit that in retrospect had only a handful of marginally decent games that were still worse than anything found on other systems. It was always the poor man's version of something. The poor man's Symphony of the Night, the poor man's Mario Kart, the poor man's F-Zero...
both look like trash
That doesn't really make things better. So Nintendo fucked up the launch hardware and even after revisions fixed the problem it forced every game to look like ass to be viewable on the initial mistake.
GBA was always about the exclusives designed with portability in mind and not the shitty watered down console games.
>anons opinion is gamespot tier
There's only a handful of GBA exclusives worth a damn and those still would have been better just being SNES games because then at least they wouldn't burn your eyes.
Bad taste, my dude.
Fever's got a really nice, consistent style and some top-tier UI design that compliments it perfectly.
Well, Fever 2 does. Fever 1 has a few weird inconsistencies, despite there being some aspects of it I do like more.
>No one will ever retranslate SFC Tales of Phantasia
Other then the last one it's fine.
time and place I guess
>Sup Forums is probably flooded with newfags who's first real gaming hardware was a DS
>the "soulless" remakes are always nintendo ones
It's like you want anti-Nintendo fags to have a good reason to hate Nintendo fans
Why do people get so worked up over this? Majora's Mask is my favorite game of all time but i've never understood why people give so much of a shit about the rainbow stairs
The GBA version had to be brighter to compensate for the screen not having a back light.
I actually like the gba remakes but removing the day/night and weather effects cycle was a tragedy.
what
theres dozens, maybe 60-70 GBA games that are good, at least a 7.
they were fantastical, the final nail in the coffin that confirmed Termina was weird and very very different. That music, the stairs, the scarecrow, they all came together for an awesome moment. Then the remake just dumps all over it with this completely needless change
My first gaming hardware was an NES. The GBA was fucking garbage that relied heavily on ports and remakes. Even the GBC was better.
The last section is actually super misleading. Kirby does have copy ability pictures depending on the one he currently has available.
Did you misquote me?
If not, man, I do like the older Puyo Artstyle too. Yo~n's art is fucking gorgeous even though the game is a complete fucking dumpster fire.
Mega Man and Bass is a great example. The Super Famicom version looks gorgeous for the 16-bit limitations, while the GBA version is practically unplayable because of how everything is proportioned.
The single worst change a remake has ever been responsible for.
(right is the original)
and what were you playing in 2003 in the car oh ancient one who blesses us with his presence
phoneposting SCUM detected
Is that fucking comic sans?
The popular method to emulate GBA games doesn't use the proper color output as you would see it on the GBA screen. Nintendo's own VC ports take it into consideration and displays the games in a more proper way, although the colors will generally still look worse than SNES games.
It had a good soundtrack though.
youtube.com
Reminds me of this
i fixed up the one spot where it was alittle hard to read