I really want to get into a good space flight sim, but I really don't know whats out there.
Ideally something thats more than just flying around and shooting things. Looking for looking after my ship and survival elements maybe.
Suggestions?
I really want to get into a good space flight sim, but I really don't know whats out there.
Ideally something thats more than just flying around and shooting things. Looking for looking after my ship and survival elements maybe.
Suggestions?
I don't think X3 is something for you. It's more focused on trade and building an empire than taking care of your ship + survival.
It is my favourite space sim of all times though, maybe give it a try.
Elite: dangerous
Evochron Legacy is pretty cool.
No man's sky is pretty good now after the atlas path update 1.38
X3 is that you want.
I mean if its relatively cheap I might look into it. Thanks.
How much is that what I'm looking for, exactly? That's the one I'm leaning most into but I kinda wanna know more
I'll look at it
Its on the list but I'm still really unsure of it (not because of backlash, its just Elite Dangerous is just more attractive to me)
I would reluctantly suggest X3 like the others. I say reluctantly because it can be a very overwhelming game when you're thrown into at and expected to do something by your own. Also the user interface is a bit shit (it was made by Germans after all)
youtube.com
that video sums it up perfectly.
elite dangerous clearly has the better flight model and you can do more with your ship with the horizons addon. but if you want to build stuff and want the survival elements no mans sky is your game.
what has that to do with germans lol?
I should've specified: I'm a controller player, will I have trouble with X3?
Ship customization is something I'd take over survival, honestly. Are you able to walk about your ship in Elite Dangerous, or just the cockpit? What actually is the gameplay like for ED? I've not seen much beyond flying around and shooting things.
no man's sky is still pretty empty
just abandoned small outposts in barren planets
I like the idea but feels like a more arcade game than E:D
still haven't built a base so that's something I can't talk about
I just got elite dangerous from some key site and just did some tutorial levels (they are 5min long at much).
Better graphics and menus than NMS
can't talk about the combat because haven't tried it yet
but at least I can say it's a space version of Euro Truck Simulator 2
X3:Terran Conflict and Albion Prelude are both stand alone games, so I suggest to get the newest one (Albion Prelude).
It's a bit user unfriendly and it heavily wants you to discover everything for yourself. No handholding. The good thing is; everything you see, you can own. I slowly worked my way up as a trader to become the largest empire in the universe, but that's just what my autistic brain enjoys. You can also fly a fighter and do dogfights.
Depends on how important hub worlds and stations are to you. If the answer is "not at all, I actually enjoy feeling isolated in the cold void of space, the only people I see should basically be scavengers pirates and mercenaries" then Everspace is your game
flying around and shooting things is pretty much all you get you cant get outside your ship or walk around it really. its purely a space flight simulation
Pay attention to Avorion. youtube.com
a game thats also not as bad as you might think is starpoint gemini warlords. it looks and feels very clunky but the contend is enyoyable plus its realy realy cheap
Germans are good at coming up with intricate systems. But they have trouble making it accessible to the general public because their brains function on a different level.
>just want to comfy walk around ships if they're larger than a real-life fighter jet while they autopilot or some such, interacting with whatever you have in your ship that was installed to pass time
>instead you get to stare at cockpit 24/7 so you can't get immersed
Every single time. Not one single space game seems to do anything right at all, they're all scams
Theyre on my radar. So far I'm leaning towards Elite Dangerous and/or X3. I think what I'm not into about No Man's Sky is its pastel palette. Its just a bit harsh to look at for me.
My ultimate interest is immersion. I'll hand in just about everything else I've mentioned for a comfy journey across the stars.
Seems that way
Elite is good fun to play with HOTAS, but the gameplay element is shit.
There is pretty much zero fucking direction in the actual game. I'm not one of the people who wants handholding all the way trough, but the game basically gives you a ship, shits you into space and doesn't explain anything to you.
And the worst is: The game doesn't respect your time. They nerf anything that even remotely gives a decent amount of credits per hour, so you're stuck forever in a mid-range ship. Either you find an exploit and grind the fuck out of it, OR you play Elite as your job and end up farming 11 hours a day for days and weeks to buy a ship that then in turn has such high repair costs that it's not worth using for any missions because any hit on your ship outclasses your quest reward in magnitudes.
If you don't care about progressing in the game and you just wanna space truck, Elite is your game, but if you want to have a decent game AROUND your trucking, I can't in all honesty reccomend it.
>tfw never need to grind for credits ever again.
god bless quince and rhea
My only issue with E:D is the fact that all the ships are realistic for space travel. Barring the Eagle they all look like flying polygons because they don't need to be aerodynamic in space and more wide, flat areas means more room to mount things. Coincidentally I still just use an Eagle because it actually looks like a dogfighter.
unironically x-rebirth with the capital ship bridge mod. Its not a good game but its pretty.
yeah I always wanted the anaconda but when I got it I quickly realised that ship isnt worth it. so I'm now switching back and forth between asp and cobra all the time
Don't play Elite Dangerous. That game is so bad. It shouldn't be but it is.
Star Citizen is what you're asking for. Unfortunately that'll be $1000 for a gentle whisper that the game may some day be finished.
I'm mostly using the asp
>tfw I flew all the fucking way out to Quince only to have had the credit payout nerfed on my way there
It's not fair. I just want my Python.
Do you mind 2D games? There are games like Starsector which is basically mountain blade in space
There aren't any. Elite is good but it's more euro truck in space than anything else. X3 takes a long time to learn. That's literally it.
you dont have to fund the game at this point. they got so much money from retarded fanboys already its sad
should've gone to rhea before they nerfed the exploit that was there. you could literally earn over 100 million credits for a single passenger haul only one system away.
pic related
>euro truck in space
I'm fuckin sold.
You still have to buy in if you actually want to play it though. And it may have changed since, but last I checked even the most basic ship was like $100.
How the fuck did we go from WC: Privateer to this? It's genuinely heartbreaking. I just want my beautiful Steltek gun back.
Any must-have DLCs for Elite Dangerous?
FFFFFFUUUUUUUUUU--
But in all seriousness, not everybody has the time in their personal lives to commit 40 hours a week to a videogame. They seriously need to fix the payout for certain things.
As far as I know, you're correct that no space game lets you walk around your ship in flight. The only similar thing I can think of are the Wing Commander games, where you could go to different parts of your carrier between missions and talk to various characters. Star Citizen is the only game I'm aware of that promises the ability to walk around your ship in flight and in real-time.
op should play mass effect
Me too, m8. Used the imperial eagle for the longest time because it's easily the best looking ship in the game. But I had to switch to the courier for the firepower.
F R E E L A N C E R
M O T H E R F U C K E R
Definitely not defending their shit, but their website showed several ships for 20 dollars or so, last I checked.
privateer was awesome. star citizen is a scam i only buy when its finished if its actualy good and if its not more than 50$. if those criterias arent met fuck that game
only one and I think they've said they won't do another content DLC because of how much money they're making selling cosmetics. the one content DLC is absolutely essential though, because it includes the engineers who make your ship not instantly blow up as soon as another player wants you dead.
there is still another way to earn at least one billion credits, but it requires an initial investment of 100 million credits that you will have to repeat if you do not earn it back within a week of scanning planets.
see: docs.google.com
There are a handful of games that have done it, the only good one was SWG but thats long died out so we have to settle for x-stillbirth.
Rebel Galaxy
If that's true I may look into it then. $20 for access to the game, more or less, isn't the most egregious thing in the world. Still doesn't make the game any more finished, though.
That's good to know and I thank you for the inf, but if I had 100mil to begin with I'd just buy the Python I wanted, ya know?
Seconded
elite dangerous will have space legs one day (read: 2025)
You guys realise there are still okay-paying passenger missions out there, right? The key is finding systems that only have one station sat far from the entry point (10k+ ls), then nearby systems should have high value passenger transit. It's just how the reward scaling works.
I found one that pays like 10m+ on a full Type 7 load (albeit with a bit of board flipping). Decent earners if not up to Quince standards.
>I just want my beautiful Steltek gun back.
Even Privateer itself didn't let you have it back.
>if I had 100mil to begin with I'd just buy the Python I wanted, ya know?
yeah, but you would also need more than 100m to outfit your python to the point where it's actually useful
>10m per full ship
thats like ten times less than what you would have made before the rhea nerf
Didn't Righteous Fire actually have steltek shit to buy back at the very end? It's been forever since I played either Priv or RF.
Fair.
>they've said they won't do another content DLC because of how much money they're making selling cosmetics
So they're just outright admitting they're only in it for the money? That's unusual. Usually people at least *pretend* to give a fuck about actually making a good game.
I farmed a bit there, but seriously, fuck this game for disrespecting my time like this.
The worst is: it will never get changed. You might make a 10 page forum post, detailing the exact flaws of the credit and quest system, the ship cost and possible fixes and Ideas for improvements and you know what you get?
Forumdads going: "That's not necessary, you can do all content in [Name of lower Mid-range Ship] just fine" or "That's not true, I bought an anaconda after just 2 months" and: "just because it's most expensive doesn't mean it's the best"
THAT'S NOT THE FUCKING POINT YOU GOD DAMN MONGOLOID, PEOPLE SHOULD BE ABLE TO AFFORD SHIT IN A GAME IN A REASONABLE AMOUNT OF TIME FOR FUCKS SAKE.
>space sim sim thread
>nobody mentioned best space-sim
c'mon guys
>Didn't Righteous Fire actually have steltek shit to buy back at the very end? It's been forever since I played either Priv or RF.
Not exactly. You don't get the Steltek gun back, but there's a new gun for sale called the Fusion Cannon or something that's about equal to the Steltek gun, and you can buy a full loadout of them, so in practical terms you end up better off.
no no, there was a huge backlash when they released the content DLC (horizons) because you were useless without it, so they are releasing all future content as free updates instead of paid DLC. I myself have spent more on cosmetics than I would ever have spent on content DLC
I probably thinking of one of the FS2 remakes then. There's about three of them iirc? One of them lets you pilot literally anything, even the Steltek fighter and drone. Not that you ever need anything other than a Centurion anyway. Probably also allowed you to rebuy their guns.
Freespace 2 is indeed great, but it does fall under the "flying around and shooting things" category that OP wasn't interested in.
>It will never get changed
Sandro and the dads think there's a sense of accomplishment from wasting thousands of hours of your life having to farm credits. Apparently they're looking to make engineer grinding even more tedious by forcing you to go through each level.
>exploit to grind the fuck out of it
nigger what, just get yourself a Dolphin (in the Arjung system you get it 15% off) which is the cheapest passenger ship and do tourist missions. They pay really fucking well and I got me an Asp Explorer thanks to that.
It's not hard to make several millions at least.
Maybe if you really like bare-bone early access games, Empyrion is kinda neat. Really lacking in a lot of regards but has some potential.
Evochron Legacy
Independence War 2
X3
I wasn't aware of any Privateer remakes for FS2 (I assume that's Freespace 2?). I know there are two of them for Vega Strike, though. One of them is supposed to be a purist version with no major changes and the other is supposed to have more new content.
>Apparently they're looking to make engineer grinding even more tedious by forcing you to go through each level.
if I've understood the new engineer system correctly you'd only need to grind enough materials for about 12 upgrades to max out a module whereas now it is completely random. you could end up having to do hundreds of rolls before you get a single god roll
>Mfw Rebel Galaxy turns out to be a better space game than ED.
It's amazing what the devs did to prolong you playing ED and in my opinion, unforgivable.
>Before you get a single good roll
But didn't they prevent the system from handing out bad rolls a few updates ago?
It may have been VS. I know of Gemini Gold, which is the purist version, Parallel Universe, which has all the extra shit, and one other I forget the name of, which is basically GemGold just with the ability to use more than just the base ships.
>Prolong you playing ED
I wanted a Corvette. To get that corvette I needed to grind several hundreds of millions of credits just to own base hull. On top of that I needed to grind out the rank for a general in some army that doesn't exist.
I don't know I haven't played the game since 2.4 came out.
Neither have I, I just follow updates in hopes that they'll fix everything and I can stop being pissed at the game and devs
Oh and ASP explorer? How nice. A, 7Mil credit ship. That's almost 5% of a zero kitted annaconda!
Also: Did you do one of these Explorer missions where you load your ship full and only have to visit one place? Because I think that was considered "exploit" and been fixed.
And even if they are the one thing that pays well: what about bounties? What about missions that you can do with other kinds of Ships? Why don't they pay anywhere as good?
Why did they nerf trading to the ground?
quince practically gave me an A rated cutter in only a few days. real shame there is no federal equivalent to quince as I still dont have a corvette
>ASP
when will you retards understand that Asp is not a fucking abbreviation, but a snake just like literally every single ship in the game (cobra, viper, anaconda etc.)
educate yourselves: en.wikipedia.org
It's not just that. Take NPC enemies for example. They spawn with increased values to turn speed, damage output and shielding than anything you could possibly hope to get. It would be impossible to do the same.
All in all, there's literally no point to fighting in ED as the cost of repairing outweighs the rewards, and the chance that your Fed corvette will be outgunned by even a Viper is very high. Even the benefits of fighting have been stripped to nearly nothing so your main option to earn credits was trading or ferrying.
What did the devs do in response? Cut the rewards from trading and ferrying.
They're a joke, and yes I'm salty about buying it.
I think the one you're forgetting the name of is just called Privateer Remake. I only knew about Privateer Remake and Gemini Gold. Parallel Universe is new to me. And yeah, it's definitely Vega Strike. The Freespace engine doesn't really support the open-world format.
>mfw seeing video of the new RG
It looks like it's curing the one shortcoming of the first, ie the lack of a third dimension
Sounds like the title should have been Elite: Tedious.
From my experience with Elite, you have to put in a lot of time before you can really do any combat. Lots of trucking before that. Sort of like EVE.
If you like EVE or even just the idea of it, Elite seems a lot like an action-oriented version of it. That means a lot of good and cool things, but a lot of labor before you can get into any of it. It feels more like an MMO than something like Freelancer, because, I guess, it is one. I fell off with this game before I really tried the Solo mode, so maybe the curve is different there...
>video of the new RG
Link? I haven't seen or heard anything about this.
no?
Unless if all you wanted was a solo experience. In that case, you should play Space Rangers 2 instead.
>when will you retards understand that Asp is not a fucking abbreviation, but a snake just like literally every single ship in the game
and your point is what?
Elite: grinderous
solo mode is the exact same game, you just won't ever run into any actual people, just npcs
I really enjoyed Tie Fighter in the past.
Have there been any good linear/mission-based space sims lately? From what I've seen it's mostly open world type stuff nowadays.
On the Rebel Galaxy Twitter
twitter.com
I assume it's the sequel
Strike Suit Zero was pretty good. I gave it a run through but it was a bit too fast paced for me to do a second.
>Have there been any good linear/mission-based space sims lately?
Just Freespace 2 mods, but they're very good. Wing Commander Saga came out relatively recently. It's a standalone total conversion for FS2. Open.
They took the gameplay of the first games and translated it into HD. However, they removed the aspects that made the first games much better, such as time control and auto pilot. Which results in shit like flying from a star to a space station taking literally 8 hours or more.
Oops, that was meant for the screenshots thread.
how does elite dangerous play? I haven't played any kind of flight or space sim in well over a decade, do you still get joysticks for them?
Most nowadays are pretty comfortable with KB&M, though if you have the option to get a flightstick it's still the way to go.
These functions wouldn't work in a multi-player setting. However they should still be present for single-player instances, yes.
didn't occur to me that there would be mods for other games to look into. Thanks!
>Wouldn't work in a multiplayer setting
Sure they would, especially auto pilot.
the only good joysticks are the t flight hotas X if you're poor or the t.16000m FCS hotas if you have a little more money.
thanks. I was thinking about it picking it up to play on my rift.
Felt a little bit too arcadey to my taste.
Story was pretty poorly written too.
Are the mech parts any fun?
most basic packages are 45 dollars, either for squadron 42 alone, or for star citizen and one ship.
I got like 500h+ in this fucking game, did not do any exploits to farm credits and only made it to the FDL with a few upgrades. No way anyone is getting an anaconda in 2 months. Fuck that grind.