GTA IV is a good ga-

>GTA IV is a good ga-

this thread ain't videogames

OH NO NO NO NO

>europeans are smarter

it literally is dumb shitposter

Fuck off with that.

why is why you should have highway walls

more like just put holes in the thing

...

H-HE'S FAST!

OPPRESSED

>play race in GTA 4
>this happens at the first corner every time

that's actually pretty smart

>slavshits represent Europeans

Sure, if rednecks from the deep south are representative of Americans

Physics question

Do you have a better chance of not toppling by:
Accelerating to a higher speed
Maintaining speed
Slowing down

I feel like slowing down is a bad idea as you lose kinetic energy. But I'm not sure if speeding up would help either

On here they do so sure

OBSESSED

OBESE

>driving those shitty chicken trucks in Sleeping Dogs

Holes aren't enough cos it would then swirl inside the chamber before escaping and generate more lateral energy against the vehicle.

Holes with tubes to allow it to pass through unhidendered is smarter but compared to the surface area getting affected by the wind it wouldn't be very effective.

FLY AWAAAAY
FLY AWAY FROM HERE

Difference is you're one singular country. Saying Slavs represent Europeans because they're on the same continent would be like saying Mexicans or other South American shitskins represent Americans because you're all in The Americas.

R.I.P. I wasted money on the PC port of GTA IV when I already had the xbox 360 version.

>slavic engineering

Racing missions are why I've never finished the PS2 era GTA games. Stop doing that shit, Rockstar.

They're usually OK when cars handle like rocket powered rollerblades like they usually do in GTA games.

Or maybe simply git gud you fucking faggot.

Speeding up increases the drag force so it's the worst. Stopping and just waiting for the wind to die down is best choice, but if its strong enough it could topple regardless.

I never played the PSP games, but all the mainline ones had easy as fuck races. Literally git gud.

>boohoo cars actually have weight
>boohoo cars can actually break traction
>this is too hard
>I want my Mario Kart GTA V driving back

Nah fuck that. Racing just sucks in GTA games. It's always one of the worst things that Rockstar insists on putting in, just like Ubisoft and their fucking eavesdropping missions in Assassin's Creed.

racing missions are far less cancerous than "win these gambling minigames" or "win this minigame with abysmal controls to progress main story".

like in Sleeping Dogs and that fucking Mahjong-Poker part.

>every single car regardless of weight, size or class now handles like a 1970's low-rider with suspension made from waterbeds.

>Racing just sucks in GTA games
The only open world games that gets driving /racing the best.

Sleeping Dogs never makes you win Mahjong to progress in the story though?
fuck I dont think Sleeping Dogs even has Mahjong, are you thinking of Yakuza?

The crosswind won't care how fast you're going since you're in a forward motion the force is applied from the side. The correct modulation occurs by steering slightly into the direction of the wind once you take off, in this case left. Don't attempt to steer into the wind, the wheels turned right will just make you topple even easier.

You know gaming is dead when casuals cant handle even fucking GTA IV and the developers cave in and deliver some braindead garbage like V was

this is why I prefer IV, when you get in an actual good car you immediately notice it and appreciate it

Racing in GTA is easily doable if you've played even a single racing game in your life. And that's why I'm calling you a faggot and a shitter, because apparently you're ignoring entire gaming genres and lack basic gaming skills.

I'm not 100% sure but I think you have to win 1 or 2 times before you have to lose but it was annoying either way because I know nothing about mahjong and it made me angry

most cars in GTA4 also lack ABS so whenever I watch my friends play it, they just lock their brakes if they try to slow down

what's annoying is most players I watch would approach a corner at roughly 80-90mph, rip the hand brake and then expect that to work, sure the rear is now kicked out but they just slide going forward and crash

>Jumping between cars in Sleeping Dogs

t. busrider

>
what's annoying is most players I watch would approach a corner at roughly 80-90mph, rip the hand brake and then expect that to work, sure the rear is now kicked out but they just slide going forward and crash
Because from GTA V they're used to cars going wherever they want them to.

Better than V at the very least

Could you turn with the wind to face it long ways?

There would be less surface area and the engine at the front would anchor down the vehicle right? Although maybe if the wind lifted the rear that would encourage the back end to lift even higher

All I'm saying is it's just not very fun imo and they should stop making racing missions mandatory to continue the story.

>I don't know how to shift weight in a car, so the driving must be shit!
Just git gud

If you wanna be stranded on that windy section of road for hours and block traffic, sure.

I'd take that over a risk of going off the edge of the bridge

You could say that about any of the gaming aspects, at which point why even have a story or a video game in the first place?

GTA V driving is just awful.

Why do people insist on capturing with their phones upright? Fucking hold it sideways like a normal camera.

>can't into handbrake

Also, steer INTO the swerve like you would in real life. Works in IV, not in V, which was made easier for babies to play.

Yeah I guess but I've always found the mandatory racing missions in GTA games to be particularly bad. It's up there with forced stealth sections in otherwise non-stealth games on my list of most hated things game devs do all the time.

No you idiot most Facebook users use it on a mobile

GTA isn't supposed to be realistic so I prefer V's arcadey driving, but I definitely don't like how you can control cars in midair. And somehow unflip them like a turtle on the back of its shell. It's called GTA for a reason; I miss fucking up a jump, ditching the vehicle, and stealing another one.

>this post
no wonder youn know shit when you got your knowledge about driving cars from chinese cartoons

If you start skidding around a corner, crank the wheel even further in that direction and you'll have control back sooner. I heard it in a movie once, some stunt driver's advice. Tried it in IV, worked, tried it in V, nope they just made it easier for idiots who don't know how to drive.

I prefer how realistic the tires worked in IV, how they can get destroyed by drifting and how they actually deflate realistically when shot

better exaggerated bodyroll than no weight at all. the cars in V are a goddamn joke

And for fuck's sake, use the fucking handbrake.

Racing missions are fine EXCEPT FOR THAT FAGGOT GETAWAY DRIVER IN VICE CITY
YES YOU NERD
FUCKING FAGGOT AND YOUR FAGGY RED CAR
FORCING ME TO "RACE" A SHITTY FUCKING SALOON AGAINST THAT FUCKING GT MUSCLE CAR FROM HELL

R u autistic

I think it's pretty fair to say that Rockstar has never been great at individual elements in their games. Like even the simple act of jumping and climbing over a low wall remains clunky feeling in GTA, but the overall package is really strong.

This is very accurate.

3D era GTA=best era GTA
truly the golden age of the franchise

i hate the stuff that they refuse to improve or change about their open world games. the tutorials are pure shit. the way that little prompt comes up in the top left, terrible. every mission you've got this text in the middle of the screen telling you what to do. you can fail missions for the stupidest shit.

there are areas of their games they just refuse to acknowledge as shit

>n-not european!
>n-not white!
Sup Forumses are funny.

Anyway, GTA IV>V. I regret wasting time and money on V.

The US isn't a singular country, it's 50 fucking states under one government for stupid reasons. The populace varies greatly from state to state and even within states.