Fire Emblem thread? What is Sup Forums's favorite?

Fire Emblem thread? What is Sup Forums's favorite?

You posted it.

Conquestu

FE4 for story
FE10 for gameplay
FE12 for all-around favorite

Shadow Dragon

4=10>9>7>6>8=14CQ>15>13
haven't played the rest.

Heroes

>liking fates characters
kys

SD might be a controversial game, but it had some top-tier writing.

Conquest or New Mystery

No way jose

This is Faye's canonical husband. Say something nice about him.

12, although I miss the GBA animations.

Echoes has such slick animations that I honestly think they're on par if not better than GBA animations.

Why do you do this?

OBJECTIVE POWER RANKINGS:

>Best
Path of Radiance
Conquest

>Great
Sacred Stones
Awakening
Echoes
Fire Emblem 12

>Good
Fire Emblem 5
Fire Emblem 7
Fire Emblem 6

>Bad
Fire Emblem 4 (Amazing story and music, god awful gameplay and narrative, accept the truth, faggots)
Birthright
Fire Emblem 11

>Literal Shit
Radiant Dawn
Revelations

I want to fuck Ike

>amazing story
>bad narrative

>Fire Emblem 4
>Amazing story
>god awful narrative
Wut

I haven't played FE4 yet, but I find it hard to have both a good story but at the same time a bad narrative. How does that work?

>not knowing the difference between a good story and a good narrative

So this... this is the power of autism...

Because Faye is best girl.

PoR > /ss/ > fe7 > RD > fe6 > Shadows of Valentia > SMTxFE >>>> Final Fantasy Tactics > Shadow Dragon > Fates

God I hate Fates.

Okay then explain to me how 4 has a bad narrative while also having a amazing story.

Conquest map design is overrated. Maps are generally gimmicky as fuck and like 70% of your army can't handle the sheer damage output in the lategame.

>Who are Beruka, Benny, Velouria, Percy, Effie.
>Surprised that less tanky units can't handle tanking berserkers, generals, spearmasters, and snipers
>Implying chapters 7, 8, 9, 10, 13, 14, 16, 18, 21, 22, 23, 25 are gimmicky

>Getting random plot points from villages several times in the game
>Literally a book was released alongside the game with lots of information that is NEVER stated in the actual game

Sup Forums will defend this

FE7

...

Don't be stupid, he meant that it has an interesting plot but the story is told in a shitty way

Conquest isn't entirely BAD by any means, but it is certainly overrated as fuck. I don't know how the hell it bred such elitist fans.

>>gimmicky
True, but better than shit like FE4 and Awakening. Someone actually thought massive fields would be fun and engaging.

I like the gimmicky maps. The best ones from all the games are the ones with unusual scenarios so maybe that's its great to me. The damage output in lunatic lategame is why I give stat boosters, tonics, special weapons, and dedicated guard stance units to my squishy units so they can survive next to Marx, Camilla, and Kamui since they won't need them.

will we ever get a prequel to 7?

Unit balance is fine. You get a good number of tanks, and almost everyone can kill fairly effectively on player phase.

Bestmouto
Fuck Elise

Chapters 12, and 20 are the best ones that have the so-called called "gimmick" imo. 12 offered a nice escape challenge that allows a few different ways to go through it like using the dragon vein, funneling through the pots or unlocking side doors.
20 made positioning crucial and lunatic makes it even better by making dragon veins affect enemies as well.

>Unmounted
>No demoiselle, no inspiration, and less potent personal skill
>Isn't as cute
Worstmouto more like

>prequel to 7
What could that possibly accomplish?

>a prequel to a prequel

>Brammimond and Athos are the lords
Sign me the fuck up

>Best
>Path of Radiance

>Literal Shit
>Radiant Dawn
Gameplay trumps story, and Radiant Dawn absolutely destroys Path in that department about as badly as Path beats Radiant in the story department.

>Who are (said 30% of units who can take hits)
>Surprised that less tanky units can't handle common enemies that zerg rush you lategame

I really like how in Ch.12 the DV is in a different location in hard and lunatic. On LM you need to be careful if want to use compared to HM.

Radiant Dawn

Not everyone should be able to be tanky as other wise the role of the tank is less special, meaning choosing who to deploy and use is less special. And what do you mean zerg rush? That's why you position tanks in front for the incoming enemy phase to block their path and have your other guys ready to strike back during player phase.

tfw beat Path of Radiance for the first time last night

Wow lads, that was really one of the good ones.

Don't forget all the important plot info locked behind the demo reels

>no Shining Bow
>would probably get mad if you pulled her twintails
I rest my case.

In older FE games, a tank can usually take multiple enemy phases without healing, while non-tanks can usually take 1. In Conquest, a tank can usually only take one enemy phase, and most non-tanks are lucky if they can take one.
>position tanks in front of Snipers
>they have Pass and don't give a fuck

>Only availible during Rev, where as Elise is just fine for both routes
>Implying twintails aren't the best

Then that makes player phase all the more important if that's the case. And that's literally not the case for some of my tanks. And if they have pass then read it and adjust to it, it's the game requiring you to adapt. And the only sniper who has pass in the game is Takumi in Chapter 13.

I liked this about CQ, how tanks aren't damage sponges and can still take some damage so they can't just plop and rape. Of course inevitable end was going to far

Radiant Dawn is a slog to get through due to the Scrub Brigade.

>not having the one you get for online battles
I made my Sakura fuck Hana to become a Swordmaster with a lucky Levin drop because of this. Fuck game exclusive weapons.
>implying twintails are better than cute short hair

Those felt like the most challenging maps though as a lot of greil mercenaries felt a bit OP and there was Haar.

>He needs to cheat where as using the superior imouto is easily viable keeping your playthrough fair and pure just like her, unlike Sakura.

>appears in the superior game
>better starting class
>better magic growth
>cuter
>has more personality
>actually knows you and loves you
>one of the most valuable members of your team because how important offensive staffs are
>supports you even on BR
>TWINTAILS
>said twintails can be used to facefuck her or pound her from behind
(lol

You enjoyed Meg, and Leonardo?

The Scrub Brigade is fun to play due to being challenging though.

The downs brigade are unironically the best part of RD because its has genuinely good map design and challenge.

>>>>>cuter

>Sakura's canonical class is Priestess
>Being unmounted means she has more trouble reaching to injured allies
>Renewal and countermagic are selfish as they don't help other allies

>Elise's canonical class is Strategist
>Being mounted means she can reach injured allies easier
>Rally Resistance and inspiration are selfless as they don't even help her but instead help her allies

Really makes you think

Sacred Stones

They're challenging to use because they're shit.

Yes thank you for understanding. I want my imoto's to be cute and live in a world of MAG.

I love Hector!

>I don't know how the hell it bred such elitist fans.
Really? They can't take a criticism, same as any other fanbase on Sup Forums, but like to just dismiss the criticism in a different way. If you disliked Conquest you're automatically a "storyfag" who hates gameplay according to them. They hide behind segregating content of the game into categories, with the parts they like on the good side and the parts they don't like as "not mattering at all for a 'real' fan." In short they feel like they're on a side and anyone who isn't on their "side" is against them and anything good.

Meg is usable enough if you make sure to give a single level of Bonus Exp for her first chapter so she can get 1 spd.
It takes her out of being doubled by Tigers, even on Hard, and put her on par with most of your other units as far as that level is concerned. She still sucks overall, but that's because she's an underleveled Knight.

Leo is free chip damage in DB chapters. He doesn't exactly shine, but he's not offensively bad.
In part 3, a Beastfoe Sniper Leo with at least 15 speed kills every single generic enemy in one turn, no matter his other stats. His Player Phase is better than Shinon's is, and Shinon is considered a high tier unit for his.

Well, its kinda representing of how each group of siblings treats Corrin. The Nohrian siblings genuinely love and know Corrin and which to protect them.

The Hoshidan siblings in the other hand are perfect strangers, who more like their idea of Corrin themselves. Hence their playstyles tend to be very selfish.

*wish

So far none of the criticisms towards Conquest's gameplay in this thread has gone without a good rebuttal.

>They have the best unit in the game(admittedly that's in huge part due to part 3) which is also the best flier
>They have the best Warrior(Nolan)
>They have the best Swordmaster(Zihark)
>They have the best non-royal Laguz()

Meg sucks more for her 35 STR and DEF growth.

Haar doesn't join the Dawn Brigade, and Jill can leave the Dawn Brigade
>Nolan is overall pretty damn meh
>Zihark is the same as Jill
>Laguz are shit.

Not even remotely true. Make Meg a pegasus knight instead and she'd go from one of the worst units in the game to one of the best as investing exp would be highly worth it and she can ram caps easily.

And to any other aspect? And "good" rebuttal is subjective, there are 2 replies that don't address it at all, and one of them simply redirects to "but other game was worse."

>start playing Shadow Dragon
>the game drops 6 new units on me at once on Chapter 2
>also the writing is as dry as it comes, almost 0 story and character interactions, no supports, etc.
>all this on top of the shit art
Jesus fucking Christ, why is there no middle ground in this series? The maps are good but everything else is so barebones and shit that it makes me wish I was playing Echoes instead.

Why are you ignoring these replies?

Well of course if you could reclass Meg she would be good but RD doesn't have reclassing.

>Shadow Dragon
There's your problem

I don't know if you're being ironic user.

>Why are you ignoring these replies?
I didn't, those were fine, why would I bother touching those? And like I said, those only address one aspect of the game. Don't try and redirect away.

>why is there no middle ground in this series

And in every other thread, if you say you don't like CQ and you like any other game in the franchise more, they flip the fuck out. Have you never been in a FE thread? If anyone says something along the lines of the characters and story being too irritating to finish, people attack them like they're the antichrist.

Jill is the best unit in the game, and her ability to cut down Part 3 chapters turnwise are the biggest reason why. By taking her away from the DB you actually make her worse. Haar is godly, but not as good.
>Nolan
Nolan is better than every single non-mounted unit in the game bar Ike and Sothe and possibly Zihark.

Well go ahead demonstrate it if it's so much of a problem.

She's at least a better healer than Azama.

Also she's the best dagger unit in Heroes in the sense that she's the only dagger unit worth using.

>Laguz are shit.
Volug is better than all but 5 of the Beorc.

>shit music
>shit graphics/animations
>too easy
I mean its the closest in story/gameplay, but still lacks both individually compared to the others that do each phenomenally.

But everything you say also applies to other characters as well, actually scratch that it applies since all of the characters in RD barring Meg and Leonardo are usable. Which begs the question of why you should even bother sinking so much resources into the Scrub Brigade when you can easily do that for characters who are more readily available?

Search "Fire Emblem" in the archive.
Honestly discussion is usually fine if left to one game. If someone ever touches Echoes in a Fates thread, they're the enemy. Here's your test.

...

>shit music

We've been able to prove with IP counting extensions that it's only one extremely butthurt Conquestfag that samefags about how much he hates anything that isn't RD or CQ when that happens, and posts the same FE1vs2 image, and how he whines about people being hypocrites if they like Echoes in any way shape or form. I'm sure not all of the fans are like that, and if you see that faggot, just ignore him.

>Seth
>Too easy

That's actually really backwards, Jill becomes weaker if you put her onto a team which would have you deploying her more and generally giving her exp.

How many Fire Emblem games aren't easy?

...

4/7/9
vanilla picks but I am a creampie and handholding loving vanilla person

>But everything you say also applies to other characters as well, actually scratch that it applies since all of the characters in RD barring Meg and Leonardo are usable. Which begs the question of why you should even bother sinking so much resources into the Scrub Brigade when you can easily do that for characters who are more readily available?
First off, Leo's Part 3 performance easily moves him out of the bottom 10.
Secondly, Meg is not even the worst DB member, Fiona is.
Lyre is the worst unit in the game.

Conquest, FE6, FE12

And by "too easy" I mean that it becomes too easier than normal.