You lied to me, Sup Forums. This game is actually shit.
>loaded with hitscan enemies with 0ms reaction speeds >rats and fish that are nearly impossible to hit >collision issues up the ass, with invisible geometry often cockblocking my bullets >ammo is so fucking scarce, it's more of a survival horror game than an action game
I got to like the 5th mission before I quit. Doom and Quake are far better than this.
Josiah Bailey
git
Nicholas Green
gud
Angel Green
skrub
Isaac Diaz
Strangers in the moonlight, exchanging glances
Gabriel Kelly
/thread
Levi Hill
I finished it when I was like 7-8...
Dominic Scott
>waah I can't just circle strafe to win, what a shit game
David Perry
Turn down the difficulty if it bothers you that much.
Daniel Brown
It's a fun game from that era. I don't know why it gets it's dick sucked so hardcore though, it's not THAT great. It's good.
Jeremiah Phillips
the badass action gothic horror theme is enough.
Jaxon Allen
>wah wah im bad try lowering the difficulty pleb
Elijah Richardson
>lower difficulty >game gets even harder because bugs No escaping from Blood, baby.
Carter Perez
You sound like DSP
Carter Wilson
How fucking dare you insult Blood. Go back to your braindead cinematic shooters and stay there, faggot.
Brandon Torres
fun fact if you crouch the hitscan enemies can't even hit you
Nolan Fisher
Explain You can't
Wyatt Reed
I played this game for the first time last year (and therefore with zero nostalgia). I had a lot of fun with it. Blood is very different from Doom and Quake, but that doesn't make it bad.
Zachary Myers
>You sound like DSP WOOW, BUGGED DIFFICULTY MECHANICS. I'M PRESSING USE AND THE HAND ISN'T GETTING OFF
Blood's difficulties are just bugged. If you save and reload it fucks up and the damage enemies do gets bugged. Enemies on the lower difficulties will do WAY more damage to you than they do even on the highest difficulty. Coincidentally, after reloading, enemies on the highest difficulty will deal almost as much damage as enemies on the lowest difficulty (without the bug).
For example, a Zombie on Still Kicking will deal 11 damage per attack before reloading the game, then will deal a WHOPPING 36 DAMAGE after. Compare this to zombies on Well Done who deal 22 damage per attack pre-load and only 12 damage after.
I'm not sure when or if this bug got fixed. I know it's present in at least some versions of the game.
Mason Torres
lol git gut
Alexander Williams
I feel the same with Duke Nukem 3d. Coincidentally its the same engine as Blood.
Doom is just the better game.
Austin Hall
No, they still hit you. It's just that they're more likely to miss on their first shots if you crouch.
Jayden Sanchez
Source release when
Jaxson Russell
Never. Getting the game, downloading Java, downloading the BloodGDX.jar file, and playing it through that jar file is still the best way to go.