>Browse DRv3 threads for a while since the game comes out whilst dodging spoilers when I can.
>Everyone says the ending is shit
>Finally play the game for myself
>The ending's one of the best endings not only in the series but one of the best endings to a series I've ever seen.
Not even shitposting, I want to hear what you guys liked and disliked about the ending because I just find it so damn mesmerising and divisive that I want to discuss it.
Browse DRv3 threads for a while since the game comes out whilst dodging spoilers when I can
dude fiction lmao
F I C T I O N
Even just quoting it feels fun.
the ending is great, only brainlets disagree
seriously if you read these threads the amount of people failing to understand the ending despite it going to great lengths to explain everything is amazing
it was boring, like a ''it's all a dream lol'' scenario
Sup Forums hates fun.
t. brainlet
Yeah, the ending was actually incredible. I feel like the people who dislike it so much either just misunderstood it, or are having a kneejerk reaction to something they like changing.
Literally, objectively false
Is it because a lot of people feel like the creator's making fun of fans in the ending? I never got that feeling, with how it prolongs and expands in the end it sounds a lot more like the creator's thanking us since our love for the characters makes them feel real despite them being fictional.
I'd agree but I feel like it was handled way better. It's an absurd ending, but absurdity is part of the series' main-stay. Everything from the "Worst, Most Awful Event in Human History" to shit like the Killing Game even existing, it fits perfectly. Instead of ending the series with the usual generic Hope beats Despair ending, he went the extra mile and ended it in such a weird and unique way. Even now the ending is still being discussed and argued between fans, the memorability of it stays testament to the draw of the series and the effectiveness of the ending even now.
Yeah, I'm honestly just baffled at how so many people thought Kodaka was disrespecting his fanbase or something with that ending.
>ending the series
Do we know that it's ending? I don't see why they couldn't make more sequels. Anyways, I agree. The ending is a amazing
The ending went on forever. It kept repeating the same shit long after the point was already made.
Most people here will say it's shit because they couldn't understand what Tsumugi meant by real fiction and jumped to the conclusion that everything, including the characters, are not real people in-universe.
Agree, this is the best danganronpa 3>1>2>>>>>>>>>UDG
>>The ending's one of the best endings not only in the series but one of the best endings to a series I've ever seen.
let me guess? You also thought MGS2's ending was also a masterpiece?
because they are basically the same thing, shitty meta narrative ruining a series.
When is DR4 that gives us the truth of what happened in V3?
>the next game is a fighting game, good mechanincs and balanced, your husbando or waifu gets in
Post your reaction.
AND YET PEOPLE STILL DONT GET IT
BRAINLETS ARE RUINING THE WORLD
They could have trimmed the dialogue down a bit, but that's a nitpick at worst
It was unsatisfying.
>b-but that's the point
Don't care. The game was great overall but the ending is my least favorite by far. I don't really care about the DR1/2 twist, or Tsumugi being the mastermind. But the TV twist and everything being fake just wasn't handled well and had the game go out with a whimper instead of a bang. It's about as well done as MGSV's ending.
Spoken like a true brainlet
It's not a lack if understanding. Not sure why you people automatically assume that. I understood the ending, and can appreciate what it tried to accomplish. But it didn't pull it off well and ended up underwhelming.
I liked seeing all the characters from the previous games coming back. I also liked watching Himiko suffer because she's so cute!
any legitimate counter arguments?
Disappointed, since I don't like fighting games
My first reaction was that it was bullshit and a copout. But now that it's been with me for a while, I've actually grown to like it more. It's super easy to hate and meme about, and certain people on threads who just shitpost the same thing only brings down the reputation of the series, but all in all, it was a solid ending.
>its another people forgot how shit the ending of 1 and 2 were so they hate V3 because the ending wasn't a masterpiece
Well, depends. Why do you dislike meta narratives?
I do think that it'd be possible to do another DR game, it'd be neat to have one of v2 with Rantarou as the protag.
Honestly? I couldn't say since I haven't played MGS2, but I don't feel like this ending is going to get retconned under the current writer. It feels like a statement just as much as an ending.
Every point repeat was followed with a deconstruction of the series itself, from the tropes, to the archetypes to the twists. It was really well done in my opinion, with every confliction getting pointed out further the point.
I feel like in some ways you could see the unsatisfying nature of it as the point. It's like Antonin Artaud's idea of the 'Theatre of Cruelty', which pretty much says that the unsatisfying nature of some endings are too blunt and realistic to our understanding of what is fiction, essentially hitting us like a plague that mentally impacts us for ages. Sorta proven by how many people still discuss the ending today.
>nitpick
Fuck no it isn't. It drug on far too long and made the trial a boring slog.
People still discuss the ending to Mass Effect 3 too.
Wait, was MGS2 a vr sim too? I just remember being on the Big Shell then blowing up Ray's with a rocket launcher and then having a sword fight with some dude on a building. It was fun.
only when they are badly executed and make the entire game seem pointless. Like MGS2 and V3.
Because It does not help that both characters in the games who explain the meta narrative are lying sacks of shit (Tsumugi in V3 or the AI who has been lying to you from the start in MGS2)
What made the class trials in v3 so much longer and tedious than the previous games?
I think that is a fair point, but I'd argue people discuss the two for different reasons. Pretty much no one justifies ME3's ending because it's actually terrible, but people's opinions are so split on DRv3 because there's so many different reasons why people like the series. It's a meta thing but it was handled better than most games that talk about meta in my opinion.
>Wait, was MGS2 a vr sim too?
it was not a VR sim (MGS4 confirmed that and gave a proper explanation as to what the fuck happened in 2, much to the anger of the fedora tipping MGS2 fanbase)
now if you excuse me, I need to get myself some food.
It's not that great and the fact that you think it is is likely because you've never experienced any post modern fiction before. Post modern fiction is defined by what the ending to V3 is and even in the realm of video games it's not the first to do this. MGS2 did it years ago but unlike V3 it managed to do it without shitting on the entire story you'd followed up until that point. The game is aware it's wasted your time and ruined it's own mystery plot and Kodaka seems to think as long as he has Monokuma acknowledge this it's OK or smart. It is not, that is a lazy way to excuse your own bad writing. Speaking of which the ending is filled with bad contrived writing. Despite already acknowledging that this game meant nothing and had no rules Tsumugi demands everyone participate in one final vote. Again the game realizes this makes no sense as it's already been established she will cheat if she wants and the characters thus have no motivation to humor her so Tsumugi again points out how the writing is contrived. Pointing this out does not change how bad it is, if anything it makes it worse. They sure act like the characters should still care though having everyone talk in circles for literally 2 hours. There is 2 hours of dialogue that is just the same thing being repeated over and over. "We aren't real" "But we are because we FELT it"
It's really mediocre and childish and Kodaka is a pussy who will try to call out his audience then when called out on that in interviews backs away even though he was clearly criticizing the audience who plays his games for being "bloodthirsy" even though plenty of people like myself have always wanted the games to be more like Distrust where you can actually get a good ending.
You have to be pretty young or have not read that much/watched that much to think meta fiction is anything new or that Kodaka did anything remotely smart by having 5 chapters be thrown out the window in the final one because "thats the point bro"
Why does it make the entire game pointless to you? That's kind of nonsense argument, especially in the case of V3. The entire point is that what happened DID have meaning even though they're just "fictional" characters, since they still have real feelings and thoughts.
The car mini game.
>ah so Miu brought the poison
>THINKING TIME
>Who brought the bottle of poison?
Replied to the wrong person
Tenko was too pure for this world, or any world.
>it was pointless because it was fiction
stuff like this is why people call you a brainlet
the game literally spells it out for you - even if it was fiction, it matters because it touched people's hearts and that changed the real world
fiction matters because of its effect on us
OP you're going to get a lot of reddit faggots calling you "brainlet" because they think the ending was a lie.
Danganronpa is officially over, and Zanki Zero will be the next hit series for the outside world to enjoy. If you don't believe this, you are stupid.
>The game is aware it's wasted your time and ruined it's own mystery plot
> Kodaka is a pussy who will try to call out his audience
> because you've never experienced any post modern fiction before
Brainlet spotted
Wasn't really any longer than mind dive in 2. The characters repeated themselves too often and the trials overexplained everything. It was like 2-4's elevator but for the entire game.
Cool if you expect me to respond though you need to remotely try to explain yourself.
>The ending's one of the best endings not only in the series but one of the best endings to a series I've ever seen.
MGS2 did it better and without invalidating the other games in the series
Why do you think this? They could easily make sequels to V3
>People still thinking "outside world" meant our real world
Good reasons to hate the ending
>Unsatisfying although that's the point
>Not liking meta shit
Brainlet reasons to hate the ending
>"It's mocking me for liking the series"
>"It retroactively ruins DR1-3"
>"It makes what I felt while playing/watching DR1-3 less real"
>"If it's all lies there was no point to any of it"
>x character didn't survive
The first 2 are literally incorrect, and the second one is a typical shitposting contrarian argument
> invalidating the other games in the series
So many brainlets here today
I mean, I do think that's an interesting point, but I do feel like the way it was carried out made perfect sense within the tropes of the series and ended up deconstructing itself by playing with our expectations in a way most of us wouldn't approve of.
>Invalidating the other games in the series
But it didn't? If anything it established itself as an alternate universe AND said that the reason why people like it means it doesn't matter if it's fiction, it's impacted them enough to mean we can appreciate it knowing that.
>he doesn't watch high school killing games on Twitch
>They could easily make sequels to V3
Yeah, it's called Zanki Zero. Use your head.
I just love how many times they use the word danganronpa in the end. It's just fun.
Uh, they could easily make more mainline Danganronpa games. Also, what the fuck about that trailer makes it seem like Danganronpa to you?
Anybody know how to fix the no-sound issue on the Steam version?
The game had rules, just that one supplants them all: make an entertaining killing game show.
That's why they do the final vote.
I do feel like we don't necessarily need to call people who didn't like the ending brainlets though, the entire openness of interpretation of the ending is what makes it so memorable to begin with.
Tried uninstalling and reinstalling?
>What made the class trials in v3 so much longer and tedious than the previous games?
>entire 1 cast was full of retards with the exception of Naegi and Kirigiri/Togami who made the trials worse with their "tell them Naegi", also the cases were shit
>2 cast is better this time around, with less retards and 2 tell them naegi characters but at least Nagito was fun and the cases are way better
>V3 has the least retarded cast, no characters handholding the MC except maybe Kokichi at times, and it also has scrum debates
V3 had the best trials, only exception was 4 and maybe 2
But who should've survived outside of Tenko? Gonta's case is too perfect to toss away and everyone else is irrelevant
Brainlet
Yep.
f-fuck you senpai.
Best trial in the series is still Nagito's death in 2. Kokichi's is a very close second tho.
>stuff like this is why people call you a brainlet
>the game literally spells it out for you - even if it was fiction, it matters because it touched people's hearts and that changed the real world
>fiction matters because of its effect on us
You miss the point retard. That's not the issue. The issue is it lays groundwork for mysteries that never get any resolution. The gofer project, the ultimate hunt, the virus ect. all these things are literally pointless. Remove them all from the game and it could have the same ending. They get no resolution and because of that it didn't touch me. It didn't effect me. Because he never even finished his "fictional" story. It doesn't ruin DR1 or 2 for me because those are complete stories thus they do touch me and effect me. V3 does not because it did not even finish it's "fictional" story. Again, even Kodaka is aware of this as Monokuma has a line about it. Admitting your writing is contrived doesn't make it any less contrived. Saying the lack of resolution is the point doesn't change that it's unrewarding and unsatisfying not to mention a waste of my time to make me sit through monologues about the ultimate hunt and gofer project that will literally never go anywhere. Even if DR1 and 2 were "fictional" they were complete fiction. V3 is not.
Also fyi, calling everyone a brainlet and saying they don't get the ending when they clearly do just makes you look like a retarded fanboy.
>V3 had the best trials, only exception was 4 and maybe 2
I think they're mostly great except trial 2 and 3. The 3rd trial might be the most predictable one in the series
I fucking loved DRv3's cast and how it handled their relationships. Even with the divisive meta ending it was really well written compared to the other games. Kaede felt like a better-written Sayaka and Shuichi's growth was great.
No, MGS2 really happened, but it was all set up by The Patriots.
>That's why they do the final vote.
If anything that's why they SHOULDN'T have done it. Again, the characters have no motivation to participate, at that point they don't want to make an entertaining game,only Tsumugi does. And as I have already gone over they have no reason to believe her, something they even acknowledge but then they just do... because...
>Remove them all from the game and it could have the same ending
Yes, and? that doesn't make them pointless, far from it. They're tools to set the player up for the real ending, and the mystery and questions they cause the player to ask are still valid, even though they turned out to be "fiction". So what if they turned out to be red herrings, that isn't an inherently bad thing.
I loved the unique investigation time. I liked the mastermind reveal and love how the game made use of their talent. I don't really care about the previous games being fictional because it just makes V3 in an alternate universe. The TV show stuff was silly but hey that's Danganronpa for you. I liked the fake personality thing, and the general ambiguousness of what's true and what's not. I hated how long the trial drug on, and the way they'd talk in circles for long stretches.
Overall I thought it was a solid ending but no better or worse than 1 or 2's. I still thing UDG had the best writing and ending, despite being the worst game (though underrated).
But they DIDN'T do the final vote? That's the whole point of it, you're meant to wait out the time and not participate in it. It's a kick to the face to Tsumugi.
No, Kokichi had an awful trial
>shit "I'm da Mastermind" plan with no planning after that
>happens to carry a "how to pretend to be me" diary on his person
>Space Weedman was the guy who managed to trick everyone
>the switch would have been blatantly obvious irl because the hand would have changed
Kokichi's trial was butchered by localization. The arm isn't visible after the switch but it was changed for the ENG version for some reason
V3 is the best and has the best trials but 1's were better than 2's with the exception of 2-5. 2's cases were mostly bad.
3-5 is the worst case in the game.
Even assuming that all those things actually are a lie, I don't think it really matters. Like in the first game, it didn't really matter how Junko ruined the world, it just needed to happen as a backdrop.
And I wouldn't say they actually were pointless, I found the resolution that every memory served a purpose in pushing the group towards a certain goal perfectly satisfactory.
Shuichi, Makoto and Himiko destroyed the Danganronpa franchise. They killed the ultimate cosplayer, Monokuma, and defeated the game without having a hope or despair ending. They changed the minds of the outside world. Nobody is interested in it anymore. Zanki Zero will be the new trend.
>shit "I'm da Mastermind" plan with no planning after that
I agree
>happens to carry a "how to pretend to be me" diary on his person
He had been preparing the suicide plan for a long time
>Space Weedman was the guy who managed to trick everyone
Most murderers should not be smart enough to come up with the murders and keep calm during the trials without fucking themselves up but they just do
>the switch would have been blatantly obvious irl because the hand would have changed
blame NISA
But they didn't vote? What the hell are you talking about?
>1's cases were better than 2's
Hell no
I didn't care much for it. but
>implying chapter 6 in a Danganronpa game is ever good
They're all good in my book.
The only real ending I really want to complain about because of its asspulls is the second one.
2-5 is the best in the series but the rest are bad. The first three are ridiculously obvious, they have the worst minigames, and they rely far too heavily on trial and error.
There weren't any real asspulls in 2. The ending is ambiguous as to whether the survivors reverted personalities or not, and the rest are still comatose. 3 is what ruined that.
Would've been good if Miu survived and gave you paizuri.
It's no ambiguous at all m8.
You really think Naegi and friends would have left them behind if there was even a shadow of a doubt they're still Ultimate Despairs?
Yes because Makoto's a hopefag and would assume the best.
>Yes, and? that doesn't make them pointless, far from it.
Yes actually if you can remove something from a story and it remains the same that's the definition of pointless.
>They're tools to set the player up for the real ending, and the mystery and questions they cause the player to ask are still valid
Except they have no answer which as I said is incredibly unsatisfying. Saying "that's the point" doesn't change how unsatisfying the mysteries end up being since they end up being nothing. Again the issue isn't that the game calls them fiction, it calls DR1 and 2 fiction also and those aren't ruined because the mysteries actually have a satisfying conclusion whether they are "fake" or not. The problem is that it is extremely unsatisfying to create a mystery and then at the end of it go "haha alll your guessing was pointless because there isn't actually any answer". Again, saying "that's the point" doesn't change how unsatisfying it is.
Also they aren't "red herrings'. A red herring is something that's obvious and supposed to lead you astray from the real answer in a mystery. These were not red herrings, they were mysteries unto themselves. In a way they were red herrings to the overarching "mystery" that everything was fiction but that wasn't much of a mystery considering the only hint to it is the scene at the start. No one who played this game was solving the mystery of whether or not V3 was actually fiction so no they were not red herrings they were unresolved mysteries. That's the whole point I am making, unresolved mysteries whether "real" or "fake" are unsatisfying. You can say "that's the point brainlet" till the cows come home, it doesn't change that and that's why so many people were not satisfied with the ending.
Also as I said, why even do all that? To write a standard post-modern metafcition story? He's not the first to do it and he adds nothing new to the idea but does include tons of unresolved unsatisfying mysteries.
>Take interest in a character
>Wonder about what the rest of their life was like
>Remember that there was no rest of their life, they were just some high school fan boy/girl
I just dislike what it does to the characters. It's otherwise fine, I guess.
>the end of her relationship in main story
>tfw dr was always worse than 999 but with v3 it became better than ze as a whole
like... pottery...
Basically this
>Again, Hajime?
more like ZTD killed the fanbase so hard they can't even argue about their superiority anymore
I went and watched part of the last chapter. I was getting two moment mixed up. I was confusing the end for the earlier part where she asks people to sacrifice themselves and Kibo and Maki agree. I still think my point stands that there is 0 reason for the two of them to trust Tsumugi.
In my defense it doesn't help that as I said, the game talks in circles for literally 2 hours.
>There weren't any real asspulls in 2
>Hajimeme pulls magic powers out of his ass and saves everyone with no consequences despite the game literally telling you that's impossible
Nah 999 and VLR are still better than any of the Danganronpa games. I still prefer the DR series overall but the games aren't really better.
But they don't trust her? That's how the whole suicde pact started - Saihara distrusts her and presses her on what the sacrifice actually entails and as it turns out it means entering another game.
And that's how the whole suicide pact started - they are powerless against Tsumugi, their only options are to trust her and comply or to lay down their lives.
This doesn't happen in 2, it happens in 3. In the ending of 2 the victims are still comatose.