>enemy monster is introduced by a cutscene where the camera zooms in on it and it roars at you
Enemy monster is introduced by a cutscene where the camera zooms in on it and it roars at you
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RAOR
Rawr xD
>Fish enemy
>Cutscene is suddenly from it's point of view
>monstrous enemy introduced by killing mooks and then noticing the protagonist afterwards
Monster is introduced through a detailed text
>previous boss/miniboss becomes basic enemy in next dungeon
>op is introduced by a cutscene where the camera zooms in on him suckin dick
>cutscene uses a fisheye lens
>fish enemy makes a rap video with a couple of friends
DF
>Monster IS a wall of detailed text and you have to fight it to stop it from crushing you
Fucking persona 5
lurk more faggot
>enemy monster is introduced by a cutscene where the camera zooms in on it and it roars at you
>The cutscene ends as said monster jumps into the air and straight towards you
>Enemy is introduced by a cutscene with the enemy attacking the character
>The cutscene immediately transitions to gameplay and you take damage less than half a second later since the attack continued from the cutscene
>enter a room
>camera pans around the room
>camera lingers on a switch for 10 seconds at the end
winrar!! Still enjoyed the game, but god fucking damn it. Kawakami best girl
I was seeing this in MHW videos. I really fucking hope that goes away or has an option to disable it
>enemy monster is introduced in cutscene where it roars at you
>when it cuts back to gameplay it hasn't even aggroed yet
all of my HATE
>Cutscene ends with monster inches from your face after jumping to attack you
>Gameplay starts with monster across the room just sitting there.
>Game is ending perfectly fine
>NPC completely ruins it in great detail
>devs realize players are generally sticking to one strat to defeat a difficult boss
>rather than buff other options they just nerf the popular one
>game has dungeons
>they're entirely linear
REEE
>enemy swordsman is introduced with no fanfare
>just stares you out from across the room until you approach, then engages
>NuDoom
Haha
>What is any Warner Bros Lego game.
I get it that the games are made for kids but come the fuck on it doesn't need to be more than 3 seconds.
Nioh?
>enemy monster introduction has no cutscene, you just walk into the room and he drops down and starts slamming at you
>defeat boss and proceed to the next area
>come back later, it's sitting in the boss room as a normal enemy
>inadequacy boss
>can't be defeated
>always there
for me this was the ruby weapon. I just didn't know any better so I spent way too much time trying to fight him, I thought all I had to do was keep trying
fucking agni and rudra get me with that shit still sometimes
>walk towards group of enemies
>"get him!"
>all approach in slow half circle
>instead of just jumping on you together they come to you one by one
>shadman
>waste your big aoe attack in anticipation anyways
>and then they jump on you
Damn, AI these days...
>during the cutscene the monster does some crazy acrobatics and guts its enemies with deadly precision
>in combat it just sorta of walks around you and pokes you every now and again
>enemy's theme starts playing right before the cutscene ends
>boss is introduced zoomed in, camera zooms out with blur effects as it roars at you
>it's quickly killed and replaced with the real, much stronger boss
>Trophy/Achievement to upgrade all your stats
>Literally Grind city
>mfw that happened in Hollow Knight
pacha.jpeg
>people unironically enjoy NuDoom despite being modern AAA garbage with zero modability
>boss monster is introduced in cutscene
>suddenly a bigger monster comes in and fucks up the boss monster
>boss is incredibly easy in early phase(s)
>Final phase is harder than 99% of other bosses
>huge boss is introduced
>shit's about to get real
>instantly just dies and explodes
>move on to the next chapter
>later on, look in the artbooks and "making of"
>"yeah we were planning on having more boss fights and stuff but it got cut due to time/budget"
>flip to next page
>literally 75%+ of the game was cut out/unfinished
f-fucking alice madness returns
SotN?
>final boss can be beaten from the start
>becomes painfully easy if you do every main quest before
>The entire first phase is a boss monster
>Second phase is a bigger monster that shows up to eat the first monster
Monster Hunter, but yes that works
Breath of the Wild.
Calamity Ganon is a fucking cakewalk if you do all story-related missions.
I don't remember anything of the sort in SotN.
The first Shadow encounter in DMC1 always fucked me over with that.
I think he means Aria of Sorrow. The Balore fight starts with a giant bat showing up and then he crushes it in his hand.
I WILL DRINK FROM YOUR SKULL
>game has good unique character creation
>winrar
have you been a coma for the last 10 years?
>You've been warned of the boss you are about to fight but you're pretty confident
>Enter lair and initiate battle, boss looks pretty fucking sick
>Puts up a pretty decent fight, definitely stronger than previous enemies
>You finally beat its shit in, think you might have overleveled a bit
>Suddenly some fucking miles more terrifying creature or enemy surprises the fuck out of you and demolishes previous enemy
>Initiates new fight and starts handing your ass to you
>This is the actual boss fight
>You don't get to heal/you used a valuable item in the fakeout fight
Tales of Symphonia?
I dont think anyone can be a coma, user.
Watch me
>Bosses name and rank shows up on the screen
thx Yakuza
>waste thousands of mooks
>while still carrying your weapon one of them points a pistol at your head in a cutscene and you're forced to surrender
>Enemy turns bulbous as the fight goes on
This is literally the best way to introduce a monster.
>implying
youtu.be
>choose your character!
>generic animu protag girl
>pedobait, but don't worry she's actually 10^23 years old *wink wink*
>never seen before titty monster turboslut
Dragon maid was pretty funny show
>cool looking guy is introducing killing his fellow battle buddies, and then noticing the protagonist, and does his signature battle reverence at the player
Abyss watchers?
ye
>Everybody says "country dish towel"
>Game has Dixieland Jazz Band costumes
>enemy is chinese
I remember this! I rented the game and was so dissapointed when that thing died in a cutscene.
>musical minigame fucks over entire community for requiring them to follow several syncopations
>can only be 100%'d by musical degree or glitch
>boss tells you to add butter to the bowl
>Boss monster has no introduction
>Its patiently waiting for you to pass the enterance so it can slam you
>boss walks out of the tv to tell you how bad you're doing
>enemy is introduced in a cutscene and attacks you
>you have to dodge it a split second after the cutscene ends
Pretty sure this applies to every monster in Monster Hunter 4
>Enemy is introduced on a loading screen way before you get to fight it
...
>monster is mucking about in the dirt
>only attacks when you disturb it
>beat a monster several times in 4U through online quests
>that monster's intro in the main game's quest line feels completely out of place
>doing online before singleplayer
why would you ruin it for yourself like that
>no health bar
>monsters only notice you in-game when they have done so in the cutscene, if they were killing small mobs they stick to their shit until they spot you
yeah, no.
I never even beat the main game. I just kept getting addicted to online play. ;_;
For some reason I thought you were meant to do the level 2 online quests side by side with the level 2 main quests, and level 3 side by side, and so on.
At the time it seemed silly for me to beat the entire main game and then go back and fight a low level Tetsucabra or some shit.