Why arent there any new companies trying to get into the console business...

Why arent there any new companies trying to get into the console business?Its just a oligopoly by Sony/Nintendo/Microsoft for the last 20 years ir so.Is it really that hard for a new company to take a market share?How come some of the big companies like Samsung, LG, or maybe even Razer, etc havent done anything?I think it would be interesting to see a new player rocking the big 3's boat a bit

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Because it's a huge money and time sink, I assume.

How long did it take MS to make money? A decade?

all the console companies are just tiny subsections of larger companies. you need to be sony/microsoft/apple huge before you decide you can just toss money away on an endeavor most likely to fail. hell, microsoft did it purely so they could have something in each section of the house. you think IE and windows phones make anything at all? fuck no, they keep those out there just to put their name and be competition

Well, someone huge like Samsung or Google can easily do it, its not even that much about making a profit rather than having your name out there for such companies

>three analog sticks
>no d-pad
wat

Probably better for those companies to deal with mobile and mobage.

Ouya tried

Because it's infinitely cheaper to just make money off of the mobile market.

Apple and Google already tried.

AppleTV and AndroidTV were miserable failures as a game platform.

Both of them even made an Xbox Live-like service with Game Centre and GooglePlayGames and nobody uses it.

Eh, i meant more of a "real" console, not just a stick with their OS allowing you to use their already existing apps on your TV

>Well, someone huge like Samsung or Google can easily do it
Ha! They can't even control this mess called Google Play which is full of bootleg crap.

That nvidia shield tv is almost an nvidia console though pretty weak

What happened to Atari making a new console? It's been a while since the news.

personally i love my OUYA

What does the PLAY button do?

it's not like the 70s and 80s where it was cost effective to get into, now it's a gigantic money sink with R&D out the ass, and if it flops it can cost your company probably hundreds of millions or billions.

>console development
>first party games
>hundreds of new jobs
>system and accessory production costs
>shelf space in brick & mortar

and probably a ton of other things i can't think of off the top of my head. the ones named (google, apple, samsung) are probably the only ones viable enough to get into it, but like steam, they have a mobile market where they can do next to nothing and collect just as much cash.

plays

What do you play on it?

>What happened to Atari making a new console? It's been a while since the news.
W-what?

It's literally a Steam Machine bundled with an emulator. Nothing worth bothering with.

1) Hard market to get into

2) Huge money sink with high risks and variables

3) There aren't an infinite number of developers and Sony has held the best relashionships for a while now (It's not just a question of handing out money, that's what MS has done and they're just about to leave the market)

4) Japanese games and market are very important and right now the country is already saturated with Sony and Nintendo

5) Mobile market is a much easier way to get money out of gaming. You don't need to be a platform holder and do everything associated with it (creating/investing into 1st party studios, helping out 2nd/3rd parties, constant hardware R&D costs, Manufacturing and distribution, Publishing and marketing deals, Storefront and online infrastructure, and a slow burn to critical popularity which won't pay off quickly even if you reach it and may completely change each generation)

It's just a pain in the ass and everyone in it is the exception rather than the rule

If Valve couldnt do it, no one will desu
Does anyone even remember the "steammachines"...

Consoles are on their way out.

Simple
Nobody wants to sink the money into developers. Hardware is the easy shit, software is were it gets rough

Yeah, for the last 10 years, right

You damn jive turkeys will see the comeback of Atari. Best prepare your ass

>"that's what MS has done and they're just about to leave the market"

Wut?

Several reasons.

First and most often stated in here, it's expensive to develop a console, even if it does use mostly modified stock parts from PCs. There's considerations for the specs you have in mind, how strong you want it to be, how expensive you can make it, and what it can reasonably run. Without a lot of experience in the field, you're shooting in the dark for a target audience and thus a price point and minimum spec sheet you can put out.

Second and probably most important is you need killer apps to move your new console. Nintendo has Mario, Zelda, and other reoccuring titles, Sony traditionally had upper end Square Enix titles, Capcom, Konami, and a host of other third party support, while Xbox had a lot of western devs cornering the American market through Halo, Gears of War, sports games, and the occasional western RPG. If you don't have a unique set of games people want, and don't have or aren't willing to spend the money to get a few exclusives, you won't be offering anything the other guys don't have better. Even Steam had to offer large incentives to developers when porting their game to their SteamOS.

And that rolls into the third thing, that without something unique being offered on your console, there's no reason to buy it. Ouya basically had Android games offered in an environment when most everyone already had access to them on their phone, and tanked because people interested in playing those games already could on their phones. It doesn't do anything other consoles don't already, so even hardware wise like the Wii's waggling, you don't have a reason to get it.

The Xbox brand (thats all it is already, barely a "platform" anymore) has lost all of its exclusives. It quickly turned into a multiplat box, I guess the closest point of comparison would be a SteamMachine but with a MS storefront instead?
If you want to think of its 4 main "hitters" they would be Halo, Fable, Gears and Forza. Well Fable and its studio are dead, Gears4 and any sequel is made by another studio and now multiplat, and Forza Horizon was multipat for a while now, while the mainline games were Xbox exclusive but that changed with Forza7, with its current itteration and any future sequels being multiplats. So the only big franchise thats still an exclusive is Halo (not spin-offs like HaloWars, that's multiplat too) and there's only 1 Halo game remaining for this triology, which I highly doubt will be released as a Xbone exclusive if we follow the obvious pattern here

In fact Xbox has been losing power since the middle of last gen, the 360 had an amazing start and they even tried to push on the japanese market with games like BlueDragon,
LostOdyssey and more (which they abandoned pretty quickly thereafter), but starting at 2009-ish they focused on temporary 3rd party exclusivity while abandoning everything else. They got the CoD DLCs deals and whatnot, but their 1st parties were getting shittier and shittier. Gears of War Judgement and 3 both had "meh" receptions, Fable 3 was trash and then the studio focused on Kinect, and 343i lead the Halo franchise (we know how well that went). At this point up until 2013 MS only had temporary exclusivity from multiplats and Kinect games in mind (see pic). I think I can completely skip on Xbone's history, Im sure you know it well - the terrible pre-launch PR, 90% of its year1 exclusives, becoming multiplats soon after, etc

At this point they barely have any 1st party studios (they closed well over half this gen) and bad relashionships with eastern devs. I doubt we'll see another console after the next one

They will have to convince every developer out there to make a port for their console too. Most devs won't be able to do that for years as they will have to update their game engine for the new console. And if not enough people have the console there is no reason to do that. So as there are no games on this new console no one is gonna buy it.

I very much doubt this. But thanks for responding I guess, here's a (you)

Apple had a console and their Apple computers used to have games too

I just want a console with good OS....
Sony and Nintendo interface are abhorrent and xbox is basically even shittier windows

Lemme guess, you run Gentoo

youtube.com/watch?v=QY5yG2KyQfM

makes sense if you think about it. Fucking Zune.

But Samsung did make a saturn variation, and LG made a 3do.

Not really the same thing

the profit is in selling ip, so that means

>marketing
sure, theres a century old capitalist-driven science behind it, but that doesn't make it less expensive.

>brand recognition
it's either too expenisve to get a hold of disney ip or a difficult market to compete in from scratch.

you forgot the Apple Pippin.

Xbox division is yet to make any money in traditional sense.

I guess one could argue the brand awareness it brings to Microsoft is still worth it though.

consoles are loss leaders

game makers only want to put games on popular consoles so they sell.

Only way a new console break in is if was also VR headset at same time and tech not there yet.

Google willl try in few years it has the cash to have a strong start.

>Nintendo