The fact that this didn't win GOTY awards all over the internet just shows how bad game journalism is.
The fact that this didn't win GOTY awards all over the internet just shows how bad game journalism is
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lol dis niggas head look like lego.
>hurr everyone should love the same shitty games as me
i played for an hour and thought both the jumping and combat felt bad, the developers collapsed at the first hurdle making this garbage
What is even the point of game "journalism" nowadays? Gaming magazines used to be an outlet of information about new games, how they would look like and impressions etc, but now we can get all of that from the developers themselves through trailers and announcements on the internet. So what do we need gaming journalism for? Listening to certain people's opinions on X game when we can judge it ourselves?
>he thinks GOTY and journalism means shit
you have a lot to learn OP, turns out, most people out there have shit taste and will vote for shitty things they're familiar with.
To be fair the drab environments were pretty off-putting for me at the start
Didn't stop me from spending 30hrs in them tho
Way way way too much competition this year, it’s not even the best indie game.
I don't understand why all gaming reviewers seem to agree with each other. That seems like a sure sign that the industry is corrupt. Instead of saying how they feel about a game it's like they are just going along what they think the "official" opinion is supposed to be.
>I don't understand why all gaming reviewers seem to agree with each other.
cause if they dont't they'll get bullied by their peers and lose their jobs
Gaming journalism has always been a boys club
don´t worry OP for me its the game of the year. Not even Botw came close to how much fun I had with this game.
I don't think it's cut out for GotY, it doesn't have the exposure and mass appeal.
It definitely got robbed though. Fucking Cuphead stole all the limelight because of their epic meme marketing.
Metacritic is one of the worst things to happen to gaming journalism. Imagine if someone hated a really beloved game, genuinely hated it, and actually wrote about why and published it. Imagine a 3/10 on metacritic next to a bunch of 10/10s and 9.5/10s. This reviewer would be relentlessly attacked, be accused of trolling, being accused of "just trying to stir up trouble", being accused of "ruining the consensus" and all matter of bullshit. People care too much about consensus, but reviews are not about trying to find the consensus.
>some shitty flash game full of backtracking should win GOTY
lmao
HOLLOW ZERO AWARDS
PCFAGS BLOW
THE
FUCK
OUT
>So what do we need gaming journalism for? Listening to certain people's opinions on X game when we can judge it ourselves?
Pretty much, not only gaming journalism, but journalism in general became an outlet for opinions, with the internet it became easy to get the information you want, so journalism adapted to not only bring the information but to also bring an opinion, a "point of view"
>became
t. underage b&
>shilling this hard
fuck off
i second this, while the game isnt terrible, it's far from being the best at anyting
Hollow Knight is dog shit. Wasn't even close to being the best metroidvania this year.
Funny how absolutely nobody gives a shit about Cuphead anymore but Hollow Knight still gets threads because it has actual depth.
>Re: Jeff Grubb
It wasn't even best indie game of the year. Stay shit bugfags
>Hollow Knight
>Depth
The fact that the same game wins GOTY awards from every publication shows you that the award is basically meaningless. And that's not a slight against BotW, its just ridiculous how they all just happen to hold the exact same opinion.
Fpbp
>La Mulana
>metroidvania
it's a fucking puzzle game
Breath of The Wild literally shits on every game released this year.
>Wow why do so many people 'conveniently' like the definitive best game this year, why isn't my shitty flash game which nobody but the most pathetic cucks on the internet like?
Hollow cucks are delusional.
Nothing special about yet another metroidvania that just happens to have a catchy artstyle or good production values.
If you want to show how bad game 'journalism' and most peoples tastes are, you should be pointing to something truly innovative that everyone slept on like rain world.
Outside of the aesthetic it's just another indie sidescroller with level design that could have been from literally any post Meat Boy indie game.
I was always confused why a board that typically hated indies was sucking the most typical indie release of the year so hard, but I realize now that most of you probably don't have the experience to realize that is happening.
In terms of gameplay it's utterly shown up by pretty much every other noteworthy indie game this year. But Rain World and Cuphead are two examples of indie sidecrollers that have much better gameplay.
In terms of nice 2D artstyle it's below Pyre, Cuphead, Sundered, and Sonic Mania at the very least.
Im genuinely glad you guys enjoy Hollow Knight.
I have NO IDEA why you think it's something special.
I dont even like Hollow, Im just talking in general.
Personally I found BotW very boring. And I can't be the only one. I find it hard to believe that literally every journalist felt the same way about BotW as everyone else. Its like they all felt they were "supposed" to think it was the best game of the year and rewarded it accordingly.
>I don't understand why all gaming reviewers seem to agree with each other.
Because you don't consume all that much of it and editors tend to pick people they think will like the games a lot of the time to make sure they don't have too controversial an opinion. Doesn't always pan out, but it usually does.
No one is gonna give (new AAA RPG) to Dan who hates RPGs 99 times out of 100.
I agree with this guy
But its stupid to always give a game to someone who is predisposed to liking it. They always seem to think "if you tend not to like this type of game, you can't review it", but they never seem to consider the opposite, that maybe being too much of a fan might be the problem
That fact that people thought it should win GOTY from anyone shows how bad this fucking boards taste is. The only game that deserved it less is PUBG
>rain world
Trying to control that fucking slugfag is frustrating enough to negate any positives the game might have.
>amazing atmosphere
>just play and find out about the story
>game isn´t easy as fuck
>everything regarding the true ending
>characters are nice
>artstyle is very nice
>music is fucking awesome
Goty for me user. If I need to explain this game with one sentence "Wait there is even more?!"
>Rain World
>Good
Lmao no.
What a pointless waste of time and potential the game turned out to be.
There needed to be an apex predator (aka boss) in each and every area, but there isn't.
There needed to be some sort of upgrade in every area, but there isn't.
There needed to be a purpose to travel through each area, but there isn't.
Surviving is piss easy and there's nothing else to do. ~L I T E R A L L Y~ nothing.
Killing enemies gives you basically nothing at all.
I don't expect XP or any trash like that, but I would like to use some animal/plant parts for various things.
Good points -
Solid eco system
Decent music when it actually plays
Very nice art style
Some decent tense moments
All of those good points are irrelevant though when the game is as pointless as it is.
Call me when/if they actually refine it and give the game a purpose.
I cannot stress this any more than I already have. There is no fucking end goal or point to exploring. You gain NOTHING. Nothing at all.
I went to every single area, besides like 2 and explored every section of them when I played. Nothing came out of that exploration. I may have marveled at some of the areas, or some of the creatures, but there's still fuck all to do. Every area plays out the same. I run through it, exploring as I go, and then get to the end of said area and say to myself....well what was the point of that exactly....?
Literally the most pointless game I've ever played.
You named a single thing related to mechanics in that entire post.
You seem to think games "journalism" has any professional standards or pretense of objectivity, rather than existing as a PR mouthpiece for the AAA industry. You try keeping your job after giving a negative review to a game every other outlet is praising and having the publisher threatening to withhold future review copies.
>game isn´t easy as fuck
Yes it is you casual faggot.
>artstyle is very nice
Flash looking art is nice? In what world?
>music is fucking awesome
Try bland as fuck. I ended up muting the game and putting on tracks that didn't put me to sleep that weren't composed by some literal who amateur.
What is there to explain? It's fun to fight and explore. The platforming challenges too.
>incredibly shallow combat
>flash game art
>ripping off Souls left and right
>loads of backtracking
Woah why didn't indie sidescroller #82583517 win anything?!?!?!
>hurr durr i need points, achievements, and flashing 'go here!!!' markers to enjoy a game
you have to be 18 to post on this site
The only upgrades you should need are your increasing competency with the movement system as you get better.
What else is there? Monolith and Darkwood are the only things I see as competition to Hollow Knight so far, unless I'm missing something obvious.
>level design that could have been from literally any post Meat Boy indie game.
How many Metroidvania games have you played that have 40 hours of content and a map full of unique zones that all interconnect at multiple sections? The only Metroidvania I've put more time into was Valdis Story, and that's because it's has a shitton of replayability.
>unless I'm missing something obvious.
Cuphead was great, if not short.
You're trying too hard buddy give it a rest
They do it because they don't want to have their deals threatened, they don't have any real protections against AAA publishers going "fuck you we're not gonna give you advanced copies" and advanced copies are a requirement for them to work. no one cares about a review a week after the game came out, they need that day 0 (or day -2 or whatever) review out. Big personalities can get away with it, but if you're a site that basically relies on early readers you gotta be careful.
And even then it doesn't work out, most games journalists have PR reps from various companies that hate them because they gave a game a score that was too low
I still prefered Darkwood and Hollow Knight to Cuphead. It was solid, but it's not this amazing game that people are trying to peddle it as.
>hurr durr i like games that are literally pointless pls don't judge me!
indeed, you do need to be 18 to post here, so you should promptly fuck off immediately you shit eating faggot.
>The only upgrades you should need are your increasing competency with the movement system as you get better.
you don't, the game is garbage because of that, and that's why you and 1 other person like the game while the rest dropped that shit after finding out the only thing there is to do is the main story which is a glorified "go here go there now grab this and you're done!" thing.
I can say the same about Hollow Knight.
>posts pic where half the games don't even fit into that genre
People do it, that's why most sites have PR guys to smooth shit out after the fact. If you want these kinds of standards you need to do 2 things.
double staff sizes so that people aren't nearly as rushed and guarantee review copies are going to be available and publishers can't fuck them about.
docs.google.com
Maybe you just need to get good.
>and that's why you and 1 other person like the game while the rest dropped that shit
Don't particularly need to care since it's not some ebin competitive multiplayer game that gets called 'daed gaem' if it has less than 100k player.
cubhad is metrobayne
Divinity Original Sin 2, Oriental Empires, Endless Space 2
It's been the same mentally ill person posting that image in every thread Hollow Knight gets mentioned in. Shit's getting dark.
I've seen more people here crying about shills than shamelessly praising it. Either way it's very obvious that the art style of Cuphead is carrying it harder than any other component.
Reread the conversation retard.
>just another indie sidescroller
>indie sidescroller
>sidescroller
considering the dev wasted his time putting out a shitty obligatory multiplayer patch, it can be considered a multiplayer game now.
thankfully rain world bombed in sales anyway, so we won't be getting another disaster like that again in the future.
Oh yeah, completely forgot about DivOS2. That really does deserve indie of the year.
Game isn't welcoming to casuals.
I'm not saying that's a bad thing, but if you want to go GOTY you have to aim for the mainstream audience, glad they didn't.
>brainlet comes into thread
>so new and triggered that he doesn't know la-mulanafags bait picture despite him posting it daily
are you from reddit?
I see it more as a come for the artstyle stay for the game play sort of thing, I felt like Hollow Knight fell flat with it's game play, I have about 30+ hours in HK and never really found a problem with using the same strategy for every single boss and area. I just simply had more fun playing Cuphead than I did Hollow Knight. Game play was just simply more enjoyable for me.
I would give it esport GOTY, because even a singleplayer indie game is better at this, than OW is.
>Game isn't welcoming to casuals.
It is though.
>Youtubers who are garbage at video games in general breeze through the game
>Somehow you're bad enough that you have trouble with it
I cannot imagine being that bad at video games that HK of all things would give me trouble. I didn't even die once in my playthrough.
Classic case of get good.
...user, have you ever read a newspaper from the 1800s?
>Killing enemies gives you basically nothing at all.
...Okay?
>I have no counter point what so ever so I'm just going to acknowledge your post by saying okay
Okay.
Okay
Yes that's the premise of this whole thread. It's just funny people point to something like hollow knight when it's eclipsed by far more hidden gems. What can you do, good taste is hard to find.
>apparently the only way we can have a hollow knight thread is with some retard baiting and bitching about the game awards
Fucking hell
Do you not understand that I'm saying there's no need for any reward for killing "enemies"?
>Literally have infinite HP
>Gaem isn't for casuals ya plebs xD xD looks how hard it is cause le dark souls mechaniks goty best indie xD xD
>caring about GOTY awards AT ALL
Why should a shitty indie game win anything?
I want to fuck the void creature in a red dress.
Do you not understand that I've already addressed that which is why I said that being able to kill them is an absolutely pointless mechanic, which follows suit with the rest of the game.
Rain World not being one of them. Hollow Knight is shit, but Rain World is pointless in every sense of the word.
>Do you not understand that I've already addressed that
This is very convincing
The gameplay "point" of the game is to ascend, which presumably you did. Congratulations. You finished the game. You can do it again on harder difficulties or through different routes, if you want.
More importantly, however, the point of the game is there is no point to the game other than giving yourself a point to the game. Hence escaping the cycle. How you could miss this, I don't know.
So, as for killing enemies, you have three obvious "points": survival, fun, and progression. I'm sure you can work out the rest.
Can't wait for the switch version
Gameplay point is finding your family like wtf did you guys watched the prologue cutscene or what?
What did you just assert from your unclean mouth, you little vagabond? I'll have you know I'm a knight of great renown, and I have killed a thousand bugs! My weapon "Life Ender" was carved by myself, and with it I have never fallen in battle! You are nothing to me but worthless cur! My nail shall spear your heart as it has done to all who have crossed me! I bow to no one! You think you can cross paths with me and live to tell the tale? I have risen above this wretched kingdom's supposed "Great Knights", do you believe yourself to stand against my power, mongrel? You're nothing but a meek, helpless creature. So inept and irritating. I peer beyond the darkness itself and have plumbed depths you can't imagine, I attained power you couldn't hope to dream, wretch. I sharpen Life Ender upon the bones of countless demons, each one a beast more terrifying than the next - but only terrifying to lowly scum such as you, for I am fearless. If you could only have known what crossing paths with me would've costed you, you'd never have descended into the well, riffraff. But you elect to stand before me now, the mighty Zote! The most powerful knight in all the land! Draw your puny nail, for it shall be the next I toss upon the throne of metal I sit upon! Now face me, craven rat!
This is explained in the game, but I don't find it satisfactory. They should have kept more focus on the family IMO: this, clashing with "ascension", would have made for a perfect narrative/gameplay conflict. I reckon that was the point of the slugcat pups, which have yet to be implemented.
To be clear, the idea of raising (of finding) your family vs. escaping the cycle (i.e. earthly attachment vs. enlightenment).
>The gameplay "point" of the game is to ascend
Which is the most dull part of the game (despite being the ONLY actual part of the game since that is your one and only goal) and the very definition of wasted potential.
If there's nothing to do in any of the areas, if there's nothing gained from killing enemies, if exploration is meaningless, then why bother having them in? They may as well have just straight up locked each area off until you have to go there on the main quest because there's literally no reason to be in said areas otherwise.
Killing enemies does nothing for you.
>n-no it m-makes it so it's easier to get around b-because 1 less enemy!
Completely untrue. Evading enemies is piss easy enough and enemies respawn anyway. So once again P O I N T L E S S.
>More importantly, however, the point of the game is there is no point to the game other than giving yourself a point to the game.
Dumbest shit I've ever heard. I don't give a fuck how you try to swing it, pointless is pointless.
>So, as for killing enemies, you have three obvious "points": survival, fun, and progression. I'm sure you can work out the rest.
Only fun is valid and once you've disposed of them there's no point doing it again. As I said, I've killed everything besides the whale tentacle things. Killing shit serves no purpose other than being fun for a whole 10 second while you kill said thing and that gets old fast.
You start without a map and no indication where you have to go.
Even with the map is hard to locate yourself without the charm thingy.
Dead is actually punishing.
You discover new areas every 5 minutes, this can be overwhelming.
Again I'm not saying these are bad things.
so what would you want killing enemies to give you?
>If there's nothing to do in any of the areas
There's lots of stuff to do. You can run, jump, explore, kill enemies, escape from enemies, find food, and survive, for example. This not having an explicit "point" doesn't make it not exist. As someone above said, you don't need progression systems and flashing scores in order to spur you into doing something.
>Evading enemies is piss easy enough
Damage, and killing, is part of your toolbox when it comes to evading enemies. Also, it's fun. Clearly, it is not pointless. PS: you can also eat enemies, if you're playing on hard mode.
>Dumbest shit I've ever heard. I don't give a fuck how you try to swing it, pointless is pointless.
No argument? Stay pleb, pleb.
>Only fun is valid
Nonsense. You must kill enemies in order to survive, assuming you're not intentionally gimping yourself, and you must survive in order to progress.
>fun for a whole 10 second while you kill said thing and that gets old fast
So then you go and kill another thing. Not sure what the problem is?
>so what would you want killing enemies to give you?
Some actual fucking benefit so that there is a reason to go out of your way to kill them instead of just evading their retarded AI.
I haven't put in any thought on this since it's not my job to but off the top of my head I can still think of some stellar as fuck uses for killing enemies.
Corpses of Lizards/Salamanders could cause others of their kind (be they certain color ones or all of them, I think there's some variants who are cannibals if memory serves) to be drawn to the corpse from other rooms.
Other than simple interactions like that which should have been a thing anyway, have more enemies give certain body parts that you can use for various things, like the Vulture with its mask.
More importantly though, as I was saying earlier, there should be an apex predator in each and every area of the game. Make it extremely difficult to kill and something you'd usually just want to be evading, but if you did want to kill it, you'd be in for the fight of your life since you technically are the prey and you're going up against a predator.
No idea what the reward could be for beating them but since this will never happen there's no point in even thinking about it.
>Mom I posted my fake meme list again! xD
What the fuck this might be the worst chart I’ve seen on Sup Forums
I get that this is a shitpost, but how come there actually are people who think that Cave Story is a metroidvania?
Why the fuck do you care about awards anyway you fucking idiot. A good game isn’t going to stop being a good game.
The fact that you give a shit about what fake journalists and casuals have to say about video games makes you a brainlet.
>There's lots of stuff to do.
Uh huh, let's see then shall we.
>You can run, jump
Wow, really? What an incredible thing, this just might be the first game to pull off such a novel concept. Incredible.
>explore
Which serves no purpose, as we've already established. Wow look at this area, I wonder what is going to change he-
Oh wait, nothing does. It's just more of the same shit I could do at the start of the game with no extra challenge.
>kill enemies
Serves no purpose. You gain nothing and taking advantage of the retarded AI gets dull fast.
>escape from enemies
Woo lad, I ran past an enemy. Quality content right here.
>find food
Non factor considering just how much food is in abundance. Once you come across berry & bat locations or other easy renewable food locations you will never ever starve in the game. Period.
>and survive
That's the same as find food and evade enemies. I know you're looking for shit to pad out the empty void of nothingness that your game has to offer but at least apply yourself and try to be subtle about it.
>You don't need a progression system
LOL
Yes let's just wander around aimlessly doing the same thing until you get bored. Oh wait, that's actually exactly what the game does right now.
>Clearly, it is not pointless
Clearly it is considering you gain nothing from killing them. Are you brain dead?
>No argument?
Aww look, the cuck is upset because his attempt to sugar coat how pointless the game is didn't work.
>You must kill enemies in order to survive
No you don't. What sort of a shitter wastes time killing enemies when you can just run past them with little to no threat? You kill enemies when you realize the game has nothing else to offer and you want to give it a whirl before you inevitably drop this shit excuse for a game to play something with more substance. Not to survive.
>So then you go and kill another thing. Not sure what the problem is?
The problem is that the act of killing things becomes boring fast.
No. BotW is a gutted game. That's why it feels unfinished and empty to so many people. It was built to take full advantage of the Wii U gamepad, but they had to gut the mechanics for console parity with the Switch. I can't wait until Nintendo admits it. It didn't shit any every game released this year. It just happened to be a good game in spite of the flaws. Good. Not great. 7/10 at best.
>Where are the cheevos? The progress bars? The lootboxes? Why doesn't the game give me a perk for killing 3 enemies?
>Please give me attention, I'm a contrarian haha
BoTW is the best game this year. The rest of the world agrees with me. Nobody agrees with you besides 2 other contrarians.
The problem with that is that people on Sup Forums would just bitch about game journos not being good enough or some other contrarian shit. Dark souls was far from a polished or great game, yet when people reviewed it subpar (it certainly deserved critiques over it's bad camera and some of the poorly thought out bosses) people went in like spoiled brats demanding they change scores and giving death threats. No offense but fuck Sup Forums. Sup Forums doesn't know what makes a good reviewer any better than the shitty game industry does.