Their last good game

Their last good game.

well yeah but idk, WoL when it first came out was the tits.

No love for TFT?

You spelled "the burning crusade" wrong

>you will never EVER live in a parallel universe where blizzard didn't devolve into nu-blizzard, and Warcraft 4 was made instead of WoW.

...

...

The map reminds me of the long-ass games of DoW 1 me and my friends used to have. Good times.

They changed the target audience to normies and microtransaction. That's where the money is.
Let's be honest - Hearthstone is good in a lot of ways. It has a great UI and design overall. It's the best looking card game out there. Expansions feel great with their solo player content. Card balance is fucked beyond saving because of RNG that was added to addict the normies. It was made on purpose and it worked flawlessly.

Fuck Blizzard. Fuck Activision Blizzard. I agree, but they did make some great games after W3. Just not for people with good taste.

WoW was the exact pin point moment where blizzard become neo blizz.

Sorry anons.

blizzard made some colossal fuckups with WC3 map choices especially for team games

Friends had mines with 1000000 gold so you could turtle indefinitely behind 1000 guard towers without ever running out of resources

Highperch had enough room around its mountain fountains to build a town hall and towers which could let you drag games out indefinitely if you prepared for it since you were unreachable by the ground and the map had no zeppelins, requiring specific methods like staff of teleportation into tinker factory or rider and mini-town-halls from orc shop. There was a whole website devoted to people abusing with this in AT to create 8+ hour long games

Market Square had the bases on the corner so close that if a human player spawned on it at random, he could instantly turn all his peasants into militia at the start of the game and 0 minute rush the enemy base and kill off some workers and build towers before they could get a hero down, the bases were below the minimum safe distance for militia rushes.
also there was that time when Hurricane Islands was in the map pool, which was just insane
and other maps had all kinds of silly abuses if you knew specific tricks, like a tinker on Dragon Falls throwing a factory behind your gold mine from downhill

>Hearthstone
Is that still a thing? I think last time I bought packs or even touched the game was old gods (?) I can't believe I spent a few hundred bucks in that shitshow before waking up.

How can it come to this?

Warcraft III was the Breath of the Wild of RTS games
It was built on layered interactive mechanics and interactive maps

Starcraft maps were all completely featureless. Starcraft 2 had piles of rubble and towers.
WC3 you could cut down every tree, use neutral shops, fountains, goblin workshop, mercenaries, dragon roosts, etc, every map filled with creeps
WC3 introduced experience system, item system, layered buffs/debuffs/dispels, everything was modular and dynamic.

simple, you kill your ally at the start of the game with militia and take his base
then you build 1000 towers while the 4 enemies crush your 2 remaining allies
then you spend 2 hours turtling up in a 1v7 game as your 4 opponents and the remaining units of 3 fallen allies all try to break your base open, hurling waves of tanks, mortars, ballistas, catapults, chimeras, frost wyrms, etc at it.
And you simply hold them off indefinitely with 1000 towers, 12 griffs, 12 hawks, an AM/BM and drow (to cancel the anti-building channeling ultimates)
and then you win

their best game

whats the poster

Wrong.

?

Yes that, what is it of?

it's not a poster, it's an oil painting on canvas. it's just an artist's rendition of a ZvT on fighting spirit

ah, looks nice.

thanks! the dude sells his originals on teamliquid for around 400usd

Excuse me, The Frozen Throne was fucking amazing

it isn't and I played that in 2006. Wc3 is truly a master piece and the map editor and the open nature of it isa gem that hasn't been equalled in 15 years.

it's intentional on blizzard's end that they don't equal or surpass it, they made sure that sc2's editor sucked dick so that no one could sell another dota genre to valve

Trust me
When nu-Blizzard becomes lazy and uncreative enough and their revenue streams start to dry out,
they will revive the RTS genre by copying and pasting WOW's story into WCIV, plus DLC (See: SCII)

That would be Burning Crusade

Is this the destiny of all good things? Just to get whored out for money.

WC3 ruined the series and turned it into moba trash with the heroes shit. WC2:BC was the last great WC game.

Fuck you.

>Warcraft III was the Breath of the Wild of RTS games
Garbage, in other words.

>WC3 introduced experience system, item system, layered buffs/debuffs/dispels, everything was modular and dynamic.
All that was cancerous garbage that to this day has no fucking place in an RTS game.

>it's intentional on blizzard's end that they don't equal or surpass it
It was already a downgrade from their previous game.

I know WoW sucks now but you don't have to retroactively hate it from the beginning.