DUDE EVERY ENEMY BEHAVES THE SAME

DUDE EVERY ENEMY BEHAVES THE SAME
DUDE EVERY AREA IS SWAMPS

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I wonder why they even add those kind of paths full of enemies leading to the boss if they know that people will just roll their way to the boss without fighting anybody

>He plays the game by just running/rolling past everything instead of engaging in glorious battle.

Amateurs. I murder everything and collect every item, even if it's useless for the build I'm running.

What's with the DS3 defense force being all over Sup Forums lately?

they all come from reddit. any console series brought to pc brings the reddit crowd

>DUDE EVERY AREA IS SWAMPS
Correction, every area is either a dark cathedral or a swamp.

Still better than Cathedralborne.

Bloodborne has pretty good variation in areas though.

The second elevator there is much more efficient to get there. If you rolled past those hollows on the way every time, you did it wrong.

s-second elevator?

The forest in BB is larger than Yharnam and most certainly Cathedral Ward

>every time
>implying multiple attempts

I'll take them over DS2 shitters any day

>Look at me! I'm generic undead with infinite stamina and poise and I will bash you from full to zero!
>No, you can't use advanced techniques/stats/equipment/different strategies because this is DaS3, and all of those were removed! Even Poise! Even proper resistances to different damages! They're all true damage!

>now ROLL, ROLL LIKE A STUPID FUCK I SAY

Before the fog gate, at the end of the bridge. In OP's picture, go a little further ahead and turn right.
Also, you want to fuck around with that elevator.

lies

despite having the weakest replayability, i think ds3 is the best game in the souls series. if reputability is a big deal then it would be ds2.

You can play like you want, but you have to admit it's a flaw of the series, but made much worse in 3 thanks to near infinite stamina.

Ironically 2 had the right idea by despawning enemies. WE'RE SORRY TANIMURA WE DIDN'T KNOW BETTER

git gudder
youtu.be/1WagY0KJ7dc

I ran and rolled the swamp area. Fuck that shit

It was probably on sale

>90% dark city streets lined with gravestones
>good variation

My biggest gripe is that they tried to make the game a watered down bloodborne but the player doesn't have the mobility to match it.

Git gud he says while hitting for 1/3 boss hp with a fucking shortsword.
How the series has fallen. I remember chipping at any boss in ds2 with anything below ultra great weapons what a casual piece of shit this faggot game is

>Bloodborne
>AKA Everyone ordered too many statues
Like wtf is up with Cainhurst castle, Like 400 statues in random locations for seemingly no reason

Okay so you didn't play Bloodborne.

This game is garbage.
Soulsfag being dumb as a brick and cucked by bloodborne was the reason.

If enemies had a reasonable amount of stamina they could actually deplete by being aggressive it wouldn't be so retarded. But they made enemies hyper aggressive and they don't have any stamina to compensate it so the fighting style is just stunlock them to death.

Rather, they kept the Stamina system of BB, but nothing spends it as fast.

I bet some fucking intern had fun copypasting assets

It's explain in the Lore. Yharnam and its surronuding areas became the wealthiest place in the world after the Old Blood was found and insane amounts of money was spent there. They might as well decorate their shit up.

>Finish playing Bloodborne
>Love it
>Can't wait to check the other Souls games
>Check what Sup Forums think about them
>DeS is clunky shit
>DaS' second half is apparently shit and you can't even play the game without some 3rd party fix
>DaSII is the DMC2 of the series
>DaSIII is apparently a watered down BB that's not really good

WHAT'S THE DEAL

I platinumed it, try again soyboy

Dark Souls 3 has the worst areas, certainly. Farron Keep is such a fucking slog that I can't even think about wanting to do another run. Game has zero replay value.

Shitty design philosophy of making a busy scene.

they all good buddy, just play them.
do NOT listen to le jaded gamer guys here

dude rolling lmao xD

The deal is you're believing Sup Forums

DeS is interesting
DaS is awesome
DaS2 is the best and by far the most content
DaS3 is... ok, cool bosses
There's no bad Dark Souls, not even 3rd.

>t-ten days!

>Ironically 2 had the right idea by despawning enemies
You can't seriously believe this.

>Decorating their shit is clustering 30+ statues together outside
>They literally had to many statues so they had to start throwing them out
Its ridiculous and out of place

but cainhurst wasn't involved in the healing church
and who the fuck celebrates their wealth with shit tons of statues of people crying and praying?

there is non. Ds1 blew everything out of the water when it released on pc, only rivaling dragons dogma on consoles. now that way better games are available souls took a hit. i only could get behind souls first half pre anor londo and the painted world, everything past that point in souls series is irredeemable trash and an insult to anyone who enjoyed the first game

>who the fuck celebrates their wealth with shit tons of statues of people crying and praying
Atheists will never understand

That's not me. Not everyone is a brainless fanboy who can't see the flaws in BB, like you

bloodborne was their attempt at making something closer to a straight up action game where your base moveset is enough to clean shit up if you're good
the others lean harder on being rpgs. especially dark souls 2: level up to have i-frames on dodges edition

>DaS2 is the best

They're all great games, even the worst one. They're worth your time if you liked any of them.
>DeS is clunky shit
Yes, it's the clunkiest. It's also the first Soulsborne game. It's prettym uch Dark Souls beta, but it's still a lot of fun. It's often played last in the series.
>DaS' second half is apparently shit and you can't even play the game
No, it's not. People just like to meme because the pacing of the game changes a little because you teleport a lot more. It's the second best game after Bloodborne.
>DaSII is the DMC2 of the series
It's the worst in the series but still a great game. A solid 8/10.
>DaSIII is apparently a watered down BB that's not really good
Just not true.

All DasIII needed was a Rusted Iron Ring but they couldn't even be bothered to put one in. Was that intentional?

DaS 3 while a great game ABSOFUCKINGLUTELY is a watered down Bloodborne.

>Dark souls 1
>being unplayable without DSfix
DSfix is neede if you want to fix internal resolution and unlock 60fps.
there is no BUGFIXING involved in DSfix, just graphical tweaks on an ini, and enabling stuff like texture overrides and language changes.
The only real flaw with Dark Souls 2 is the Single-player experience ,level design and the monster placement. the multiplayer imo is great and far more enjoyable than Dark Souls 3 or 1. the DLC is what the game should´ve been.
Dark souls 3 is just a mish mash of all previous games but removing all that made them good and splatting bloodborne inspired aesthetics all over it, music is forgettable, combat is a mess, netplay is still a mess of lag and 3-man ganks.
Boss fights are forgettable and zones are a drag to traverse.

>hurr, I can't just run past shit
die

you got a problem with the statues at Cainhurst and not the fact that the main road to the Throne room is fucking roof? and the way ends in a fucking wall anyway so there is no real way to the place at all

What would Miyazaki do now since he stole all of Berserk ideas and nothing left to steal anymore?

Maybe they became as common as cheap clothes today IRL. They constantly kept buying them.

Rich people without electricity.

He'll have to find another edgelord manga to copy. Any ideas?

Remember when Bloodborne was a berserk reference?

back to robots, hopefully

You have shit taste. Catacombs, TOG, New Londo, Duke's and all of the DLC are top-tier levels.
Izalith is an unfinished mess but it's literally 10% of the game.

Bloodborne already borrows a ton of imagery and concepts from Junji Ito.

>my build sucks and I don't upgrade weapons
t. you

dark souls 3 sucks hard. eorst game in series

Same reason as the DaS2 defense force. People shit on the games and they go to lengths to defend anything.

I do.

dumb frogposter

Demon's Souls is the template by all future entries were built on. Most overpowered builds possible in this one, with lots of gimmick bosses. Excellent atmosphere. Hub world.

Dark Souls is the Perfect Dark to Demon's Souls' Goldeneye - refined, more tuned, and bigger. Lots of levels are interconnected and the bosses are better, but a couple of areas in the latter half bar the game from being a 10. DLC is strong with great lore explanations. Balanced.

Dark Souls 2 is the redheaded stepchild of the series. It feels different in both movement and combat, and came off the heels of the highly revered first game. Expect many quirks here with the most content by a landslide of all the games. The world instead uses branching paths from a center area rather than the interconnectedness of the first game. Excellent DLC here.

Bloodborne is the short, focused cousin of Dark Souls. Things that slowed the series down like equip weight, shields, and high stamina usage on attacks are eradicated here and we're left with fast, fluid combat that is the most stylish of the bunch. Gone are the days of weapon classes and having fifteen long swords that all have largely the same moveset but different models. Here every weapon plays vastly different. Shortest game of the bunch, with the easiest-to-use coop and the worst PVP. DLC is the best content in the series.

Dark Souls 3 is the "greatest hits" version of Dark Souls, with throwbacks around every corner. Utilizing the Bloodborne engine, here we see many enemies that seem ill-suited to a slow game like Dark Souls. Indeed, it seems like the developers wanted the game to be fast like Bloodborne but forgot to allow the player to play by the same rules. Zero interconnectedness here. The most linear of the bunch. DLC is fair with some good challenge.

Bloodborne > 1 > SOTFS > Demon's > 3

They are all worth playing.

DS2 was by no means perfect, but people do love its pvp. Just admit 3 has the worst pvp in the series

>solid game comes out
>DaS2 stockholm syndrome shitters come out of the woodworks crying about every single thing while praising the worst game in the series by far

>explore the '''''''demon ruins''''''''' in DaS3
>it's actually a chalice dungeon, looks nothing like the demon ruins

>Shit Souls 2
>better than anything

Could someone give me a quick rundown on the
>DaS3 is watered down BB
meme? I didn't play BB, what's so similar about DaS3 that is unique to BB?

>it's actually a chalice dungeon

But even less detailed. Catacombs of Carthus is the same shit too, they simply didn't care.

High wall of Lothric, Undead Settlement, Cathedral of the Deep, Ariamis, and Dreg Heap are the only good levels in the game

I pvp is shitty in all games. Doesn't change the fact that the base game was mediocre.

I have reason to believe people actually like DaS3 just because it looks nicer than DaS2 and has completely-not-shoe-horned-in Dark souls 1 references.
I cant think of a single redeeming fact of 3, while 2, being a incredibly flawed game, has a lot of redeeming facts that could´ve been used to improve onto the dark souls formula.

Yes, Iron Passage is a bad level. Do you want me to list all the bad levels from the series?

"Just run past it" isn't a good argument for level design. If it want to be gone from a level as soon as I can then it isn't a good level.

I liked the interior of the cathedral
too bad most of the level is outside

Enemies having huge combos that the player is expected to avoid, combined with their extreme speed, neither of which the player can match. Rolling is infinitely better than using a shield because of this.

DS2's problems go beyond a bad level or two. The whole game feels like a bootleg chinese knockoff with floaty animations, awful MMO art direction, bad level design, and shit like this

That's a problem in every Souls game and it needs to be fixed. They sorta tried to in 2 but it wasn't much of a fix so I can barely count it.

Reminder Demon Ruins and Carthus Catacombs are literally (LITERALLY) scrapped chalice dungeon themes. Pic related, from BB cut content

(1/2)

I fully acknowledge all of Dark Souls 2's problems. Despite them, and even having played the entire series to death, I am drawn back to it. I don't know if it's the huge amount of content, build variety, changes to NG+ or what. It's one of those games I can fall into the motions with and just play. Hard for me to explain.

2/2

People like 3 over because the level design, control, and bosses aren't shit.

Bonfire ascetics were the best feature introduced in DaS2
It's a shame DaS3 didn't have them

>skeleton with a curved sword
Haven't seen this one before.

is that entirely unique to BB? is that not the direction things were going anyway?

>Dissing Dark Souls 2 when it has more original ideas and weapons/spells which are actually worth using
Meeting and fighting Aldia and listening to his dialogue was something Souls 1 and 3 lack. That final ending when beating Aldia was so great.
youtube.com/watch?v=U8WXoKrqIi0

Say whatever you like about Dark Souls 2, it would have been WAY better if they hadn't rushed it.

What area is this? I've played DS2 multiple times and don't recognize it

dodging enemy combos is essentially a QTE
prove me wrong

DaS1
>developed for 7th gen consoles
>released on 7th gen consoles

DaS3
>developed for 8th gen consoles
>released on 8th gen consoles

DaS2
>developed for 8th gen consoles
>halfway through development bamco tells them to forget about that and downgrade it to release it on 7th gen consoles

it didn't have to be like this!
DaS2's world and level design was completely ruined because of that decision

Majority of the bosses in 3 are solid and even the gimmick ones are cool in one way or another. Much better theme than 2 that's for sure.

The abhorrently downgraded Lighting was honestly the biggest loss from the downgrade

it's the challenge path of the old iron king DLC

all 3 DLC had those overly difficult areas designed to be played with summons (they even give you 2 NPC summons)

People just ended up farming the same guys for souls, how is the game difficult if you're over leveled for an area?

Does DaS3 have any good farming spot similar to the giant lord in DaS2?

It's the MP area in the Iron King DLC. Each of the DLCs had a nasty area where you could summon people who don't have the DLC. It was a neat idea but they didn't explain it and the areas were nasty so not many people took advantage of it.

>Level design was ruined

explain this

The stretch to twinkling dragon stone gives a ton of souls with a silver serpent or two

boy, I just love endlessly grinding that area for proofs of a concord kept because blue summons are fucking broken

>"guys we can't do the cool lighting anymore"
>"ah shit, let's just do an elevator up into a volcano then"

True story here, and let's not forget about SOTFC

I don’t even understand why everything was a swamp, literally the type of area everyone said they hated the most