Are there any games where you play AS a mimic?

Are there any games where you play AS a mimic?

Team 2

Mimics fucking everywhere man.

Prey 2017

What games could do with more mimics?

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Prey, kind of.

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Mimics are scary

>EVERYTHING SHOULD BE A MIMIC
This is shit. Taking an interesting concept that works because it's rare and turning it into something that happens to everything completely destroys the idea of a mimic, why?

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You've never heard of the mimic dungeon? Full of mimics, chests, doors, treasure, hell even the dungeon itself was a dungeon.

>the dungeon itself is a dungeon
really makes you think

Very scary.

True, all it does is condition the player into attacking and checking everything. Mimics are one trick ponies.

A dungeon, THAT WAS A MIMIC!

What about a mimic mimic?

The best way to remedy that is to have a method of punishing someone for doing something like that.

>it's rare
About half the chests you come across in ds3 are mimics, Im not sure about other games though

That's just an actual treasure chest.

A mimic that is friendly?

This particular idea seems way cooler than the rest. Maybe it's just the idea of a "wall" coming to life and being this horrific mass of gnashing teeth and flailing claws.

Super scary.

No, a mimic mimic.
>It looks like a treasure chest but it's a mimic.
>When you kill it if you take the item it drops it will spawn a second mimic that will maul you unless you attack the drop first.

Hairy scary.

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What if you come across a Succubus pretending to be a Mimic, because she read in your heart that the only thing that turns you on more than treasure is the thrill of combat?

Doesn't DnD actually have mimic walls, floors, and ceilings?

Mimicry Man

Yes, but only asshole/retard DMs really use them. Or the discerning gentleman who has a problem player they need to teach a lesson.

Chest mimics are the classic for a reason.

Sometimes the cloak/cape mimics are pretty legit though.

I think it would be cool if there was a mimic of everything, but each one only shows up once or thrice in the game so you'd have people be cautious without it being annoying.

>item mimics
D&D and vidya haven't thoroughly explored it yet, but this manga made good use of the concept.
Coin bugs were actually parasites that ate mimics from the inside.

Prey.

uncreative people who don't think of when a concept stops being fun
>if the second iteration of the meme was good, so will the thousandth!
and asshole DMs, but this is Sup Forums

There was someone on /tg/ that came up with the idea that mimics use fake coins as mimic eggs or some such.

that's how the concept is best used
maximum fear

>be me
>be playing DnD with some new friends I met in college
>GM is a drama major, really good at getting you immersed into the game
>Literal Chad the GM’s roomie is trying to play the game with us
>Chad is an inpatient asshole who hates to lose
>About to enter into a new dungeon when the GM steps out for a second
>wait around a sec, Chad tries to be cool but we’ve all learned he’s an asshole
>Suddenly, GM bursts into the room
>he’s dressed in a bodysuit thing that looks like it’s made of planks of wood, with a helmet shaped like a chest with a crown on top on his head
>WELCOME TO THE MOTHERFUCKING MIMIC DUNGEON
>everything is a mimic
>the walls are mimics
>the dungeon floors are mimics
>the dungeon IS a mimic
>Chad keeps getting trolled by the mimics
>even our characters had been turned to mimics

Best GM

"Everything is a mimic" is for assholes, but sometimes being an asshole is the right thing to do. Bravo.

It's a pretty good angle when the mimics are more magical, conceptual beings. Dungeon Meshi, the manga there, takes a more natural ecology approach, where the mimics are hermit crabs that hide inside completely normal chests.

How the cunts get them or why people keep leaving them around is anyone's guess. It's why a more magical-basis world works well, you don't have to explain things to the one smart player at the table.

I hope he’s the headliner on Broadway that outfit was amazing

Nioh has this exact thing, though unfortunately you cant do the sign stuff, so its just a false wall that will attack you if you get too close / attack it

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You can still troll forums or tell people who just bought the game that there's good stuff behind the wall in a particular section though.
For the best effect, you'll want to give them a bit of good advice first.

Mabinogi

Yeah, Mariel mimics a functioning human

How fast these things can transform is what makes them really scary.

their presence in a shit game is what makes them so scary

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i played the game to death and dont even have memorys of mimics in it

Did you play the Dragon Keep DLC?

They did a good job introducing them with the first one just being in the middle of a room of regular chests.

ya i got the goty edition

maybe i only ran thru it for the trophys tho, played the base game to death before goty came out

>Rare

Never played DS3 I see.

Yes, [Prototype].

Does this count?

Gheist

Kirby

Technically in Legend of Legaia the Seru are pseudo mimics, your party gets permanent ones called Ra-Seru that act as a kind of weapon/casting tool/armor combination that can learn magic from Seru by absorbing them.

Seru on the other hand if mishandled can fuse with humans, and evidently have no upper limit on how big they can get, resulting in the city of Conkram itself getting fused with a man made Seru.

I'm pretty sure DnD has a mimic over almost everything just so DMs can be massive pricks

Prey, although you can only unlock the specific mimic level trees at a certain point and need to earn certain skills through an in game mechanic
you can see how they died though, or rather what emote they tried to sedate it and failed which is pretty cool for those people paying attention

you can emote mimic walls and mimic chests, it's p cool