>final boss battle music is calm and serene
Little things in vidya that aren't so common but you think they should be
Animated character icons that show damage/ status effects especially in h-games
I prefer the final boss theme starting out ominous and then turning triumphant when you're about to win
Dark souls was a great game
What games do this?
you should play more games other than shitty weeaboo shovelware. this isn't uncommon at all
Gwyn Lord Of Cinder
Gerhman, The first Hunter.
WHOA THE IS SUBVERTING MY EXPECTATIONS WHOA
ARENT FINAL BOSS BATTLES MEANT TO HAVE EPIC ROCK MUSIC DUDE THIS IS WOKE AF GAMES ARE FINALLY ART
doom?
Explorers of Time/Darkness/Sky
name 3 h games that have this
You okay, buddy?
Love that shit in Tales of games.
This your first time here?
Go talk about how much you love sucking Jays dick on Sup Forums not here
>Battle theme changes depending on the area
>Dynamic music depending on the situation
name ten non-weeb games that do it if it's so common
>Dev's account for you doing shit like getting on top of a seemingly unreachable platform, beating a gimmick fight the intentional way, somehow losing in the tutorial or simply doing things unconventionally.
Far cry 4's speedrun ending is the latest i've encountered something like this.
This is why I love Pokemon BW's gym music, how it changes based on how close you are to winning/losing gives me such a rush.
>game has title screen announcer
Gets me rock hard every time
>Final Boss has two forms
>First form has ridiculousless, unadulterated, pure HYPE inducing orchestral death metal playing
>Second form is a calm, quiet version of the same song, played on violin and piano
Photo Mode
3D model viewer
Sound Test
>Gwyn Lord Of Cinder
That one might as well have been a funeral dirge, all things considering.
>final boss music slowly starts to amp up to something grand
oh man i remember back when games had those
but then they learned about DLC and collectors editions