Japanese vs Western rpgs

It's time to settle once and for all.

If you could only play one group of them for the rest of your life, which one it would be?

Top

Western. I don't play chink garbage.

I like both of them equally but if I had to only play one for the rest of my life then jrpgs for the Castlevania and Dark Souls games alone.

J

name 1 (one) WRPG that is actually good and isnt backed by nostalgia

xcom 2

>undertale
>wrpg

>I don't play garbage
>plays western games

Western all the way.
You forgout the fallout series, Dragon Age, Warcraft, Planescape Torment, Neverwinter Nights 2 and Gothic

Western. But I do love a lot of Jap games.

Reminder that Deus Ex is the only good WRPG.

New Vegas

wrpg, what an easy fucking choice

That top list of Japanese games is fucking terrible compared to the Western list. At least pick some Jap masterpieces.

I think you have it the other way around. I loved jrpgs as a kid, but I find them extremely difficult to get into now.

Where's the classics like Resident Evil, Silent Hill, Metal Gear's etc?

Gothic

What the fuck is Castlevania doing on that list?

fallout is there
dragon age series only has 1 good game
neverwinter nights is mediocre
subscription based mmos are not proper rpg games, they are services, and most of their charm comes from interactivity with other players, without that warcraft wouldn't stand a chance as a proper rpgs

you are right about Planescape Torment and Gothic tho, but I guess it would fuck up the template. It's not a list of all the good rpgs, it's a list of popular but also acclaimed ones (by either critics or users)

Sorry user i grew up with too much animus and even though i hate all the unironic weebs and current year weeb trash i see here ( im actually one of those anti-weeb poster), my mind always scrambles to the nearest animu face when deciding what game to pick
Sorry again, western rpgs are far beyond redemption for me

Those games aren't rpgs retard.

Probably JRPGs. I don't think they're better or worse than Western RPGs, it's just that I feel that I've played the majority of Western RPGs I'm interested in while there's plenty of JRPGs that seem good that I haven't touched.

Bloodborne and dark souls are honorary WRPGs

Jap > West.

thats an easy pick when deus ex is the greatest game ever made

Symphony of the Night is literally the closest thing to a 2D Dark Souls. It's also considered officially an adventure - action rpg game.

Okay, Breath of Fire, Mana series, Suikoden?

JRPGs. Lots more diversity in design and they generally pump out way more interesting games. I can count the amount of good WRPGs in the last 5 years with one hand.

Western.

I simply dislike anime and JRPG tropes.

Both sides have games that are good and influential for their times

J. I'm a sucker for animu

why would it be?
they completely follow Japanese video game design

how you interact with people, how the combat works, how the exploration/level design works etc.

the only """western""" thing about is that it has a realistic artstyle, but by that thinking Silent Hill, Resident Evil or MGS are "western games" too even though they are all Japanese, genre defining classics (just like DaS)

They're fun for different reasons. JRPGs are not RPGs though.

>closest thing to a 2D Dark Souls
That would be Order of Ecclesia.

JPRGs because there's something I find endearing about playable anime adventures.

People who say WRPGs have deeper gameplay are probably right, but they just don't appeal to me.

nani the fuck?

JRPGs. WRPGs are just glorified Visual Novels.

90% of the wrpgs are not rpgs either in the word's really strict sense

officially everything is rpg where character leveling/building has a big focus in the game (that's why BotW is still not an rpg, just an adventure game, despite having everything else)

Considering there hasn't been a "good" WRPG in ages, I'll stick to JRPGs

Witcher should be in the top part of thr list.

>these b8 threads
Oh the memories
I predict about 250 posts before it's deleted.

Most WRPGs at least try to be, even if they fail. JRPGs don't show any sign of even an attempt.

>officially everything is rpg where character leveling/building has a big focus in the game
That doesn't quite make an RPG. You need to be able to make decisions that shape the story and game's world.

why would this be a b8 thread?

OP's pic is not even cherry picked, it lists plenty of good examples from both sides (except maybe for diablo3? But I guess it's still popular and critically praised for whatever reason)

>new vegas, gothic, and gothic 2 not on the list
lol

western. i like their interpretation of character classes more.

FFX is an RPG then, despite being a corridor simulator. Every character can be completely customized and your dialogue decisions make changes in the game world

Why would it be bait? He's not asking "between the games on top and the game on bottom, which would you rather play?".

He's asking Japanese vs Western.

>You need to be able to make decisions that shape the story and game's world.
That's not possible for vidya, you know. You're just picking the options the developers chose that will lead to the outcome the developers chose. You can't change anything, unlike an actual RPG played with real people.

>no Planescape
>no System Shock 2
>no original Fallouts and NV
>no Gothic
>no Wizardry
>no Dark Sun
>no Morrowind
>no Darklands
>puts in retarded shit like Diablo, Pillars, Fable, Skyrim, XCOM, Undertale, Mass Effect, Fallout 3, South Park etc.

Neck yourself

>You need to be able to make decisions that shape the story and game's world.
making decisions to your character progression is already a huge RPG element

It really just comes down to how deep /how much decision making there is in these regards, but just because a game has more simplistic or concentrated design it doesn't mean it's suddenly in another genre.

It's easy question considering there were like 2 or 3 studios which made WRPGs of any worth, and they are all dead as shit. I'm not going to spend next 10 years waiting for Witcher 4.

>That's not possible for vidya, you know.
Yes, it is.

In The Witcher, you can choose to do a multitude of things that have different effects. You are confusing "shape the story and game's world" with "allow me to do things the dev didn't intend for me to be able to do".

I still don't agree with his interpretation of "RPG".

Top hands down. Not a single good game on that wrpg list.

Once Bannerlord is released in the 24th century,You'll all be sorry.

chill, it's just a list of popular and well received games.

The Japanese side isn't different either. Like everyone knows Final Fantasy 5 or 6 is better than 7, but 7 is the most popular choice and still a pretty well received game.

FFX is an exception then, but I haven't played it. To what extent do they make changes? How often are there dialogue decisions?

>You're just picking the options the developers chose that will lead to the outcome the developers chose.
That's an error in logic. I still make decisions while playing, affecting what events happen next, a form of feedback from the game which reflects those decisions, confirming that my decisions have weight and I have agency in the game world to a degree.

>You are confusing "shape the story and game's world" with "allow me to do things the dev didn't intend for me to be able to do".
It's the same thing, if you're doing as the developer intended you aren't shaping shit, you're just following a predetermined route.

I believe it is a matter of "focus". A game that focuses on shooting first, "who your character is" second, cannot be an RPG.

Deus Ex focuses on giving the player lots of dialog and gameplay choices. It is an RPG. In most Call of Duty games you spend your entirety of the game shooting everyone in between cutscenes. It can't never be an RPG.

Final Fantasy IX is a game that focuses a lot on story and characters, but it also has a very intricate progression system with different skills and characters. It is definitely an RPG. The Witcher places a lot of emphasis on who your Geralt is, and what decisions does he take throughout the game. The progression system may be lacking (most Geralts will end up playing the same by the end of the game), but the intention is definitely there, with a lot of customization available early on. It's an RPG.

Fallout 4 is also an RPG. A very shitty one, but an RPG nonetheless.

>It's the same thing, if you're doing as the developer intended you aren't shaping shit, you're just following a predetermined route.
How can there be a "predetermined route" when no one is forcing you to pick one route in particular?

>I still make decisions while playing, affecting what events happen next, a form of feedback from the game which reflects those decisions, confirming that my decisions have weight and I have agency in the game world to a degree.
Then doesn't make any sense, there are plenty of JRPGs with alternate routes and/or endings.

>monhun
>jrpg
>xcom
>wrpg

Because it's a route that already existed, not something created by your actions.

JRPGs, I dont really play that many rpgs either ways, but western rpgs I really cared about went to shit. I felt pretty neckbeard-ish when I was over at relatives for holidays and noticed a game he had on xbox was fallout 4, and I knew he never bothered much with fallout 3 let alone NV or the old stuff. Fallout died with NV, and deus ex felt kind of complete with the end of human revolution for me, never bothered with mankind divided. Atleast on the jrpg side there will be more SMT/persona crap coming out and dragonquest has that dragonball artstyle that looks good to me.

jrpgs fucking suck donkey dick, might as well play mobile games

>there are plenty of JRPGs with alternate routes and/or endings
Name some and I'll check them out.

>it's a route that already existed
The future doesn't exist until it happens. Then it isn't the future anymore. Any other idea is flawed logic.

The other user couldn't have been any more clearer: he wants the ability to choose in RPGs.

Like it or not, being able to choose to kill a certain NPC or not is already choice. It is one of the many choices that could be taken if the game behaved like real life. Just because the choices are not infinite it doesn't mean you cannot choose.

>JRPGs fucking suck
>posts PS:T
I see what you did there.

>Playing the buggy soulless mess with no challenge or direction that is every western RPG
>Ever

>soulless
That's what I think when I see characters wearing 500 belts.

This guy is right(I hope).
I would choose JRPG myself but letting go Mountian Blade....
Hm.
Hard choice.
Can we take out Turks from Western RPG? And Slavs too preferably.

>Witcher
>Wester
Again, stop lumping us poles together with you fucking Amerimutts

Shin Megami Tensei, Ogre Battle, Growlanser, Etrian Odyssey 3, Chrono Trigger, Neptunia, Linda Cube, Riviera The Promised Land, SaGa, Valkyrie Profile, Langrisser, Seiken Densetsu 3 and a fuckton of other games.

Wtf is undertale on the list. Also you have too many action rpgs on the list.

Japanese
Western RPG are severely lacking in good boss fights

JPRG because Bioware is shit

if you're going to make a list at least do it right.
This way I'd take western but in your list jrpgs win

Warcraft 3 retard
Not World of Warcraft

Why do Americans stick to the concept of the "West"?

Only western game their I give a shit about is Witcher and Vampire looks interesting. Japanese no doubt about it.

OP here
it's not a list of best games of all times. I've wanted to make a "varied" list to represent popular and well recieved rpgs of all kinds (hence why I put SP or undertale instead of another bioware rpg)

if it was only about the top games you could also swap some japanese games with Final Fantasy 5,6, Earthbound/mother3, or just generally add more games from the same series all around.

warcraft3 is as much of an rpg as mobas are.
the hero unit leveling is just way too short to call the game an rpg because of that