DMC3 > DMC > DMC: Devil May Cry > DMC4 > DMC2
This is fact.
DMC3 > DMC > DMC: Devil May Cry > DMC4 > DMC2
This is fact.
Why is DMC4 so bad?
The only good DMC game is DMC3.
Because it feels rushed and unfinished, as well as easy as pie. You play through the same levels and bosses twice, and though Dante carries over his styles from 3, you don't even need to juggle them because it's so easy, even on harder difficulties.
>DMC3 > DMC
This invalidates your whole shit list
DMC3=DMC1>DMC4>DmC>DMC2
>DMC3=DMC1
Shit taste
DMC3 literally improved everything over the first game. Nostalgia does not earn a game points.
...
>DMC3 literally improved everything over the first game.
Except atmosphere, characterization, and soundtrack, these were downgrades. Also, the combat wasn't improved all that much.
It has worse enemies, atmosphere, level design, bosses, and combat
Correct one.
>DMC3 literally improved everything over the first game.
No it didn't. 3 went an entirely different direction for the combat itself, it's not as focused and made freeform with enemies tankier to support this playstyle. Not bad things though, just different. The atmosphere itself took a nosedive, as did the OST.
>characterization
>combat wasn't improved all that much
You can't be serious
Apparently you never played 3 on DMD mode because if you did, you would quickly realize how much better the combat is over 1.
If you have to raise the difficulty of the game to squeeze depth out of it it wasn't very deep to begin with
DMC4 is half a game. DmC is a better game.
>DMC3
>worse combat than 1
>implying teen Dante is cooler than adult Dante
>implying Lady is better than Trish
>implying Arkham isn't an annoying faggot
It's a game that's meant to be played on that difficulty. Only a normie plays DMC games on anything less.
>implying Lady is better than Trish
This man has taste
>implying teen Dante is cooler than adult Dante
Yes
>implying Lady is better than Trish
Double yes
>implying Arkham isn't an annoying faggot
Nah, you got me there. Fuck that cunt.
Keep your cheap slut.
She's worth more than your penny whore
That doesn't make sense at all, what? That just sounds more like shit dies too quickly on lower difficulties for you to fully make use of the game's systems.
It has no bearing on depth at all.
The hell are you quoting me for? I like both 3 and 1 because both provide unique experience that the other one lacks. They're different games.
>boring expository cutscenes
>horrible characters
>watered down combat
>worse weapons and less moves
>worse enemies and bosses
>color coded enemies
>infinite graplan works
The only thing DmC has over DMC4 are levels and that's because they are all linear and have no back tracking, thus making them easier to stomach
My "penny whore" is still more than your one yen hooker.
>DMC4 is objectively the best game
>ebin memers always rating it the lowest
You just can't handle those tight mechanics and excellent playstyles the characters offer, huh
>Arguing over DMC3 vs DMC1
>Somebody saying DmC > DMC4
>DMC vs NG and/or Bayonetta
>Laughing/Crying at the existence of the mobile game
Can we have a DMC thread that doesn't start with one or more of these things?
>They're different games.
Yeah, and 3 is the worst one out of the two
One yen is worth more than one penny
I think DMC4 is mediocre as fuck but it's still better than DmC.
We should just remove everything except for 1 and 3 from the series.
How's those DMD runs going?
I mean, judging by the fact that 90% of Sup Forums either doesn't play or is downright a shitter at Fighting Games it doesn't surprise me that they don't know how to make use of DMC4's combat system.
Here let me complete the list
DMC was never good and you fags are retards
>3 is the worst one out of the two
No since it doesn't have forced water and shmup sections
Nailed it.
DMC3 is boring as shit and has none of the aesthetic elements of the first.
>he can't handle diversified stages to shake up the formula
Fag
>Yeah, and 3 is the worst one out of the two
opinions
It's a real shame too because Dante feels great to play. Too bad capcbro prioritized throwing in more characters and making the engine worse instead of finishing the fucking game in the first place.
Your opinion is that 3 is on par witb 1, when the objective that it isn't is on display
>says he likes shaking things up in the formula
>3's combat completely shaked the combat formula
>doesn't like it
mmmm
3 added un-needed bloat
It's not super-easy but it's easier than DMC3.
Though for me I don't really equate "difficulty so high you're constantly on the edge of fucking up" as fun. Decent challenge is good enough (I think Son of Sparda mode is right in the butter zone).
DMC - Fun, atmospheric game
DMC2 - Shit
DMC3 - Vastly improved combat, bosses, enemy design. Made DMC feel obsolete. "But muh atmosphere!"
DMC4 - Easy. Repetitive. Redefines backtracking. Kirie is cute.
DmC - Dumb, but fun. Good systems. Was very self aware.
>Was very self aware.
>when DmC played itself as straight as an arrow
DmC was garbage
I'll take a toolbox of a small variety of differing moves over 50 that all do the same thing, hit weak as fuck, and only serve as extensions.
I never said that 3 is on par with 1 because I am not the user that you were talking to just now. As a matter of fact, I like 3 more than 1, wich is only my opinion of course.
I thought that the first game had pretty cute combat and good atmosphere, but at the end of the day, I prefer the gameplay of 3.
When will you realize that hating on DmC is a meme?
Am stupid, bloat?
Go to bed Tameem
>objectively the best game
>shitty enemy roster
>shitty boss roster with most of them being giant monsters that you cheese with ease
>have to play the game TWICE to beat it
>some of the worst puzzles and gimmicks (dice) in the series
>generally boring levels after the city
But that's all okay, since it has the best combat, right? No, fuck you and fuck your "objective" opinion. You remind me of RE6 apologists that always only mention Mercenaries as a defense when people criticise the game. I bought DMC4 to play a full, complete game and not a Bloody Palace simulator.
>defending dmc1's water levels
As I said I like both and I can acknowledge the flaws of each. Infact I could make a case for what I dislike in either of them.
Blatantly defending a game just because you like it is borderline fanboyism
But maybe you're aware of this and are just looking for a round of mudslinging. Either way suit yourself.
>Made DMC feel obsolete
3 is my favorite but it doesn't invalidate 1. Outside of some of the RE holdovers like the camera not being the best for combat in some rooms, it was designed around what you could do. The main flaws came from Kamiya's trademark genre shifting and the aforementioned camera angles, as well as some overly frustrating bosses here and there.
>DmC
>very self aware
Ninja Theory is one of the least self-aware developers out there. Tameem thinks twinky shitheads that act like pricks are "cool" unironically. I can't fault the stage design, but the combat was fucked until Definitive Edition which undid the faux-Ikaruga garbage mechanic. If DmC:DE was released standalone as a new IP nobody would have a problem with it, but the base game and its ties to the DMC franchise are both trash and shouldn't be ignored.
DMC3 boss tier list
>Top tier:
Vergil 2, Vergil 3, Beowulf, Agni & Rudra, Cerberus
>Good tier:
Vergil 1, Nevan, Doppleganger, Damned Chessmen
>Okay tier:
Geryon, Hell Vanguard, Gigapede, Leviathan, Lady
>Pure trash tier
All three Jesters, Arkham
>DmC - Dumb, but fun. Good systems. Was very self aware.
Oh lad I'm laffin'
agree 100%
Why are there so many DmC apologists lately? I played through the entire game on release out of a misguided "It's probably fun enough and doing its own thing" mentality. The issue is that it was a halfway Frankenstein's monster between that original super edgy and gritty version of DMC and the campy, goofy DMC that existed by 3 and 4. You'd get moments of Dante doing ridiculous shit like getting dressed with pizza hiding his dong, but then you'd get a character like Kat who was completely serious and timid and scared all the time.
Not to mention that the combat was so fucking piss easy. People want to talk about DMC4 being easy, but in DmC, you could just use the heavy axe weapon and get S or SSS ranks in every fight because style was based on damage. That, combined with the demon dodge thing where you increased your damage on a perfect dodge, made the game laughable even on a blind run through it the first time. And if you think DMC4's bosses were easy, you'd laugh at the ones in DmC that barely do anything. Hell, the last boss is just Vergil from DMC3, but in slow motion and with half the attacks. In my game, it actually glitched so that Vergil and his copy just stacked on top of each other; it wasn't even like I was fighting two enemies. They did a dodge thing and ended up directly on top of each other the entire boss fight.
It had some cool levels with neat visual stuff going on--the upside down world, the club where you fight demon fetus, and the bit with Not-Bill O' Reilly come to mind--but all that praise is just surface level. At its core, it was a stupidly easy game aping a franchise that it desperately wanted to not even be, but pretend to be.
Arkham deserves to be in a tier by itself. The Jester fights (2 & 3 mostly) can be annoying but he's at least entertaining and the whole gimmick about shooting at his feet to make him dance being a consistent phase in the fight is great.
Arkham is this big slow blob that does stupid damage and constantly just leaves you to these annoying mobs that you only have a handful of ways to deal with in a timely fashion without being hurt (I ended up spamming Jam Session on them). If not for the game stopping the fight halfway through to say that he isn't shit and lead into Dante & Vergil clowning his ass, it would be an all-time garbage bossfight, but it's still a fucking shit slog for that first half.
>dice
>bad
Literally git gud.
>bad bosses
The only not fun fight is probably that old faggot when he's floating in his bubble. All the other bosses have good gimmicks and great attacks.
>shitty enemies
Explain further or I'll call you a faggot. Chimeras and maybe mephistos were shit.
Yeah the backtracking is a glaring flaw. Can't argue that. Bloody palace could have been better. But the combat is more than enough to carry it past those.
>You remind me of RE6 apologists that always only mention Mercenaries as a defense
RE6 deserves those apologists. Unlike DMC4, I can't simply go to a better game that has those fucking amazing controls. Fuck outta here bitch
>Why are there so many DmC apologists lately?
Either contrarians or one of those people that think better of themselves for having an unpopular opinion, maybe it's just a case of bad taste. That's my guess at least.
But yeah I agree pretty much with everything said in your post. It's a mediocre game that tried to be the new DMC, but falls flat as a pale, washed up copy of the originals.
Jester's presentation and execution is just top tier. His fights can get annoying yeah, but are still challenging.
Arkham is literally one of the worst DMC bosses however. Kinda ironic how these two contrast each other so much since it's basically the same character.
DmC was designed mostly with DC comics in mind. NT's artist more or less confirmed it in a GDC once. If you don't like DC comics, that's fine, but don't act like it's any worse than edgy shit that comes out of manga every once in a while.
Also, there were some genuinely cool ideas in DmC, like the idea of the Nephilim race being a demon/angel mix, hunted down and slaughtered by Mundus and Devil Trigger being something only Nephilim could do. I also personally really liked the Hunter demon and Bob Barbas boss designs.
Is anyone actually excited at all about the upcoming HD Collection for the PS4/X1/PC?
For me, the only reason to get the new HD Collection is for DMC1 on PC.
Otherwise, I'm pretty sure the Style Switcher-modded DMC3 will still be the definitive version of DMC3.
DMC4 Dante is legitimately one of the worst designs ever. I'm not even joking.
Even worse than 3 Dante?
>Literally git gud.
At what? I have no problem doing the puzzle, problem is that it's not fun at all.
>The only not fun fight is probably that old faggot when he's floating in his bubble. All the other bosses have good gimmicks and great attacks.
>liking The Savior
The other bosses are just way too easy and simple, especially compared to the bosses in the previous games.
>Explain further or I'll call you a faggot
>Chimeras
>Faults
>Cutlass
>Mephistos
>Basilisks
Pretty disappointing line-up in my opinion. Blitz and Frosts are alright though.
>controls
You're talking about MECHANICS, not controls. The controls themselves are pretty laggy and slow actually. RE6 has great mechanics, but it literally no does anything with them. The campaigns are your typical cinematic TPS with tons of scripted sequences, a ridiculous amount of QTE's that aren't implemented well into the game (unlike in RE4) and more. It honestly feels more like a generic western TPS than RE.
I have no issues with comics or manga nor I'm saying that DmC is edgier than them
>Also, there were some genuinely cool ideas in DmC
Yes there are some interesting ideas, but they're lost in the vortex of boring expeditionary and ridiculous cutscenes. Bob Barbas's designs is neat, but is wasted on subpar zelda-esque fight of hitting some arbitrary switches with a specific move. What a waste.
>Nephilim race being a demon/angel mix
Darksiders had this first, either way I dislike how they're using this term inappropriately, but whatever. Honestly they shouldn't have doubled down on their original idea and should've embraced the edge like PoP WW did for example.
However that still wouldn't be a guarantee for quality, but I guess it would've been less derivative.
>Is anyone actually excited at all about the upcoming HD Collection
I would lie if I said I wasn't, can't wait to play a proper port of these games and there are bound to be some nice mods in the future.
Who knows, maybe someone even tries to fix DMC2.
I bet it's the chaps that are bothering you. The belts on his chest are for all the weapons he's carrying.
I honestly like the DMC4 design, it's still pretty grounded compared to something like FF's character designs.
dmc4 is half of a good game, dmc is color coded trash
>RE6 has great mechanics, but it literally no does anything with them. The campaigns are your typical cinematic TPS with tons of scripted sequences, a ridiculous amount of QTE's that aren't implemented well into the game (unlike in RE4) and more. It honestly feels more like a generic western TPS than RE.
You don't need to explain it's flaws to me, I know all too well as does most everyone else. When something is fun outside the campaigns, I don't know why you're blaming people for finding enjoyment in it.
When did I do that? I also enjoy RE6 (to an extend), but I always get annoyed when people say that it's some "hidden gem" or "underrated masterpiece", when in reality it's the most "okay" game I have ever played.
Here's your (you)