I'm going to assume Nintendo was going for the NEET audience with this...

I'm going to assume Nintendo was going for the NEET audience with this. I'm 6 hours in and it doesn't seem like it will stop introducing new mechanics anytime soon, which is not a good thing. Sorry, but regular people don't have so much time to devote to merely grasping the basics of a game, let alone master them. And to make things worse, regardless of how much free time you have, the game so far has been boring as hell. That's just unacceptable. If you want to make a 10 hour long tutorial you have to be able to afford it and make it fun for the player, and this game clearly doesn't. Worst disappointment of 2017.

>Normies in Sup Forums
Get out

>buy 80+ game
>complain it has gameplay content

There are new mechanics introduced 5 hours before the final boss.

Furthermore, 6 hours means you just got to Uraya. The pace is going to be picked up.

It's not even hard to master lmao

I'm going to assume this game was going for the jrpg audience. You know the kind of people that are willing to spend time mastering the game mechanics. Normies that don't have time for that already have a plethora of options ranging from walk simulators, to the more casualized shooters, and cinematic experiences.
It's a niche game for a niche audience. It's not rocket science

>buy jrpg
>don't expect slow start
poor bait desu

Why the hell would you buy a JRPG if you don't have time to devote to it?
>6 hours means you just got to Uraya
Maybe if you really, really rush. I'm pretty sure I was had about 20 hours clocked by the time I started Uraya.

>I'm 6 hours in and it doesn't seem like it will stop introducing new mechanics anytime soon, which is not a good thing


They literally drip feed you the games mechanics over 3 chapters so as not to overwhelm Game Journalists and apparently you.

It's one of the best, most involved combat systems in recent memory. Skipping on it because you're too dumb to read a tutorial and try out what they say is pathetic.

6 hours is still in Gormot desu mo.

Probably hasn't even rescued Nia yet.

>Why the hell would you buy a JRPG if you don't have time to devote to it?
One thing is a JRPG, another one is a borderline single-player MMO.

Baby?

Brainless like you would have complained if they threw the whole combat system at you from the start.

I’m glad they didn’t dumb the game down to appease your retarded ass

>people don't have so much time
Bought a giant JRPG

>merely grasping the basics of a game

The game literally spoonfeeds you all its core mechanics and gives you plenty of time to get used to one before moving onto the next. I've never played a xeno game before and I have little rpg experience in general but I was able to grasp the basics fairly easily.

Brainlets

>I’m glad they didn’t dumb the game down to appease your retarded ass

Top comment

>full time retail manager that played the game during the fucking Holiday season
>took a little over 2 weeks

It's about dedication OP.

>55 hours into game
>hit level 39, get Morag
>did well in game but fights becoming closer and closer, getting KOed faster and faster
>whilst adjusting build, realise i haven't unlocked any abilities in the character affinity screen where you spend points
>now i can Arts from the start of battle and chain arts holy shit this amazing
>get Ursula as first rare blade. On Rex.

I spent 130+ hours of my life on this game alone.

Git gud, you fucking scrub

Wait, you took 55 hours to get your first rare blade?

As much as I love the game, I have to admit that the way the chain attack tutorial is handled is absolute garbage for it being such a core mechanic. Had to go to outside sources to have that all explained to me properly and everyone I've watched play that part also needed someone to explain it to them immediately after it was over. They tell you absolutely everything there is to know about them all at once, give you an orb already applied to break and then tell you to fuck off with no option to reread or replay the scenario. Should have just walked you through the steps with gameplay weaved in. Maybe instantly apply one orb, have you break it, then apply two and have you break those to see how it extends it.

Game gets done introducing mechanics around 20 hours in. It's also a long as fuck JRPG. It's not gonna reach peak "good" in 20 minutes like a 4 hour action game does.

Not an argument.

>200+ hours on FFXII
I no longer play those games anymore.

Sorry, badly phrased. No, i have 9 rare blades from bonding crystals, not including story crystals.

>Lost my 300 hour save file in a system transfer last year
I'll be mad forever.

This, i played the tutorial, sort of got it at the time then totally forgot and played another 10 hours no problem before i started to begin to need the chain attacks and get a YouTube recap.

>Ursula on Rex
I'm so sorry.

Maybe go play something like pubg or something it'll be more your speed. You clearly don't like jrpgs user.
Should every genre be molded just for your casual ass ?

I'm UrsulaxRex poster, I uniroincally play this and PUBG exclusively.

kill yourself, ACfag. I know you're reading this thread

>300 hour save file

The fuck you do that? Maxed all the social links?

He probably did multiple throughways. I had around 560 hours from replaying it 5 times, max social links each time

Standard playthrough, max social links playthrough, platinum playthrough. Guess it just came out to about 300.

I need to see Xeno 2 characters drawn as poptepipic.

I literally got introduced new mechanics after 80 hours of playtime.
It's nice, if the game didn't do that I could easily see it being stale. Combat system is pretty easy to get good at but with all the little bits they keep tacking on it feels like its going to be difficult to master

>I'm 6 hours in and it doesn't seem like it will stop introducing new mechanics anytime soon, which is not a good thing


What? How is not a good thing? It makes the game more fun the most you play.

>multiple playthroughs
>I will never have this much free time

>mfw Tora

MEHMEHMEH

God DAMN was this a good game.

Help I'm stuck in the upper part of Tantal
How do I get down

Post a screenshot and I’ll help you out

just jump you pussy

When you get to the deadend with a proken bridge you gotta trigger breaking an ice pillar

>Ice pillar
I have like zero Ice blades on me bar Perun

Make sure you land on a squid, it'll break your fall.

Not every game is for every audience. Maybe you should stick with 1-2-Switch.

XB2 mechanics seem more complex than they are. It's the most simple game of the three by far really.

Do the squid shit than. I really dont understand how people dont have millions of iceblades on them at this point

Mastering the battle system means slapping orbs on and chainattacking so you can break all the orbs and Full Burst for a gazillion damage. The super bosses are jokes because they all die to this.
Getting a new Monado Art was way more intuitive than this "ok here's a bit more of the battle system" stuff. The game prior to Ch3 is a huge slog without 3 Blades/Chain Attacks and then it just breaks wide open, before being broken further by a Pneumonia outbreak.

>another one is a borderline single-player MMO.

Whats wrong with that?

I like the quick twitchy gameplay of a 'souls' game just as much as I like slow methodical gameplay of most MMO's

I was still in high school when P4G came out. And a senior at that, so once I found out I had all my credits, I shirked my work as hard as possible to just play video games.

>Worst disappointment of 2017.

It's not Mario Odyssey

>if it has the abilities on a hotbar instead of within five million menus and positioning matters, it's a single player MMO and not a jrpg!
Retards who call games like Xenoblade single player MMO should kill themselves

How contrarian can you possibly be?

Getting down legitimately sucks.

That and the path to the factory are really the dumbest points of the game.

I suppose along with that Plant UM in Spirit Crucible. You really think you're funny, don't you Devs?

>i want the entire game to be explained in 6 hours
This is nu-Sup Forums now.
Have you considered killing yourself as swiftly as possible? Or at least sell your switch and buy a PS4 for your CoDs and Uncharteds you brainless faggot

>xenoblade x gives you a fucking manual so you can read the shit if you dont understand it
>retards whine that they dont understand shit
>2 fixes that and intergrates it into the game
>retards whine that it takes too long to introduce everything at once
There's literally no winning with you guys

>tfw I realized the battle system, blade combos and orbs 50 hours in

one of the most satisfaying battle systems once you learn it there is

XBC had all sorts of bullshit mechanics that I didn't really bother to pick up on, just button mashed my way through. Died a bunch, but still finished it. Same with every Tales Of game ever made. There's so much unnecessary shit going on in those games. Just buy good equipment, equip the best artes, assign a healer and press X to win.

>Do the cameo fight in Symphonia against the other Tales characters
>Genis is spamming Meteor Storm as instructed
>Raine is spamming Revitalize as instructed
>I'm just whacking at the enemy with my sharp sticks as Lloyd
>Meanwhile the enemy is doing the exact same shit
>Genis's Meteor Storm ends
>Enemy Meteor Storm begins
>This is the entire battle

>I'm 6 hours in and it doesn't seem like it will stop introducing new mechanics anytime soon, which is not a good thing.
Stopped reading there. This is a 100+ hours RPG user, obviously there is going to be depth in the game.

>another one is a borderline single-player MMO.
JRPGs aren't that different in the end.

Finally grasp the mechanics at chapter 7 after 140hrs in.