Give me 3 fucking reasons why Dark Souls isn't the best video game series of all time.
Pro tip: You can't
Endless exploration, tonnes of replay ability, no two runs will ever be "identical". Near infinite content, and the fucking MEMES.
nintendo switch fanboys get BTFO
Ryder Lee
>Endless Exploration
A mouse in a maze the size of a small box, but a lot of walls isn't exploration.
>replay ability
Side quest simulator
>Never identical
Neither is Halo, CoD, Bloodbourne, Skyrim, or really any other game because it's impossible to follow the same steps. You always wanna try something different to expand yourself.
>Near infinite content
Free loot boxes in game
>MayMay
Someone ban this autistic fuck
>not Bloodbourne
Ech
Christian Flores
Alright, that's fucking it, pussy lips.
Meet me at Smouldering Lake in 10 minutes if you want an ass kicking
James Brown
>He PvPs in DaS3.
Aaron Wright
Hope you have some souls to spare dick factory, because I'm going all out this time. Forgive me sensai.
Charles Hill
Too easy. Your character is faster, tougher and stronger than the enemy.
The only difficult game is SOTFS CoC mode NG+, most notably the DLC.
Joshua Rodriguez
>walk in circles with shield up until enemy attacks >dodge then attack >if they are feeling extra cheeky dodge twice or even three times then attack >repeat for every enemy and every boss for 5 games
Demon's Souls came out at the right time and felt like a throwback when games were getting easier and more cinematic. Dark Souls was a massive improvement. Everything after that was the same thing with a different skin and became imitated everywhere.
Jace Rogers
Because DaS2 exists.
Carson Bennett
Fuck you tasteless nigger
Levi Ortiz
Bloodborne removed shields, but to compensate made your cahracter Superman and the enemy AI absolutely retarded. You can circle strafe most otherwise difficult bosses to death.
Carson Foster
this can be said for literally any game franchise ever though. in dark souls, you can die to the same enemy countless times, over and over again. or just get done beating one of the games hardest bosses and die to something as simple as a skeleton.
Thomas Butler
It's a game for people with no friends. The autism of video games.
Carson Gomez
>TFW NG++ double Bonefist CoC run. Hardest souls playthrough I've ever had. Even at SL 300+ It was fucking brutal.
SL1 in any of the other games wasn't nearly as punishing.
Jeremiah White
Can confirm
Carson Walker
Not really, some games actually force you to get better as you progress. If you've beaten a Barioth you're not going to get killed by a Quropeco anymore.
James Sanders
I'm not taking that from a gorilla, fuck you!
Lincoln James
Of course the gorilla nigger has shit taste.
Adrian Jenkins
eh idk i've beaten the game several times and I still die to the first set of reapers when you first spawn in.. usually takes me about 45 minutes to get to gundyr on a good day
DS2 is dogshit and the quality of DS1 plummets after anor londo
DS3 is ok but it has so much tedious bullshit I wouldnt call it fantastic either.
that and the fact that PvP(in any of the 3, mind you) is just a battle of attrition over who can abuse the netcode or some gimmick faster than the other
Dylan Ross
Getting too cocky is a thing. You think "never go full cock" but guess what? You forget and cock things up.
Ian Ortiz
The combat is fucking garbage so it can't be good.
Kayden Campbell
Same. Which was the hardest part for you? Brume Tower was the only part where I would die in literally every single room.
Blake Bailey
>muh "it drops off" meme
Hunter Scott
The last 4 areas feel lackluster, especially Demon Ruins and Lost Izalith
Cooper Turner
In Gradius? Sure. Souls has healing, shields, dodging, even if you let the enemy shove their undead cocks up your ass you're not dead.
If you accidentaly activate a 5 enemy gank you can usually just dodge and bone.
Jonathan Myers
>Dark Souls >best video game series because it only had one legit good game and that's Dark Souls 1, the rest of them shat on everything that made the original such a memorable experience for the sake of convenience.
Julian Green
lost izalith is fucking shit, and dukes archives is annoying
>mages spamming spells at you completely out of reach unless you have a bow >mandatory death unless you use an unintended skip >even with the skip, sif's fight is shit >cant actually DO anything in the library, except rotate staircases
Gavin Torres
H-Hayai!
Brody Nguyen
>literally none of the things you mentioned are true nor good >the first one was unfinished >sequels are mediocre at best >PvP is utter fucking trash in 2/3 games >story started off promising but ended up becoming kojima-tier garbage >ruined the public notion of difficulty in games by turning it into a meme
Austin Hernandez
Seath. And the fact that Dark Souls ruined not one but EVERY Lord Soul battle makes it the worst game in the series. The Abyss Watchers, Aldrich and Twin Princes delivered what they promised.
Isaiah Murphy
I can't, Dark Souls, Bloodborne and Das3 are all perfect 10/10's and the only complaints against them are superfluous.
Robert Flores
I got fucked in Aldia's Keep pretty badly when someone invaded me in that long hall full of ogres. It was the only time I got invaded in that playthrough, and even though I beat him, the fight ended up freeing all those fuckers from their cages and I died. After that they were all free, and I must've died a dozen times trying to get through them because they had so much fucking health.
The most consistently difficult place for me was Eleum Loyce though. The soldiers there would constantly leap backwards away from me and shoot ice or lunge with their insane range. I went through about 40 effigies in that DLC.
Jaxon Robinson
>I'm so new I'm gonna use greentext for entire post to seem smarter
Zachary Wright
Abyss Watchers suck. They literally throw themselves into positions where you can just ravage their assholes.
Aldritch just teleports around and doesn't really do anything.
Yhorm is shit whether you use the Stormruler or not, since his movepool is smaller than most normal enemies, it's just a tedious fight if you ignore the gimmick.
Twin Princessess is definitely one of the best fights in the series though.
Hunter Diaz
That's what having no attack range gets you. I powerstanced two pikes and turned all those backstepping ganklords into shish-kebabs.
If anyone got close it was instant death though
Tyler Lewis
The hadouken gave me some range, but even with Bracing Knuckle Ring +2 I was chewing through Repair Powder faster than I could buy it because it simply didn't hit hard enough at that difficulty.
Josiah Green
Big Dick Swords ruin every humanoid enemy in the game, even Elfriede. My Pyromancies-only run was almost ended by the Abyss Watchers, they're super-fun to fight if you don't cheese them.
The lore is great too and plays into the battle. Unlike Seath "dragon made duke that literally invented sorceries but will just sit completely still farting crystals for 1 minute" the Scaleless.
Cameron Carter
I bought Dark Souls on steam and it was unplayable with mkb. It had button prompts that looked like they were from peasantbox and I couldn't adjust the x and y sensitivity. Game was a steaming pile of garbage.
Easton Cox
DaS1 is one of the absolute worst ports ever made.
Thomas Perez
Back off motherfucker, here comes Saint's Row 2. It doesn't even run without a community mod.
Gavin Cooper
Literally everyone uses a controller. Just because you can play Guitar Hero with a regular controller doesn't mean that's the way it's meant to be played. Same with Dark Souls.
Matthew Rodriguez
Yeah I bought a peasantbox 1 controller to play the hd remakes of resident evil 1 and 0 so perhaps I will give it another go.
Asher Garcia
The main problem with DaS3 is that it has the same problems as DaS1, it just has a much high production value and better presentation.
Midir looks fucking awesome, his music is awesome, his effects are awesome, and he acts like a big fucking abyssal dragon. Yet the fight is worse than Kalameet or Sihn, because his AI is terrible and if you stand in front of his head he does the same attack chain over and over again, yet you can never mix it up because standing literally anywhere else is pointless, since he has DaS3's "ATTACK THE WEAKPOINT" gimmick. What should be an awesome fight ends up just being a boring slog with no depth.
Daniel Hall
you can attack his body though and it'll deal decent damage, maybe like, half of what it does on the head?
Grayson Myers
At least he had lots of HP, so he reminded me of Monster Hunter.
No, the main problem with DaS3 is that every fucking boss has an AOE unblockable OHKO explosion. That's not fucking fair, you're beating on a boss and are about to kill it on your first try, then suddenly you die because you didn't know to move away.
Bloodborne had this garbage too, like that Vicar grab that you can't i-frame for absolutely no reason whatsoever. It's a guaranteed death.
Josiah Rodriguez
It's not
Nathaniel Cox
He has 16,000 health. The only boss that's tankier is Vendrick, who was equally shitty, just less flashy.
>the main problem with DaS3 is that every fucking boss has an AOE unblockable OHKO explosion. It's because DaS3 banks on chaos to create difficulty. Dancer is an easy boss, but she'll randomly turn her upper torso 180+ degrees and swing at you with a motion that would require her elbow to be a ball joint, hitting you for upwards of 80% of your life. It's cheap shots like that where DaS3's difficulty comes from, and yet no one calls it out for it, it's bizarre to me.
Meanwhile the bosses in DeS, DaS1, and DaS2 function fairly consistently, and don't have any outstanding cheapshots that 1-hit the player. Though that's not to say that many of them don't have problems in other areas.