>play mainly anime fighters >decide to fuck around in Tekken 7 since my casual friends like it >go into training with King >over 170 moves >dozens of different commands for different grabs >get shit like his RDC down but everything still feels horrendously overwhelming Man it really feels like King puts just about every single grappler in the genre to shame. Someone actually maining a character like this and having to memorize ALL these commands must be exhausting. How do they do it, Sup Forums?
I have no idea. I was kinda excited for Tekken 7 coming to PC, but no training mode made me nope out of it. I'm not very good at fighting games and getting wrecked 24/7 doesn't sound that appealing to me.
Bentley James
button map several buttons at once to shoulders
Jace Perez
>shoulders >he uses a pad
Parker Jenkins
It's fun casually, but compared to Xrd it feels very harsh for newcomers.
I've been managing somewhat decently thanks to fundamentals, but having to go through spreadsheets of frame data if I want to take T7 seriously feels like an obscene amount of work for a video game.
Grayson Johnson
RDC is fun, but is not the end-point of King's moveset. A competent player will break it 9/10 times, and a better player will give you almost no chances to go for it. Tekken is mostly about movement and spacing. Most characters can be played with about 10 to 15 moves at a decent level, with more moves giving additional options/mixups in specific situations
Dominic Campbell
Maybe it's because of my background in 3d fighters, but I find animes so much harder to get into because I cant into those combos. The basic BnB in Xrd or uniel is harder than most combos in tekken that don't involve EWGF
Caleb King
Yeah I'm aware, there's a ton of cool shit in this game but it feels like if you can't properly defend, punish, or move around none of it matters. It's one of the few fighting games I've played where combos are really easy to do, but the fundamentals are strict and unforgiving to learn.
Jaxon Peterson
it's easier
Brandon Thompson
Because the movelist in game is deceiving. Not only does it show you shit you can do from move A or B each character only uses maybe a max of 15 moves as the rest are dogshit.
Nolan Evans
It might be daunting at first but most of his moves aren't even that good that you have to learn all of them. At most you only need to know punishers, pokes, launchers, armor moves and tracking moves. Also king has the most moves out of any character in the game. Somebody like Heihachi has only about 60 moves or so.
Especially his throw loops, you pretty much only need to know two variations for two throws. For example finishing Arm Breaker throw loop with RDC or Dragon Sleeper, making it a 50/50 mixup for your opponent. Then there's also the one from Standing Heel Hold, with you ending it up with either King's Bridge or that other throw which name I can't remember now. I don't think King players use any other throw loops, most of them use these two and then their one time command throws, like Giant Swing, Tijuana Titty Twister and Shining Wizard.
However your biggest obstacle in the game will be learning your opponent character's moves, and how to punish their most commonly used moves. Some characters require you to know when to duck or sidestep in order to punish certain strings. This can get pretty frustrating if you have no idea when to do it. Be prepared to either play their characters or lab against them in training mode.
Logan Myers
I just don't understand the movement and positioning in Tekken. Maybe it's because I've mostly played 2D fighters. Tekken also seems very harsh with punishing. If you make a small mistake you are fucked.
Logan Williams
He's fully human.
Chase Jenkins
Best friend plays king since tekken 2. Comes easy for him cuz moves were added over the years. He doesnt have to do all at once. Some moves got lost on the way or got mixed up, so no big deal.
Xavier Jones
Just remember 95% of those moves are shit and almost unusable in the majority of fights and its good.
I can't memorize all of these buttons combos so I just picked up Akuma and Geese. They're pretty goddamn fun. I'm gonna try out Yoshi and Asuka after I'm done with the first two.
Jackson Cooper
Oh, I meant teaching mode that gives me the basics and some combos. Though I don't know how it would even work with Tekken as the game is so insane.
Daniel Martin
I really like this game, I play it one hour each day and I have much fun but the skill ceiling is in the fucking stratosphère.
The biggest issue is the total amount of knowledge to acquire that is incredible. It's satisfying to have simple combos that comes out easily though, much better than your usual anime fighter.
Logan Cruz
I usually pick up one of the newcomers because of this. Problem is their movesets are usually really simplistic (looking at you claudio)
Sebastian Martin
>saying your casual friends only like Tekken and in turn implying Tekken is casual as well >one of the most technical fighters in the genre I don't get how anyone even remotely interested in the genre could not know that Tekken is a top tier fighting game when it comes to mechanics.
Noah Foster
Honestly you only use like, GS, MB, SW and Tombstone in an actual match. And I guess Shining Torpedo and Running Powerbomb if you count combo enders.
Chainthrows are fun for memeig in people who don't know how to get out though
Matthew Gray
anyone can pick up tekken, press buttons, and have fun.
Lincoln Stewart
Kings movelist is complete bloat because most of the moves are just extensions and branches off his chaingrabs not to mention the moves that are just 12 then 122 then 1223. At most you would be using just his top 15 to 20 moves that you should remember
Dylan Sullivan
Tekken has the most cheese in the genre, yeah there are some really hard characters to play, but the easy ones practically play themselves.
Cameron Foster
You can perform chain grabs by just mashing 1+2+3+4
Christian Davis
...
Aaron Young
I want to play a fighting game, but gamers move on to the next new game too quickly. I really enjoyed USFIV, but can't even get an online match anymore unless I want to spend time managing online friends. I would get into Tekken 7, but I don't want to pay for online and my current PC can barely run it. That, and I feel like the PC community is going to die just like USFIV, so what's the fucking point? The attention span of gamers is too short to make any fighting game worth the time unless you happen to live near an active fighting game community which I don't.
Adrian Robinson
Nice picture of an Alisa player :^)
Anthony Martin
fighting games are garbage online. they're made for local communities
Tyler Barnes
No one memorizes a characters full movelist, that's ridiculous. There is zero point in doing so.
Justin Smith
exactly...
Hunter Lee
>Communicates in tiger growls
Aaron Flores
It's a voicebox
Jackson Allen
I love Tekken and 7 is the best it's been in a long while in my opinion. I play it to relax after work.
For me though, SoulCal VI is the game I'm most looking forward to for a fighting game. I'll play put as many hours in to that as I possibly can. I still play SoulCal II the most out of any other fighter, so having a new one has me hyped beyond belief.