The U.S. Army and the Department of Homeland Security have created a computer-based simulator that trains teachers on how best to react in an active-shooter situation.
Gameplay: youtu.be
>40 players per match
>around 8 unique roles, each one with their own objective
>some have inventory, others (like the dispatcher) play from a GUI while issuing directions to other players
>fully interactive environment
>gameplay involves fire, players can set the fire alarm
>a functional elevator with 26 floors and simulated wait time
>body located damage (leg, foot, arm, hand, shoulder, lower torso, hip, head, neck, upper torso)
>you can get incapacitated instead of simply killed, and other players can save you
>shooting someone's leg makes them look injured and walk slower
>fire intoxication mechanic
>some players can help others evacuate
>NPCS to simulate students, which will interact to players that reveal weapons regardless of these being the school shooter or the law enforcement
>able to carry incapacitated people
>AK-47, 9mm and Pipe Bomb for suspect
>M16, Shotgun and 9mm for law enforcement
>vehicles ranging from ambulances to police cars to fire trucks
>the doctors have a bunch of mechanics and minigames that simulate triage and medical assistance they need to go through to save other players, including diagnosing the problem
>firefighters also have their own mechanics and minigames regarding firefighting, all meant to simulate a real life scenario
>fully functional water hose
>a "KNOX BOX" which the school shooter or the law enforcement can use to control the building's automatic systems and doors for strategic value
>law enforcement has a dispatcher to assign other players instructions
>there is a civilian role for you to fuck around and just watch the spectacle
>you can barricade doors and make defenses against the shooter
>40 PLAYERS PER MATCH ALONG WITH MANY NPCS TO MAKE THE SCHOOL LOOK LIVELY
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