Pretty boring so far. I'm at the point where you get the broken masamune and I don't see what makes it "the best jrpg". The pacing is well done and the tine travel thing is interesting enough but it's kind of a drag.
Pretty boring so far. I'm at the point where you get the broken masamune and I don't see what makes it "the best jrpg"...
I dunno it's just fun
>anything but the SNES version
CT is a generic JRPG. Chrono Cross is clearly the superior game.
Two Decades late.
afiak there's no negative difference between the snes and the ds versions. You're thinking of the PS1 version.
Are the big final fantasy games better? IV,VI,VII,IX in particular.
I honestly thought that 7 was one of the best games I’ve ever played back in 2011 or 12 when I played it for the first time, but if you don’t like Chrono Trigger I can’t garuntee you’ll like it. Everything about it was very endearing to me. The music, the characters, the janky LEGO people, the dialog, the story and the battle system. The remake looks like it’s going to suck all of the life out of it though.
You should honestly be able to emulate any of those games you just listed very easily so I’d say just emulate them yourself. Ff6 and 7 in particular hooked me right from the start so if you play for a few hours and you’re not interested then just move on. Maybe old school JRPGs just aren’t the genre for you.
>DS version
>Everyone in 600AD speaks in an appropriately antiquated style.
>SNES version
>Frog is the only person in the time period that talks old-fashioned and it's horribly exaggerated.
SNES script is trash
This but unironically.
The problem is dragon quest is my favourite game series and I like them all and now I'm trying other well known jrpg games and it isn't quite the same.
>the best jrpg
Thats FF7
>The pacing is well done
>but it's kind of a drag
????
What is it about DQ that you love so much that is lacking in other JRPGs? We might be able to give you some recommendations if you give us a clearer picture of what you’re looking for.
there's always something happening that's important but it never feels like it's going anywhere
Classic games, like any media, can never stand the test of time because everything they do well is then copied and improved upon by others, or referenced heavily to the point that the original is made less. This is why you'll never enjoy a classic Twilight Zone episode because you've seen all the parodies and why Seinfeld isn't funny.
I like how with each game it doesn't feel like they're adding new features to try and beat other games in the market. For example, Final Fantasy games always try and improve the formula or drastically change it each game (like XV and the realistic open world). It just stays to its roots and doesn't try and over complicate itself for the sake of competing.
CT is THE root of JRPG, though. The ATB branch, at least.
That doesn’t really help us to come up with recommendations because it sounds like you’re just saying that you like series that don’t try hard to innovate. Chronic Trigger is the first game in a series so your preference for rehashes doesn’t really apply.
What is it about the actual games that you like?
Dragon Quest's monster designs haven't degraded into unintelligible nonsense, for a start.
You know that these are games and they are made by various people. Just because they change mechanics between games in a franchise doesn't mean they are continually competing against other games. They want to experiment with new mechanics in a game to have either interesting battles, over world, character growth, skill acquisition, and so on. Not everyone enjoys the standard mechanics with set experience points, levels, and acquiring skills at certain level thresholds.
It would be like if they just kept making checkers with the same rules but changed up the board set-up. That doesn't sound like a fun thing to do if you were trying to design a game.
Lol it sounds like you’re just looking for RPG series that rehash all their sequels. Strange request but I recommend Atalier, Tales of series, Tales in the Sky and Pokémon.
Okay, but neither do Chrono Trigger’s or most of those FF games you listed, so you’re still not outlining what it is about DQ that you dislike about those other games.
What? I thought it was pretty clear and simple.
>ordinary kids get lost in time fuckery and have to find the way home
>get into trouble because of the consequences of said time hijinks and while fleeing, learn that the world ends terribly and resolve to prevent it since they have time travel
>learn about Magus and try to stop him from summoning Lavos and ending the world
This is where you're at right now, right? I think Chrono Trigger is liked mostly for doing a very basic thing very well. Very little filler, good pacing, great OST, simple but interesting little battle system with no random encounters stopping you every five steps.
If you're finding it boring, the premise or atmosphere is just not to your taste, or you want something that has a more developed/personable MC maybe.
It has really good characters and probably the best story of the gen 5 console era. Honestly, there aren’t many plot holes or aspects that don’t make sense to the story, unless you really nit pick.
Not to mention that they were smart enough to ditch random encounters with enemies you can actually see/avoid while also having the battles take place right where you stand rather than some odd transitions to a different battle background. Something that many similar RPGs still don’t get right today.
The fights themselves are interactive enough where you can sometimes take advantage of enemy positions and they don’t feel nearly as interrupting as other similar turnbased RPGs. There’s never a time where you feel the need to grind, and despite this, boss fights are still fun and challenging.
All in all, it’s a game that has a lot of soul to it. You can tell that the dream team involved really had a passion for what they were doing and weren’t just trying to make a product. It’s one of the most complete and well paced games that I’ve ever played. While it doesn’t offer whole lot of new things to the table, everything it presents is presented really well, and if you can’t see that then maybe you’re just not a huge fan of the genre.
I respect your opinion, though it angers me deeply and I disgree with it.
DS version is fine.
The best is an overstatement, but the game still holds up after two fucking decades, and that's impressive in its own right.
It all starts to add up a bit later in the game. It may not be apparent at first, but every event has some large tie in to unraveling the mystery of Lavos. This became a lot more apparent when I did my second playthrough.
I enjoy me some DQ as well. I think you’d really like Skies of Arcadia if you haven’t played that yet. I played it on the gamecube a couple years back and it holds up really well like DQ games.
>Skies of Arcadia
Jesus christ that encounter rate.
play the GCN version.
This fucking game man, what a beautiful title screen
I played it, and it's still too damn high.
ds version has shit translation and low quality music
Yeah, it does get a bit frustrating at times, especially when flying. But then again, early Dragon Quest games kinda have that same “problem.” To be honest, I mostly only enjoy boss battles when it comes to turnbased RPGs, but I wasn’t too bothered by all the random encounters.