Enemies visually decay as you kill them

>Enemies visually decay as you kill them

>Australian l4d2

>Bosses sound and act more fatigued, exhausted the closer they are to death

Who the fuck makes these

>stealth game
>about to sneak up on two people
>"oh hey other character, i hate freedom!"
>"so do I, friend. hey did I mention I only have two days to retirement?"

Socially inept people

is that supposed to be a meme about cp? non-adult frogs fucking? or am I just overthinking?

>took me a while to realize the pepe is fapping to tadpoles

>stealth game
>about to sneak up on someone
>he turns around

Dank memers.

One of the few things fallout 4 got right.

>all guards have a 0.5 second flinch and recognizion timer and you can then still do the instantkill backstab move from the front

>Stealth game
>Enemy detects you
>Reload quicksave until you get it right

>mod the game so that bodies dissapear after a long while/never
>ragdolls never become static
>ragdolls collide between themselves
>eventually 12 fps

>let the bodies hit the floor playing in the background

>stealth game
>knock out a guard
>the rest of the guards notice and slowly get more and more scared with their every disappearing buddy

>enemy sprites follow you 360 degrees as you move

>You can rip off enemy limbs and their affects their ability to attack or walk

>ripping some of their limbs off actually makes them stronger

>enemy moves slowly and has insane HP
>as you hurt it it becomes faster and faster and you are only halfway his HP bar and he is already lightning fast
>you keep shooting though you know you only make it worse

how is it going over your head, it's clear as day

>stealth game
>you throw a decoy to distract a guard
>the guard walks the direction to where the decoy was thrown