>ITT comfy areas
ITT comfy areas
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Pokke Village
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Every single area from Gothic 2
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Rising Storm 2, Hue City
There is nothing comfy about this.
This on the other hand actually is really comfy, they did a great job with Pokke Village.
Zeal was fucking amazing to reach after the whole journey throughout the game. You go through all these crazy eras, then get warped into this arctic hellscape taking environment damage and figure it's the next challenge and you're going to find primitive hunter gatherers living in igloos or fur huts or caves or something huddled around fires, then suddenly WTF IS THIS, and you're teleported above the clouds and everything into an advanced magitech utopia of total safety and wonder. My sole single regret/complaint about CT was that the hardest secret ending to reach (and it should have been even harder) just recycled dev end rather then give you a special AU ending where Zeal is saved and Schala becomes queen.
house in swordcraft story was great, forging away with sugar after a plunge into the depths of the tower.
is vtmb actually worth playing or is it a Sup Forums meme game?
I don't know about comfy but the part under the bridge was so atmospheric. Game's most memorable moment for me.
Atmospheric I'll give you. I don't think anywhere in HL was "comfy" though except maybe the final rebel HQ and even then only well underground. Everywhere else was cold or fucked up or had horrors lurking around or was under constant threat of combine busting in without warning or some combo of all of the above. It's not a comfy setting nor should it be particularly given what we would have found out in ep3 (also alyx a shit).
ah a fellow swordcraft fan, never thought id see another
There are a few of us on Sup Forums, it was a small gem of a game and one of those ones more fun then it had any right to be. It's too bad it (and the second) got localized too late in the gba's lifetime in the west to get as much exposure as it should have, and too late for them to decide to do the 3rd which looked great from what I played of it.
I'm usually against remasters and hd ports and such, but Swordcraft Story is one case where I'd like to see a simple basic port/upscale to a modern platform which would actually justify bring the whole series over. It'd still be good simple fun even today.
From a technical standpoint it's a pretty shit game. It definitely feels like it was released in 2004 and the last quarter or so drops off dramatically in quality. But as far as wrpgs go, it's got some good writing and fun quests. Just remember to patch it because it's fundamentally broken.
loved hanging around here wearing my poncho, drinking, and playing liars dice
what is the recommended patch nowadays anyway? I assume there is some "vanilla, but fixed up bugs/engine/textures/typos" thing before getting into the hairy world of mods.
Balamb Garden is one of the comfiest places in the history of FF. Great design.
That's not comfy, that's atmospheric. How can you find comfy being outside in the rain at night in a grim shitty city?
youtube.com
>comfy
dumb frog poster
I haven't downloaded it in years but I'm pretty sure wesps unofficial patch is still the go-to. This guide is old but should help.
Thanks user, that should be plenty enough to get me going. Even if it's been updated since I'm sure I can track it down from there. I know what I'm doing this weekend now.
it's fine when you interprete it as a reaction image
comfy posters are worse than frog posters desu
>reeeeeeeeeeedit
same way you can find dark souls comfy
Finding a place aesthetically good doesn't mean it would make you feel comfortable if you'd be in that place, I wish this meme would die already
there's something inexplicably nice about santa monica. even the shithole apartment is comfy. the rest of the game is atmospheric as well but not quite in the way santa monica is.
i feel like i would be comfortable in that place
and i do
i love campfires in ruins
i love abandoned places and forrests
you are the meme
None of these pictures are comfy
Every Sup Forums meme game is a masterpiece, so I do t see what your hold up is
Comfiness in video games is created as much by things like sound direction and a feeling of safety as it is by visuals so no shit you're not gonna get it unless you've played the game.
yes
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>Finding a place aesthetically good doesn't mean it would make you feel comfortable if you'd be in that place
That is very true.
>I wish this meme would die already
If you mean "comfy" in general it's not a meme, it's just been distorted and genericized by retards, but unfortunately that's impossible to prevent. There are a few games that really actually have a comfy feeling spot and it's cool, it's often a place where you're surrounded by danger everywhere but it's warm and nice to retreat to and lay back in for a bit before again venturing forth to confront evil/wrath of nature/whatever.
There aren't actually a ton of places like that in vidya so I don't mind about hearing about more. It's too bad idiots have turned it into "any place I think looked cool" but not like we can do anything about that right?
Is this PUBG? :o
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Maybe without CA and frame skipping, yes that would be comfy
I hate playing as VC on Hue now. I can never get people onto B to defend it. When the game came out people were willing to work together but it seems like less and less people care about getting onto the points.
Some of them aren't, a few like Pokke definitely are. But it's about an area not a picture retard. It's about whether it's a warm place of safety. And you're expected to know what it's like inside if people just put up a picture of the outside.
OP is a faggot though, that's an abandoned rusting ambush point full of trap spots and shit you need to flee from, not comfy in any respect.
One on the best rpgs out there. The group "best rpgs" consists of Deus Ex, Fallout 1 & 2, and Bloodlines.
It's pretty cool that they modeled parts of it directly from real life Hue. I've been there niggaz.
All of Toussaint.
Yeah, the game is real hit or miss as far as coordination. Need commanders and SL with mics, or it will never work. But those games where both teams are using mics and trying their hardest are the most fun.
I prefer playing VC over all, I like their weapons more.
hey whats going on there buddy?
What am I looking at?
a-are you a robot?
Yee, I'm from Vietnam and some of the locations I have been to as well. It's neat when game devs base map locations on the real place.
I loved DX and FO despite having played them way, way after the fact. Even the older graphics were only a brief thing, then I got into them and they were a blast, still impressive to me vs games far newer. I haven't tried the other two yet but Sup Forums has convinced me to give vtmb a go starting this weekend, kind of hyped now (within reason, I know it'll have its flaws). I'll try FO2 after that but I'm an OCDfag so I'll probably be on VTMB for a while if I get into it, RPGs always take a lot of time for me. Thanks for the suggestions and tip summary anons, turns out I even already owned a copy on gog I'd gotten in some bundle at some point holy fuck I really need to try to make more progress on my backlog I know there is great stuff in here.