>character class has specialization into one exclusive elemental type
>1/4 of all enemies are immune to that element
Character class has specialization into one exclusive elemental type
>specialization gives chance to curse on attack
>1% chance
post more taytay
>normal enemies die too quick for status effects to be useful
>Bosses and mini bosses are immune to status effects
Fucking terraria
>elemental magic
>physical magic
>untyped magic
>enemy has a powerful buff
>steal the buff
>get a shit version
>nothing stacks
>Uses Magic to summon rock
>Damage isn't physical
>character specializes in critical hits
>all endgame enemies are immune to critical hits
>ultimate skill is a 1% chance instant death attack
GOD I want to kiss her.
have massive shield...
have to hold block as enemy attacks to mitigate damage
>immune to critical hits
bullfuckingshit, name one game like this
>characters is relatively untalented
>has family connections and makes a big splash regardless
>character LOOKS untalented
>turns out he's been holding back the whole time
who is this white supremacist queen?
In path of exile there's a keystone to not take additional crit damage
>favored enemy is undead
>never meet undead
>ever
...
>bosses are immune to status effects
She should change of deodorant brand, jesus christ
>Specialize into fire
>Fire is the most commonly resisted element with multiple areas that are worthless to be in
Why did Blizzard keep doing this?
baka, why are you looking there? pervert!
I just saw it when I clicked on the pic and had to comment on that.
is that cum on her armpit?
go on
I'm autistic and world building with a magic system and I refuse to use any sort of elemental magic.
>entire classes dedicated to some status effect or other or bindings to restrict enemy capabilities
>series is balanced around being able to use literally anything on bosses, including most if not all status effects and such
>implying that matters
It's deodorant residue.
>>character class has specialization into one exclusive elemental type
/4 of all enemies are immune to that element
Just equip the item that converts all your X element damage into Y element damage bro.
People complain about turn bases combat being too boring or simple but etrian odyssey does it so well thanks to design choices like that.
>Not setting yourself on fire
>91% is 100%
???
Yeah you got it. I'm giving you shit for not killing yourself with fire. Amp up your damage, that 9% self damage should fucking nuke you too
>party member's whole gimmick is that it has holy attacks
>almost every major boss, and endgame enemy resists it
fuck you colette. also fuck anyone that makes genis specialize for prisim sword and not indignation.
magic's terrible scaling is why both of you get permabenched the second that I can.
and genis can come out when he gets enough ex gems to not be a sitting duck
>holy
>dark
Most useless elements in JRPGs, prove me wrong.
I can’t stand turn based single player games. They’re all fucking boring no matter how complicated they get.
>poison
eat shit and shit
SMT4A
>character blocks you
poison is not an element you nincompoop
It is according to japan.
Yes it is
and it's pretty good
why?
I think the biggest problem with turn based combat is the complete lack of any feel of urgency
DDS1 > DDS2
I agree
what's wrong with playing at your own pace? You can play quickly if you want