Red Dead Redemption 2

What gameplay mechanics you hope to see return/removed from the sequel?

It was at this point that I realized that I only liked this game for its story and atmosphere. Granted I haven't played it since release, but while I remember the gameplay being totally fine, I don't remember anything standing out as "wow," neither good nor bad.

I want them to remove autoheal and have a wepon system like max payne 3. Oh and use the same physics that were used for rdr

I want to fuck shit up in the Wild West, have a good story, and maaaybe bring back the undead nightmare expac IF they can top it

It will be GTAV but with horses.

i want expensive microtransactions, like shark cards

>Undead nightmare
My nigga. Best dlc ever

This desu

1 horse = 20 gold bars
1 gold bar = 5 dollars real money

I hope we get the option to join the various gang hide outs that will inevitably dot the map so we can have multiple hubs to hang out in besides thieve's landing if they let us have an evil route.

this senpai

Take Two pls go

I want to see a character creator or the option to pick a female protagonist. Just to experience the old west misogyny.

Did they even announce Red Dead Online as part of RDR2?

>Tank controls
>Regenerating health
>Level scaling
>Underwater timed escort missions
>Mandatory and unnecessarily long sewer level
>QTEs, or alternatively, only the final boss features QTEs
>Bullet time with Matrix dodging
>Romanceable companions

MORE POKER

>Not liar's dice
Pleb

Something worth robbing, and more shit worth buying.

Anyone else excited about the new protagonist? Albert right?

My pardner

>expecting single player dlc
>thinking rockstar dont also want to make the most money possible

Make it actually good this time for a change, shit was fucking shallow and and disconected

>shallow
How
>Disconnected
From what

>Max Payne 3 had the best controls and gunplay of any R* game to date
>GTAV went back to their same old garbage arcade-y like control scheme
Fucking why?

More moseying, blackjack and tighter gunplay

I wanna be able to get a lap dance from a hooker while I play poker at the saloon

That confused me. They tried to give michael bullet time but it didn't feel good at all.

>Make it actually good this time for a change
This tbqh. RDR was just GTA but without fun vehicles and with shittier missions.

I want to see a female protagonist

HORSE CARDS

I played through the game and didn't engage in rampages, didn't rob people for no reason etc. I thought that fit Marston's character better. I started a new playthrough and tried to be a blackhat as much as possible and oh boy does that suck.
playing as a criminal was way too hard imo
>get way more money than a guy playing as an upstanding citizen
okay
>constant waves of bounty hunters up your ass 24/7
fuck THAT

More hooker kidnapping and killing.

better physics from rage and not that shit they used in GTA5

remove nothing

good gunplay would be a good adition to the series
i stoped playing the first one cause i hated the gunplay so much

I hope it isn't autosnap to enemy combat. Even on console, they could make combat feel so much better.

Lmao there's so many people desperate to drag Rockstar's name through the mud but they'll continue survive and be relevant long after most devs bite the dust.

Let me choose what type of Dead Aim mechanic I want. I hated how I could no longer do the simple but satisfying Max Payne slow mo shooting once I unlocked the stupid "watch a cutscene of John twisting his arms in painful ways" dead aim

>I hope it isn't autosnap to enemy combat
you had the option to turn that off.

SHARK CARDS! :D

Can't have gambling minigames if players can buy currency.

I managed to get the platinum trophy by spending hours hoping to win liars dice online

it was worth it

why the fuck do people adore this game again? it's standard open world AAA shit

>MGSV tier empty desert
>except for the treasure hunts based on pictures, exploration is "go to this waypoint"
>story is not gritty enough for wild west, too much le wacky snakeoil merchant, le zany drunk irishman, le funnay corpsefucker

Can somebody explain to me why it's so funny to make fun of their shark card business tactics?

I can see it being mene and a joke if it failed but the reality is it was a colossal success for them.

yes

Idiots think that's the reason why we haven't got games from them lately and that they don't care about making new products anymore. When really it's just because they've been going through legal battles and changes in the studio the last few years.

It's literally just babby's first (only) wild west game.

I think it's fair to say that the Shark Cards are the reason we never got any single player DLC for GTA5.

>better random encounters that go beyond people waving for help that might or might not try to steal your horse
>significantly less horse / carriage racing missions
>more in-door locations that aren't mines or caves
>a stable framerate

>You cant crouch
>You cant switch shoulders when aiming
>You move like a sack of potatos
Why, who the fuck thought this was fun?

user, I don't know what to tell you, not matter what someone says you clearly have hate and bias towards the game.

But I'll bite. The only really good Western open world game. You've got the main missions, side quest, hunting, treasure finding, DLC, gambling, and doing dumb shit like in GTA and online. Shitton of content there.

Also, the fact it's 8 years old and has aged better than arguably any game form last gen. But that's not surprising since R* has better production talent and can bring more money to the table than any other dev.

Maybe try playing the game.

Yeah, then you could barely aim for shit since rockstar designed the combat around autoaim. Like aiming in red dead felt awful to , say, gears of war or mass effect.

FIRST MOTHER EFFING PERSON DON'T YOU SCREW ME ON THIS ROCKSTAR I BOUGHT GTA V ON TWO DIFFERENT CONSOLES FOR THAT FIRST PERSON AND IT'S GREAT

>MGSV tier empty desert
You meant V had RDR tier desert, right?

Are we still talking about RDR? The combat was piss easy if you used dead-eye once in a while, who the fuck plays games with snap-on aiming?

Fleshed out bounty system. Original just felt like they sprinkled mobs out in the middle of nowhere and told ya too snatch one of them. Maybe whole side quest based on hunting down gang members with a sort of "tree" system where you can go up and down the chain of command as you will. Some forts you could capture too build you own posse from would be pretty sweet, but depending on how they do the story it might not make sense from a narrative perspective. Some experimental/weird weapons would be nice, might ruin the atmosphere the first game had, but Rockstar has always seemed like the kinda dev that would throw weird shit in just for fun. Let the player hijack the few cars that are around instead of making them useless screen fodder. Car chase in the wild west sounds pretty fucking dope. Really all I want is a better bounty system that feel like it means something instead of being random hunts. That was my main complaint with the original

>who the fuck plays games with snap-on aiming?
Who doesn't?

>dead eye

Yeah, so still auto aiming, basically. I'm talking about being able to manually aim in the heat of combat. I didn't say the game was hard, I said aiming felt terrible.

People that want to have fun? You might as well watch a let's play if you're going to have the game play itself for you

Dead eye isn't auto-aiming, play the fucking game first.

So what exactly are your trying to compare this game too from and entertainment and quality standpoint?

Just curious, you've got to have something in mind.

Are you reading what I'm typing? Stop getting angry for no reason. Dead eye requires you to paint targets then you get an instant kill barely have to aim. Really engaging. I did play the game, what's your deal?

Basically combat does not feel good as a third person shooter. Whereas games like gears of war, mass effect, max pain or even saints row, combat and aiming feel better for being on consoles.

Funny thing is, if you watch lets plays you'll see people using snap aiming.

Red Dead redemption's main draw point isn't it Gunplay though. Could it be better? Probably.

But those other games you're comparing this one to, do do they have fully functional worlds that have no loading points? Can you go to a bar get drunk, kill everybody in the bar, get the law enforcement after you run away, go to a poker table sit down win some money, go do a bounty? Rob a store or Bank? Get into a random quick draw battle? Answers no.

Shooting would be nice. Or horse riding.

The only one would be saints row.

Okay? That's not really relevant to what I was talking about, on top of what I hope is improved in the sequel. Also saints row allows me to do what you said with better aiming. Just cause 3 as well. And mafia 2. And sleeping dogs. All with better aiming.

>not enjoying being the fastest gun in the west and watching the fools hunting you down crumble down in fear as you draw your gun and they realize the mistake they've just made

fag

How the fuck do you keep pulling saints row out your ass and people are taking you seriously? Teach me please.

>Dead eye isn't auto-aiming
nigga you stop time and can pretty much shoot while it's stopped

it's functionally the same thing

Time isn't stopped though so he's technically right.

Teach you what? it's a reasonable comparion. Don't get triggered so easily. Use your words.

>And sleeping dogs
>aiming

None of the saints row games compare to the quality of a rockstar game.

The dev was Rockstar light. Now they've been sold and they're dead.

Yeah, better than rdr. Ignore everything else though.

It moves so slow that it's pretty much stopped if you have bare minimum experience with shooters

Saints Row fornite esqe shooting is comparable too RDR Max Payne esqe bullet time tech?

Ok son.

I'd be happy if they keep the open world online focused on PVE. Most of the stuff you could do was activities against CPU, and it encouraged teaming up. There were separate modes for PVP stuff.

Compare it to GTA, where even going near someone will result in a gun fight with them.

not disagreeing with you
just thought it was funny you listed that game when it resembles more a beatemup than a shooter

This.
>That detail of the run/walk animation adapting to where you aim
>The whole use the environment for creative shooting
>The weapon carry system (this would be great in MP, so you don't find faggots with an arsenal that can go against anything, instead, your weapons of choice have to be carefully picked)

I know they're gonna casualize the hit out of it because MP3 didn't perform well sales wise, but fuck it, they should work over that and not over what they did in GTAV with those shitty ragdolls

You still have too move to aim at a moving target while many times you yourself are moving on horseback.

It was probably the only way too make that mechanic not frustratingly tedious besides removing it from the game.

Mate I still remember someone complementing my donkey because he executed it in cold blood.

lassoing up bandits then line them all up in train tracks

These

I imagine it's too protect the Max Payne brand? No other explanation makes sense because they kinda perfected that 3rd person carrying weapons thing imo.

I wasn't comparing the overall quality of the games. Read the chain then get back to me.

The genres are and I was comparing how the aiming of the games differ whereby saints row aiming is better than rdr. Also the only thing in common aiming wise with rdr and max Payne is bullet time. Max Payne has a better aiming than rdr, especially the older titles.

remove deadeye in multiplayer

>removed
Console exclusivity

I unironically think blizzard did it better with McCree

bait

>main missions
Generally boring and uninspiring. Usually just go to x kill x.
>side quest
Cookie-cutter stuff
>hunting
Sort of ok, I guess. Mostly for added immersion.
>treasure finding
See above.
>DLC
Couldn't be bothered.
>gambling
eh

The only thing the game has going for it is that it's the only open world game in a wild west setting. It's literally gta in a different setting, except worse.

>>gambling
>eh
Man, I can't remember how long I've been playing Hold'em, it was super addictive, which we could make an argument about me being addicted to poker itself, but irl I don't like to play cards very much.
There was something in the setting and tone in which you play cards that was super endearing for me, and wanted to do it over and over again.

Gambling with out the anxiety of losing, and cheating with out the worry about being caught, also, it had pretty good atmosphere for it considering that though the camera was focused on the cards or the dice, like you would be, you could still see those you were competing with.

>90% of the game is typical Rockstar tangential fetch quests that don't progress the main story at all and just serve to pad the length of the game
>literally every major character does this
The atmosphere was fantastic but everything else was dogshit. So fucking repetitive and the missions themselves were mostly scripted as shit, defeating the point of the game being open world. I hope 2 will be better but something tells me it'll be microtransaction-filled garbage.

The liars and cheaters DLC was the best.

spent hours playing just poker

Honestly besides McFarlane's Ranch arch at the start I don't go through the story of RDR and ever think "oh I have to do THIS quest!?"

Th-they'll bring back Liar's Dice, r-right, lads?

Ranch was bullshit.
Tagging with the sheriff was fun.
Helping out weirdos was annoying.
Mexico I can barely remember.
Blackwater was ok.
Ranching again made me avoid contuing the story and just enjoy the sights and open the game just to go hunting once in a while.

Only memorable shit in Mexico was the crossing to it, Landon Ricketts, and the final raid on fortress to get Javier and Williamson. Allende and his flunkie were better than Reyes but you can tell how they're evil from the start.

You know that cars from that time moved at the speed around 20-30km/h, right? What's so awesome about a car chase when a goy on a fucking mule can outrun you?