You just parry him

You just parry him

You just parry him

That's why his the first mandatory boss. To encourage the player to learn a basic mechanic.

That's why he's a good fight, you literally git gud.

>tfw killed him first try without parrying
it was a wild ride

You can just cheese him through the tombstones with strong attacks. Then second phase you use the music box and chain backstab him.
Old Burger King 2.0. You lure him to the stairs and block him when he's walking back. Poison daggers work well.

His beast form is the easiest part since he goes down in like 2-3 molotovs. You can usually kill him before he even finishes transforming.

>People talking about first Dark Souls
>"Last boss was so easy, just parried him xD"

Yeah fuck right off who the hell would bother trying to parry a boss at that point in the game without being told ahead of time you can do it when it doesn't work on any others?

No way fag. You beat this guy by waiting for him to run towards you then charging R2: soon as he gets close you let it rip. Works every time. Except sometimes he shoots you in the face but whatever.

Is that what you do with the music box?

If you read the item description and listen to the girl's words, you'll know to at least try it in the fight.
It stuns him, usually seems to work once per fight (use it when he's beastform and the transformation animation is done), but there might be some hidden timer for it to work again.

It works three times and if you do it too much at the start he transforms early.

>tfw even miyazaki admits making get parryable was a mistake

Gwyn not get that's what I get for being a phoneposter

Playing around parrying is tedious and makes the experience feel completely artificial. It's fun to throw in a parry occasionally or against enemies designed for parries (werewolves, brick trolls), but I can't imagine how autistic you have to be to ruin an exhilarating hunter boss by doing nothing but focusing on animation windows.

I just attacked him through the tombstones. Sounds cheesy but maybe they should've made them easier to break in the first place by both his axe and my weapon, rather than just his beast form.

I'll admit I was getting my shit whipped by him and in a fit of desperation I tried to parry that first huge hit when he's closing the distance and it fucking worked. It was certainly not a LOL XD JUST PARRY HIM moment for me, it felt more like TECHNOLOGY but now everyone shits on Gwyn for being too easy to beat because you can party most of his attacks I still only got the party on that first attack the time I did beat him. I still wouldn't say he's one of the easiest bosses. Asylum, taurus, seath and iron golem easily fill that spot before gwyn

Parrying Gascoigne is inefficient. It's better to just go rip his asshole open since he staggers.

Feels like the average Souls player lacks spatial awareness. You can cheese him with the tombstones AND the stairs. Stairs especially are broken as fuck in Soulsborne, most attacks are flat-out ineffective.

You don't even need to cheese him. He's pretty easy as it is.

>finished my first playthrough of Bloodborne the day before Monster Hunter World came out
All according to plan. What was up with Mergo's Wet Nurse though? That was probably the easiest fight in the game. There were such huge windows to punish and she couldn't do anything to retaliate. For being the last boss you really have to fight it should have been harder.

>Mergo's Wet Nurse
>last boss

Bloodborne is pretty polar with the boss fights. Either they're amazing and provide a solid challenge or they're absolute shit.

Read his post again. He said it's the last boss you have to fight, which is true. Every boss afterwards is optional.

But the last boss you really have to fight is that old fart in the wheelchair.

You can end the game without fighting him by accepting his offer.

But only cucks pick that option
That's like saying you don't have to fight any boss because you can just stop playing

Miyazaki did more apologizing than developing so this doesn't come as a surprise

Well yeah, he's basically a tutorial boss.

You can literally stun lock everything in bb to death
There is no poise for them to utilize and come back they just die if you have enough stamina
So fucking easy and boring

You just parry him.

This guy is so easy if you have a small shield, 2nd phase is even easier sonce he literally telegraphs all his moves.

Blood born player can't parry they like to dodge becasuse they think it meanings they have more "skill".

>You can literally stun lock everything in bb to death
While that isn't true, I must admit the amount of enemies this does apply to is kinda depressing. As soon as I got the Blades of Mercy combat became trivial, that and Lud's Holy blade and a large enough stamina meter will do the trick.

The game can literally end and begin a new cycle without having to fight Gehrman, so the last boss you HAVE to fight, is Mergo's.

That's like not fighting the final boss in the Witcher 2. Absolutely Haram.

Bloodborne is the easiest game in the series the parry though. It's the only one where I ever bothered actually doing it.

That's because the parry window is like 8-12 frames depending on the attack, and only has a 1 frame start up.

...

Gotta admit that effortlessly dodging through a swarm of flailing enemies like the ghouls in Old Yharnam or the random cleaver/spear wielding jobbers in the Chalice dungeons, parrying one of them and knocking all of them back does feel pretty badass regardless of how easy it is to do.

Only enemy i can think of is trolls who you cant do this to. Even some of the bosses can be sun locked to death its sad

It's typically the bigger enemies that have attacks that can't be easily broken, or I know some small enemies (like the balls or snakes) have attacks that are quick enough for them to get off in between your hits.

I used the kirkhammer for a while and it does stunlock basically everything in hammer form

>fighting your bro
>not sparing him for the next game

I always thought that you could glean that from the fact that he's closer to your size than any other boss in the game

Around the same size as the parryable Black Knights on your way to the Kiln