>cant rebind keys
>cant adjust fov
>cant quit to desktop
>graphics settings are just "on" and "off"
>"controller is strongly recommended"
Cant rebind keys
what game
Gothic?
>half-ass console ports
>console game
>some menu actions require mouse input
>PC game title screen
>"Press enter to start"
>>cant rebind keys
>>cant adjust fov
>>graphics settings are just "on" and "off"
>waaaaaah, game won't let me cheat
>game's default fov is 60
>can't change it
immediate uninstall
0/10
name 681 games that do this RIGHT NOW
>game is made in japan in the year 2018
git gud
Dude, I've seen ports so half-assed there was no quit game option even in the main menu. You literally had to alt-f4 out of the game every time.
Did some one say "saints row 2".
I swear even on a fucking nasa supercomputer with supercooled mb's and gpu's that fucker runs at 5fps and sucks up 20+ GB ram.
They just copypasta'd the xbawx code onto a PC DVD ROM and said 'done' print this shit.
>options menu only accessible from the title screen
>no autosave
>no WASD, just arrow keys and mouse
>no sliders for audio channels, sfx are WAY too loud
>4:3 aspect ratio, made after 2010
>default resolution is the smallest option
>no subtitles
Didn't they gave source code to the gog and they made completely fixed version?
>game has ACTUAL graphics
>can't rebind keys
>game is made for PC first
>controller is STRONGLY recommended
>can rebind all the keys
>except for the one you really fucking need to rebind
What the fuck is with games now? Even if you figure out a way to force a decent fov on to a title it fucks up all the models so hard because they're all squashed to look 'normal' on 'myopic one eyed drooling retard with a lazy eye' mode all games are made in.
name a game or 12.
Hyper Light Drifter for coming out on PC first.
peecucked lmao
Really? That'd be neat. If gog recompiled it into a functioning PC version I might even buy a copy
>and by 'buy' you know I mean torrent.
>get in vehicle
>3rd person view
>start to move
>camera instantly forces looking towards front of vehicle
>can't look around very well without camera forcing itself back to the front
annoying as shit
>3rd person camera doesn't move up or down, only left and right
>ESC is bound to cancel
>main menu is F1
>objectives screen is F9
>rpg
>Can't speed up text
>Can't speed up combat
>Can't skip cut scenes or text
Xenogears im looking at you. Found my original disks
>special functions require a function key or F13-24
>ADS is bound to [
>can't unbind it
>PC port of console game
>press A button to continue
>Shift + S makes a screenshot.
lol no, all the gog version does is impose a 30fps cap that you have to hack out anyways. gotr mod fixes all that can be fixed. cd projekt are the people who ported the game to pc in the first place and completely blundered it.
>mouse sensitivity is inversely proportional to CPU usage
>find out game has grenades the first time you try to crawl in a vent
why is ryan the best modern hollywood actor?
>Press any button to start the game
>No, mouse buttons don't count
>Game released only on PC
>play 90s-early 00s PC port
>there's no windowed mode
>Meet really interesting and well developed character
>He died in the trailer before the game out so you know his fate
>press any button to start
>only enter works
>and by 'torrent' you know I mean purchase through paypal.
windowed mode --> something like game companion to fullscreen
>set graphics to “off”
>Game.exe has stopped working
>Multiplayer game lets you increase FOV to 130°
>Looks retarded but now nobody can sneak up behind you
>Everyone has to play this way or else they're at a disadvantage
Most humans can 'see' movement and stuff in greyscale / as blurs / shadows at 100-130 degrees. Human eyes are after all merely evolved lizard eyes gone mammalian and now set for binocular vision.
>FOV is connected to your monitor specs
>Wider screen gives you bigger fov
>No way to change fov elsewhere
>Game is a fast paced competitive online first person shooter
jews
Nice science class, professor, but we see 130 degrees in an actual 130 degree space, not a fucking screen a meter or so in front of us, meaning a space that is occupying at most a 40-50° field.
No. From straight ahead being 0,0 degrees most humans can see 100 degrees left/right and up/down. Or more, with that 'seeing' degrading at the extremes. I don't mean moving your eyeballs either, Mr intentionally-misrepresenting-what-i-wrote-to-try-and-shitpost. I mean from the centre bearing of whatever way you're looking.
60 fov is as much as consoles can handle without exploding
They should at least redo models for PC to have larger fov. With a decent fov on PC the models are so retarded you have disembodied arms going into your screen 10 cm from each other and you can be standing inside something's asshole and it'll still look like its 5 metres away.
>fullscreen 90's port
>Win+Tab to desktop or another application
>come back
>palettes swap, colors inverted
>what is openrct2
>graphics settings are just "on" and "off"