This is literally the best Elder Scrolls game...

This is literally the best Elder Scrolls game. Everything is handcrafted compared to stupid Daggerfall (which makes it way better because I can get potions from tombs and stuff). and it's way more of an RPG than Skyrim or Oblivion. The writing is so amazing too, like, mushroom trees and Chim. It's the most creative RPG ever created, and it's better than Daggerfall, Skyrim, Oblivion, Battlespire, Redguard, the mobile games, or ESO. If you don't agree, then you aren't a real gamer. Real gamers play Doom (better than Quake) and Nintendo

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tesgeneral.com/trainwizmorrowindguide
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I agree.

This is bait but you are right, Morrowind is the only ES game worth a damn, its not even comparable to the other "games" in the series.

This, except unironically.

>Real gamers play Doom (better than Quake)
I'd argue that each has their merits for different reasons desu senpai.
Agree with the rest of your post though. Morrowind is bretty good.

Iw been playing Oblivion for a while now and tried Skyrim again for no real reason.
It feels so sluggish to move and hit shit when there seems to be some sort of delay for eveyrthing you do.

damn, you just made everybody agree and nobody got riled up. You fucked up OP youre supposed to say something stupid.

Reinstalling now, thanks OP

i know its a troll thread but its true

Morrowind was the peak of Bethesda. Downfall from there on

100% correct, OP. Fucking masterpiece of a game, I'm playing with a pure mage right now. Broke the game a few hours in but that's how I roll.

good job you turned it into some horrible Korean MMO
has anyone got an infographic guide for beginners

What are some good graphic mods for thisgame?

just install MGSO, then update MCP and MGE and then use the step guide for shaders
you should also check out the tesg guide by trainwiz he knows his shit

and u should prolly save this pic cuz u gonna need it if u want higher draw distance

It was the peak of gaming, period.

The RNG combat is shit, tho. Morroblivion mod fixes it.

I know OP is trollling but I 100% unironically agree

>when op's bait backfires because everyone with a semblance of intelligence agrees

I thought this when I was 13
now I realised that morrowind was always correct

>Morroblivion
Is that mod finished?

I just want to talk about Daggerfall or other ES games on Sup Forums since its an active forum, but all you guys ever talk about is Morrowind

I mean, don't you guys ever get sick of New Vegas or Morrowind?

When i was 12 i had no problems. Then i came on Sup Forums later and everybody was bitching about it. Didn't even know it was an issue. Now as an adult I can't play it without maxing luck and agility cause I'm too impatient

The thing is that Dunmer culture is literally the most well-written and immersive setting ever created in a videogame. Open world games since have done nothing to improve upon it, they feel like fake fantasy theatre at best. Morrowind feels like a real place, the social conflicts, authentic religious upheavals, historical grounding, it's all so amazingly done that I'm left in awe.

>I BET THE FUCKING OUTLANDERS DID THIS

What made Morrowind so good?

What's wrong with Oblivion and Skyrim?

>MGSO
Outdated

try /vr/

morrowind is baste

There's a simpler way to put it: Morrowind did better than Daggerfall, and sequels only cut features to add pointless shit.

Oblivion released at a time when vidya was already going in the shitter, it couldn't have been as good as Morrowind, and from that point, each game is gonna get worse. It'll take a decade before they can release a game that's only on par with Daggerfall.

>want to give morrowind another go
>look up modding guides, just to make the game prettier
>spend the entire sunday trying to follow the most popular modding guide, give up after constant failure to get it working
>try to find a modpack for brainlets like me that isn't 5+ years old and horribly outdated
>there aren't any
>few people made them but deleted them because the entire modding community autistically screeched at them how that devalues their work
what the FUCK is their problem

Most modders are autistic children who get angry at shit and delete their stuff for no reason. This happened time and time again, and it'll keep happening.

>Skyrim and Oblivion are not real games because they're not unnecessarily overcomplicated
Oh boy. Skyrim is literally the best game ever made. Deal with it you nostalgia blinded faggot.

Unironiclly agree

>modding chromatic aberration into a game

>friend that has thousands of hours in skyrim plays morrowind
>why does everything look so alien, that's stupid
>npc dialogue is too long, I don't want to read a book
>why can't I hit stuff
>no quest markers is stupid, I'm playing a video game I don't want to have to think
JUST SHUT THE FUCK UP YOU COLOSSAL MEGAFAGGOT

What would "figuratively best" even mean?

How the fuck do you roleplay in Morrowind? You have next to zero dialogue options, and very few quests can be completed in different ways, is all of the roleplaying supposed to be in stats and which quests you decide to do?

quest markers and completley voiced dialogue killed TES and nuFallout

it's literally as simple as dragging and dropping folders into data files and then running MLOX to sort load order and Wrye Mash to patch conflicts

it really hurts to think how massive of a game we could get if voice acting wasn't necessary

Daaggerfall's a bit deeper than that, at least. There is no dialog options outside of quests, but there's an extensive faction reputation system that affects several things over the course of the game, along with another type of reputation that tracks what crimes you do, and if that becomes low in a kingdom, they will spawn guards after you automatically. You also get to create any kind of character you want in it because of how extensive the character creation system is. It's the only ES game I've played or Bethesda game that has any sort of real player choice in it.

Admittedly the dialogue options are fairly limited to only about two options per person. But the roleplaying really comes into play outside of dialogue. For example, let's say someone tasks you with delivering an item to somebody. You can only say yes or no to them, but once you get started you could sell the item, keep it, deliver it, or kill the person you're supposed to deliver it to. I've completed a quest by delivering an item and then killing that person so I can take it off their body. And that's completely valid. Of course, you can go back to the quest giver and tell them you murdered their friend and of course they'll hate you for it.

But Daggefall IS better. You know that, right? I hope you're just memeing. I'm sure you're memeing.

I wish Daggerfall had another year of development.

Check these out my dude
tesgeneral.com/trainwizmorrowindguide
Trainwiz posts here often, this website has a lot of shit Sup Forums often uses

As for this one, it's really fucking extensive but it'll fix basically everything graphics-related
pastebin.com/7gF2VLaf
I don't remember if it's got gameplay mods so I'll suggest:
Fair magicka regen (because fuck sleeping for magicka, it's very slow though so it won't save you in a fight)
At-Home Alchemy (makes alchemy items immobile and you activate them instead of picking them up, which you can do while sneaking)
Talrivian's state-based hp mod (basically, in vanilla you gain hp according to the endurance you have, so if you start out as warrior and later get into magic, you'll still have more hp than a mage who got into heavy armor later; this fixes that)
Look up BTB and if you like any of his mods go for it. I always use them in order to avoid having tons of drakes or exploiting the system unintentionally, but you might disagree with some of his decisions (like making misc skills nearly impossible to raise without training). Good thing he has modules and alternative mods for shit you don't like.

I cannot think of a single quest item I wanted to keep in Morrowind, and money stopped being an issue for me once I started selling all of my shit to that one gremlin in the house full of orcs. So I guess it really is in only which quests you decide to do and stats

If Daggerfall were on Morrowind's engine I wouldn't play anything else, but it's a bug-ridden mess that even requires you to "cheat" when you get trapped in a sealed room.
Which is proof of how good it is, since people play it despite that.

No it's old now.