>"Sea of Thieves has a lot going for it: a unique immersive setting, a surprisingly accessible learning curve, and possibly the best-looking water of all time (which you can witness in glorious detail in the videos below.) But not even the dazzling glimmer of that perfect ocean can outshine the radiance of the game’s most outstanding quality: its impeccable multiplayer design, which coerces cooperation and inspires emergent gameplay."
>"Nowhere is this more apparent than onboard your chosen vessel. Here, controlling your speed, navigating to your destination, and indeed staying afloat all necessitate communication and coordination between you and your crew. This reliance on your fellow pirate is enhanced by a nearly nonexistent HUD, which is blissfully free of waypoints or a minimap. All of these elements add up to a dynamic and thoroughly enjoyable multi-crew vessel experience, where no one is idle for long and no task feels like busy work."
It sounds like the entire game/fun depends 99,9% on your crew/other humans. Are you still going to buy it, Sup Forums?
Heavy reliance on other players for "fun" can be both a good and bad thing. It depends really on how easy it is to get other players to join in
Bentley Nelson
Seems really fun and interesting. Having a proper piracy simulator will be nice. Can they have more than 4 man crews though?
Chase Lee
>Blackwake >54 players >3 vs 3 ship battles >5 ship types >instant naval battles >vulcanos, ice islands and wagerspouts to mix up game >massive work done by a two man indie dev team >20$
>SoT >16 players per map >4 players per ship only >spaced out muuh loot gameplay >microsoft shills on Sup Forums unironically suggesting ea access subscriptions as an alternative to paying for this shallow 60$ game with no content
nah senpai
Adam Morris
It reminds me of old DayZ, would probably be better if they try to make it more hardcore Also being able to dash with your cutlass is sick
David Cox
>Are you still going to buy it, Sup Forums? Never preordering Not worth full price Worth the 10 bucks to try it for 1 month, if you have friends
Jonathan Watson
>and possibly the best-looking water of all time These statements about water always crack me up for some reason
Also you can rent SoT for a month for $10 at launch
Ryder Robinson
>>Windows 10 exclusive (kek)
you must be dumb or a grandpa if you still haven't switched
>>meme graphics meme post, heavy stylized graphics is there to make game to look better after long time, look at tf2 it still looks good after 11 years >>overpriced you can rent it for $10 for a month, i will get bored way quicker than that
Levi Price
No all the characters look like SJW leabians
Also wtf is this blatant IGN shill thread
Justin Murphy
>defending Windows 10 >defending Windows 10 exclusives
Shill
Eli Green
you are a moron
Austin Gonzalez
I'm sorry I can't hear you over the cock of Microsoft in your mouth
Ryder Price
>you must be dumb or a grandpa if you still haven't switched
Camden Ortiz
Actually you rented at 10 cents.. accounting for the 100 hundred games said rent includes
Gavin Hall
t. 90 years old win xp/vista/7 users
Wyatt Thomas
I have friends to play with, so I plan on getting it right now.
Waiting to see how things go before I put money down though.
Hudson Ortiz
>Heavy reliance on other players for "fun" can be >a good thing. you are a fucking retard
Jack Jones
>I plan on getting it right now >Waiting to see how things go before I put money down
Which one is it?
Samuel Harris
>you must be dumb or a grandpa if you still haven't switched
Samuel Adams
I really love the fact that they are trying to sell a game with the promise of "you will see we will add stuff and everything" It will be the flavour of the month for retards on twitch and we will never heard of this game again
Eli Rivera
bait harder you worthless retard
Tyler Wright
As of this moment, I plan on getting it sometime in the future.
Landon Stewart
I see, my bad.
Joseph Carter
I think the game looks cool, I like the idea of making a crew and other players being able to come and attack your ship, but it depends on how many players are allowed in the world. If it's a massive world with hundreds of players it will probably be pretty neat.
Brody Harris
Yeah, I'm getting it day 1. I've got a couple of friends who are interested, so we're going to have some pirateyfun adventures for a few weeks.
Cooper Jackson
I'd be surprised if more than 24 players are in a server at the same time.
Anthony Rodriguez
>windows store No, although it does look interesting
Cameron Adams
>for a few weeks just subscribe
Levi Gomez
it's >/fun/ but definately not worth the full price
Jaxson Wright
Honestly, the core gameplay loop is very interesting and initially exciting .
My worry is that there won't be enough customization / features / content to make playing 100+ hours worthwhile. The ship combat is neat, but if my cannons don't ever change and some subsystems don't get added, we're gonna have some problems.
Anthony Young
Nah, I don't mind supporting the devs. If I can get 60 hours of fun out of it, it's worth the $60 to me.
Brandon Martinez
Its a streamer bait cash grab that will be dead in a week.
Its literally a copy/paste of Worlds Adrift.
Jonathan Brown
It's a literal streamer bait game
Jack Jackson
really, only 16 players per map?
I was hoping for at least 64 or more per map on PC .
probably not going to play this now, exploring just seems pointless with that few players.
Christopher Gray
kill yourself
Anthony Walker
It's crossplay btw.
Carson Jackson
Doesn't matter how many players there is if you can only have 4 ships per map.
Asher Collins
Oh, I wasnt going against that, it was just because of this remark >per map on PC it's hilarious on a stream when they go against console players
Caleb Adams
The water really does look good. It contrast the stylized (shitty) look of the rest of the game.
Jaxson Evans
Anyone that played the alpha can tell what other stuff is implemented already for sure? All I see is promises of more content.
Tyler Baker
Looks boring as fuck.
Hunter Robinson
>Blackwake 20 Bucks And? I got Sea of Thieves for the same price.
Nathan Fisher
Blow it out your ass. *farts in your face* *teleports away*
Jordan Stewart
>i can get SoT for the same price It's 60 dollars user...
Nicholas Harris
God I fucking hate this shitty artstyle. Its almost like every game in the west has adopted it.
First you had WoW, then you get Overwatch, then you got shit like Dishonored, or WildStar (or whatever it was called), Fortnite, and now this. I'm sure there's plenty more I'm not remembering or dont even know about. Oh wait TF2, Subnautica, Paladins, DTA2, LoL.
Do they only teach 1 art style in college?
Nolan Price
>It sounds like the entire game/fun depends 99,9% on your crew/other humans. Yep. >Are you still going to buy it, Sup Forums? Nope. For that exact reason.
Kayden Bell
He's trying to shill the retarded renting plan
Robert Ortiz
...
John Evans
no buddy, i got Sea of Thieves for 20-30€
Luis Edwards
>every game in the west japan use it too, you retarded weebshitter
Zachary Long
I can't wait to play this on my Windows Tablet™
Parker Howard
LINK AN ARCHIVE YOU DOUBLE FAGLORD
Austin Rogers
>Do they only teach 1 art style in college? >meanwhile, in japanese art style games...
Tyler Hernandez
There's already harpoon cannons been data mined out and Rare already said there's going to be different types of cannonballs with different sizes, damage and status effects and more defense options like dumping gunpowder kegs behind the boat to get pursuers off your tail. The current ship combat is just the base system.
Time limited voyages and the PVE and PVP faction were in the pioneer tests along with more skeleton types.
Sebastian Garcia
la creatura...
Carson Russell
post a few examples
Wyatt Long
Japanese art style is pleasant to the eye. This one used by the west isnt. It tries so hard to be a caricature but fails hard.
Kevin Watson
>Worlds Adrift
Holy fuck that was tragic to watch. Summit1g streaming was the only thing keeping the game "adrift" literally the entire playerbase was his fanboys. The devs released a youtube dev update and seemed so excited that their game was successful then summit stopped playing and the game died instantly.
William Harris
Shitty weeb generilzation that doesn’t hold true
Cameron Ward
>Japanese art
Grayson Perez
>Japanese art style is pleasant to the eye t. weeaboo
Matthew Reed
>There's already harpoon cannons been data mined out and Rare already said there's going to be different types of cannonballs with different sizes, damage and status effects I thought they wanted people with different playing time to have the same fighting power during PVP.
>more defense options like dumping gunpowder kegs behind the boat to get pursuers off your tail. That's already in beta though?
What about pets?
Kayden Phillips
>Japanese art style is pleasant to the eye. No
Wyatt Lewis
Was watching a stream last night and it turns out there can only be 16 players per server. That's 4 large ships, spread out over this huge map. It's not enough, there needs to be at least double that amount.
Nicholas White
r u 4 real
Justin Watson
no spoonfeeding for you, retarded weebshitter
Blake Turner
I enjoyed the beta but its really concerning that the max groupsize is 4 man and you cant choose or upgrade your ships also you can get it cheaper if you get it from a different region I payed 50$ which is like 15€
Ian Cook
Arent there 4 outposts in the map? Chances are you never see anyone during a voyage if so, but I'm guessing 3 large and 2 small ships per server.
Xavier White
the map isnt that big so you always run into other players it just depends on whether they want to fight you or run away
Robert Clark
This is a problem i noticed with a lot of streamers playing the game. They'd literally sail around for hours doing voyages and mindlessly getting chest, just waiting to run into someone for some pvp, and it barely ever happened.
Jack Allen
>I payed 50$ which is like 15€
Hunter Robinson
Have you played world's adrift? It has all of the things you said minus "muh loot" and you can build your own vessels. Also it has mmo servers so no boring 16 player max maps, but a giant open world with lots of people to either cooperate with or fight agains AND it has totally awesome grappling hook mechanics for swinging around between ships and boarding enemy vessels. It has everything sot has and does it far better
Christopher Allen
...
Jace Cook
>16 players per map What the fuck I thought it was like this big open world.
Wyatt Campbell
not the 50 Dollar is 15 euro guy but pic related is mine
Zachary Bell
Not on steam, so I aint gonna play it. I dont like, trust or even want to use M$ store.
Parker Perry
brought to you by Xbox ONE (c)
Owen Thompson
>you must be dumb or a grandpa if you still haven't switched
Ayden Nelson
if there were more ships you'd never get a chance to go on a island and get treasure. you'd always be getting attacked
Matthew Watson
Just leave someone on the ship's crows nest with a spyglass
Joseph Jenkins
Reminder that this won't be the first game to do that and it's a fucking dumb idea Dead game at release
Jayden Lee
still you'd be constantly attacked
Xavier Rodriguez
Blackwake relies more on mechanical skill SoT is just mindless fun
Brandon Wright
I've preordered it 2 months ago, mostly because i like how the devs have shaped the game since alpha (had some chances to play those builds, being a pioneer) and how they listened to fans whithout forgetting their own vision, and because microsoft is so desperate with their few exclusives they're gonna give them full support for eons. They already granted rare the priviledge to skip xbox's internal QA, to skim the development and haste all the process. This does not means i'm blind though. I had some great times playing with randoms, and some awful ones. After almost 4 years of development, it still feels like a little project, especially if you start comparing to other games, like Monster Hunter World: both of these games saw their development start around 2014, and we all know how fucking massive World feels. I feel a bit betrayed by the whole pass story, but i also know this way there will be always players online. It's clearly a "hate it or love it" game. For now, i'm in love, enough to play this bet with my preorder.
The devs said they want to make ship encounters valuable. In their vision, you should be able to see masts on the horizon every 20-30 minutes. They also said they kept a fixed number of ships for both alpha and beta tests. 5 ships were quite common, so we are talking about a max of 20 players, for 5 galleons. It's not known how many there will be on release. They hinted a bigger number, from time to time.
5 actually. 2 in both the caribbean and jungle biome and one in the spooky one.
Jacob Flores
>SoT is just mindless
You got that right
Nicholas Taylor
this game need AI ships cause sea battles are really great but most players are either brain dead (can sink a 4 man ship alone) or they run for their lives to save that one 50gold chest
Gabriel Price
It's too much of a le Twitch Play With Friends™ experience. Not enough of a real game behind it.
It'll lose most if not all of its community in 2 months tops.
Jack Sanchez
how?
Ryan Morris
>mfw the blackwake devs hired shills to make people hate SoT
Aiden King
>dumb frogposter
Jordan Wilson
Amazon thought it would be an indie shit game and made it 30€ but after getting more info, it seemed the game is a full price title. But I pre-ordered before they changed the Price
Adrian Wilson
In like 10 years overwatch, wow, SoT etc will still look fine because of the stylized graphics. Games like Uncharted and most war sims are gonna look like shit