Why are people still so obsessed with Pokemon? It was never a good game in the first place

Why are people still so obsessed with Pokemon? It was never a good game in the first place.

>choose starter
>can beat the entire game using same starter using 1-2 different attacks
Whoa

Like all long-lasting Nintendo franchises, it relies heavily on nostalgia, because most people who play Pokemon are 90s kids looking to relieve their childhood. The simplicity of the game comes from the fact that it was originally designed for children to play

It's fun.

Today i will remind them

It's an interesting idea for an RPG that allows you some level of customization, and is pretty simple while still being complicated enough to allow for a relatively nuanced metagame. Basically it's for kids but there's enough complexity that adults have something they can pay attention to. Plus yeah nostalgia is a big part of that too.

Are you saying you can beat the game only with the starter?

Soon

And then, 1000 real life days later and two years in universe.

In most of the games (depending on which one you choose) it's entirely possible. Blastoise can pretty easily stomp red and blue alone for example.

I don't get it either. At least the mainline series were never good games.

You're telling me. People who say it's a deeper game are the ones who wanted to waste hours grinding, the only sense of reward coming from the time they wasted. It's a deeper game if you go into competitive but that's it, the Battle Tower mechanic feels like shit because if you're that into the game it's like going against A.I. in a moba except sometimes you get one that's too broken.

The singleplayer experience has always been a joke. You can win every mainline Pokemon game the exact same way you did in gen 1. The singleplayer game doesn't create a need for you to delve into the deeper mechanics and it's clear by the fact that Gamefreak has only implemented features to make stuff like UV/IVs more easy to see or manage in small doses shows they don't even care about implementing deeper features into the natural game.

Watch this thread get moved to /vp/ by that one autistic mod.

>bases his opinion of the franchise from a single player perspective

Depending on what you mean.
It's not possible without HM slaves because Blastoise can't learn Cut.

Yes, most of the time increasing your party count only makes the game harder because there is no level cap (at least before gen 6's exp share system)

>he does not spend countless of hours farming for shinies

The game would be a lot better if they made doubles the main battle format, where there's actually a lot more variety in strategy. I think that's what they were trying to push in gen 3 with the two gamecube games doing just that.

Sadly, autists want their boring spam 1 attack to win singles forever and ever.

Because of the sheer number of pokémon, there's bound to be at least a couple that you like. For a child, the games are probably challenging enough as they are, although I haven't played anything past gen 5 so I don't know about those. For anyone else, you have to come up with your own challenges, which is easy enough. Don't use items during battles, have a full, but underleveled team (don't fight every single trainer you come across), try monotype etc...

>For anyone else, you have to come up with your own challenges, which is easy enough
>being so autistic and desperate to play a shit game that you have to make up your own challenges completely unrelated to the game
How about playing a far better turn-based RPG like Divinity Original Sin 2? Better yet, make up your own challenges for that game.

These games are definitely still hard for the average kid, anyone playing Sun and Moon for the first time is gonna have a similar experience to that one time you couldn't beat the Miltank.

>why not play a game that has absolutely nothing to do with pokémon besides being a turn-based RPG?
Gee, I dunno. You got me good with that one.

>How about playing a far better turn-based RPG like Divinity Original Sin 2?
Is my favorite pokemon in it?

>It was never a good game in the first place.
Prove this with facts, you opinionated tool

Because it's a far superior game. It's literally that simple.

We're talking about a game where you can beat it by spamming the same 1-3 attacks over and over until the end. If you think that's a good gaming experience, you have a tiny brain.

What I can't understand is when some friends see me playing games like Final Fantasy and say that they don't like turn based jrpgs and then proceed to talk about how much they like pokemon games. WTF? If at least pokemom had a good battle system, but I almost beat fire red with my charizard spamming flamethrower in every battle. I don't hate pokemon but I do think it's highly overrated

A lot of games are like this, though. Just because there's a simple, easy way to win something it doesn't mean you have to do it like that when you have thousands of options available.

>What I can't understand is when some friends see me playing games like Final Fantasy and say that they don't like turn based jrpgs and then proceed to talk about how much they like pokemon games
Well, that is a very dumb thing to say. Anti-turn based fags in general are really annoying and are quick to dismiss excellent games in an instant, just call them out on it and see what they have to say in defense.

no mass appeal though.
bur i DO want to play dos

Literally not true. If you did nothing but Scratch/Pound/ etc. everything in your way, you'd eventually run into a Pokemon of equal or greater strength with a type advantage that you could never outplay.

There's no saving Pokemon's combat period.

>A lot of games are like this
Yes, a lot of shit games which your tiny brain eats up.

Pokemon is about multiplayer.

Pokemon has good combat, though, it's just that the devs barely scratch the surface of how engaging the single player adventure could be against better opponents. There's massive room for improvement in design, but the combat itself is fine.

>Because it's a far superior game
Not having my favorite pokemon makes it an inferior game. Can you have pokemon battles at all in it?

What am I looking at

Let's say Game Freak radically altered Pokémon. They solve all of the balancing and grinding issues, at the cost of changing the way the game plays and throwing out all of the existing stats and metagame.

Would you want this to happen? Knowing that Pokémon would never play the same again, and that competitive players might abandon the franchise?

>Let's say Game Freak radically altered Pokémon

Everyone would abandon it, casuals and competitive players alike.

Go away newfag

ur the newfag

>throwing out all of the existing stats
I'm mad enough I can't have a living dex on one cart anymore. Would literally never buy a pokemon game again.

Yeah. That'd be fine

>Kids that were into Pokemon back in the day had Misty as their wafu
>Kids that are into Pokemon today have Lillie as their waifu

If superficial things like that are what constitute a good game in your mind, it's further evidence you have a tiny brain.

thats when you grind your starters level
since usually in pokemon the levels of trainers/wild pokemon barely ever go past 80
in crystal version I only used feraligatr and also used it as my primary HM slave
when I beat the elite 4 the first time it was level 98

>casuals
>even knowing what the fuck an IV is, let alone EVs

>Pokemon has good combat, though
>Deal SE damage ever
>Instant >50% health and they had no control other than to switch out so something else can be hit by it

Talk to me when a dodge mechanic is added.

Sapphire is best girl.

That's the point, you switch out to a Pokemon that resists the hit

Evasion/accuracy has been a stat since forever

Lillie is nice, but I'll take one Mallow please.

>dodge mechanic
>on a turn-based game
you're a funny man, and ironically, a dodge mechanic does exist, usually either both players agree not to use it because it's completely random (singles) or it's mostly useless because you get killed before being able to set it up (doubles)

Pokemon must have had little boy's first faps for the past 20 years consistently

ahahaha

Well yeah, I guess if you want to play it that way, it wouldn't be as fun. But the game is designed for you to capture different types and round out your team. Or at the very least a different Pokemon with a different skill set.

That's like playing a RPG and never buying or trading up weapons and armor sets. Unless you're doing a challenge run, you'd end up needlessly grinding to shore up your stats to compensate for the fact that you're still fighting using nothing but a stick and T-Shirt.

Does Sup Forums like Lyra?

glad to see pokemons animation is still garbage after all these years. They did improve quite a bit tho

>and is pretty simple while still being complicated enough to allow for a relatively nuanced metagame

fuck off, a fucking 5 year old kid can play pokemon without trouble, and the core mechanics havent changed in 20 years, whats so complicated about it? I bet you unironically believe theres such a thing as competitive pokemon.

If you are over 10 and you are still playing / watching pokemon, you guys then need to rethink about your pathetic lives.

Ya brb just gonna head over to Sankaku for a bit lads

user, you're such a tough guy.

It's a shitty RNG mechanic.

Specifically avoided bringing that into the discussion.

Okay but how is that fun gameplay? You HAVE to facetank the attack. If you don't and it missed, somebody got RNG'ed hard.

Neither had any real control. It's all numbers-based gameplay. It's turn-based to begin with which already makes the game way less deep since you're not actually playing anything. Take an ARPG games for example: You can't even crit something unless it was a headshot or a targetable weakspot that you aimed at and hit accuractely, and were rewarded for.

That is much more engaging gameplay.

Now post the one with Misty

>It's turn-based to begin with which already makes the game way less deep since you're not actually playing anything

...

White girl becomes obsessed with a black cock

Do I just automatically lose my turn if a piece fell onto the floor.

Because that would be more accurate to Pokemon.

>brainlet literally can't into switch predictions
Pokemon is probably too deep for you. You should go back to button mashers.

You are a mainly man with valuable opinions.

But do you disagree that players should actually be able to aim their attacks?

So the game doesn't decide for you?

Undeniably true.

What are you looking to aim at, the fucking sprinklers?

It's babbies first JRPG

It's simple enough that kids can play it so they grew up having all of their friends playing it, they watched the shows, it has just enough depth that you could get really autistic with it and make super optimized competitive teams and shit

It's like the perfect formula for success

I think he was referring to an attack missing or critting

I wasn't complaining about switches mr. technology man. I was talking about counterplay options being larger than switches.

Reading comprehension is obviously too difficult for you.

Um...have you PLAYED Gen 1? It was broken as fuck.

where the fuck did her tits go?

>Do I just automatically lose my turn if a piece fell onto the floor.
What is this even an analogy for
This is worse than food analogies

source?

>What is this even an analogy for
>Discussion is about accuracy

If you're going to pretend you can't read, I need to at least know you are pretending.

is there one with acerola or are these scenes exclusive to water types?

>feel like playing Pokemon
>Remember HMs are a thing

I'm working on a more adult-aimed Pokemon style game which has themes from Nuzlocke challenges incorporated into the mechanics and I wanted to see if Sup Forums had any good ideas for it.
My goal is basically to take what Pokemon already has and make it have both a sense of strategy and difficulty that the main games don't provide.

I think Acerola didn't appear at all in the anime so far.

Just don't

how far along are you in development?

In what way is it different from Pokemon Uranium?

Dawn.

>remove a piece from the board = switching out to avoid attack
This is how i read it, anyway. You would be 'losing' a turn really, if you've got the right strat like U turns or switching into the right type matchup.

A worthless hack like yourself will never make anything worthwhile. Find a different hobby.

Wouldn't be. fug.

this sounds like the vaguest idea guy thing. it'll be like pokemon but more deep without any real explanation.

>Instant >50% health and they had no control other than to switch out so something else can be hit by it

focus blast me, I dare you

They arent as of SM

>and make it have both a sense of strategy and difficulty that the main games don't provide

You'll never achieve that unless you change how game mechanics work, pokemon will never be hard as long as you can get some levels and suddenly have a massive advantage over your opponent.

Have the hard difficulty make the game auto save every second or when a “Pokémon” dies to prevent soft resetting.

If you’re gonna make it more adult, take notes from the Shin Megami Tensei games and Lisa:The Painful, look at how SMT does atmosphere and look at how the Painful does party members being killed off. See what you can do to emulate a similar feeling but in your own way.

I’ll come up with more things later

pokemon could actually be a fairly difficult and complex game
IF
Gamefreak decided to actually give trainers god damn well crafted teams

do that while at the same time making optimization of your team easier (earlier access to more tm's and tutors, making EV training possible during the course of a game instead of post-game only etc) and you've got a reasonably challenging rpg

What's the executive producer's name again?

Just play romhacks if you want challenging pokemon

Pokemon is literally made for kids, they'll never make it super difficult just to appease a very vocal minority.

Pokémon is one of the oddest games because it is so fucking simple and basic on the surface yet has some of the most complex meta shit you’ll ever find in a game series. Shit like EV Training and IV breading as well as strange rarities like “shinies” and pokerus are all hugely meta and will be entirely missed by most players. And yet people still dedicate hours upon hours focusing entirely on those tiny hidden aspects of the game.
Tldr; Pokémon actually has a lot of hidden complexities, even if they are entirely unnecessary to most.

Most people did as kids