>Healing spells can miss
Healing spells can miss
>healing spells can crit
>Party members can dodge healing spells
>healing spells can heal for 0
>healing spells can cause negative status effects
Why would you be happy they could dodge spells?
>healing spells damage the undead
>CRIT
>0
>BLEEDING
Guess the game
>Elemental attacks can heal you
>you can heal your enemies
Dankest Dragon
>dark alliance had little ball of lightning enemies that just floated around gathering up electricity until they were big enough to discharge it as an attack
>if you were the elf sorceress you could shoot them with lightning to quickly make them big and discharge
>mfw
I think every post itt applies to FF Tactics
Always feels bad when this happens, but as Healer chad I can easily deal with this. Thanks to my superior thinking and reflexes, I am already 15 steps ahead.
>get hit with Zombie
>healing spells now hurt you
>Party member can block a revive
>While dead
name 1 game that does this.
Final fantasy X
>healing is affected by buffs
>healing can be charged
The majority of final fantasy games. Tactics had shit like this across the board.
YOU WEREN'T SUPPOSED TO RESPOND TO ME YOU PIECE OF SHIT!!!!
Soul Hackers
>party member has self-healing skill
>Other party members can join in and heal as well
>Healing spells are aimed and have a travel time
>Enemies can intercept them and get the heal instead
>party member is so fast he dodges healing spells
STOP IT YOU SON OF A BITCH
And why would you want to do that?
Because this