A friend lent the game to me.
Is it worth playing?
Nioh
it's like dark souls with guns
thats bloodborne
I didn't like it, found it very uninspired and boring but give it a try.
Would have been a perfect/10 with more different enemies.
I think you have seen all enemies after the first 4 missions. Only the bosses are new after that.
Some people don't like the Diablo style loot system, but it is not that bad, Desu~
Yuki Ona best girl
only if you played all the souls games, it's kinda meh
its a bit quantity > quality, but the combat is really fun and fluid. after playing nioh i cant really enjoy dark souls anymore desu. dark souls feels like its in slow motion
Your friend lent it to you.
Even having to ask this makes you a shit friend.
Even if you think he has shit taste you indulge him if only to argue why his taste is shit from a more informed perspective.
Go play the damn game.
Yeah it's great. Leave the thread and go play it, go into it without any preconceptions and be open to learning what is available and possible.
yes
especially if you like autistic gear optimization and diablo loot
>I think you have seen all enemies after the first 4 missions. Only the bosses are new after that
There are actually a lot of new enemies. The problem is that most players are casual as fuck and won't change the difficulty beyond normal to encounter them.
I mean hell, most people don't even play the bloodborne-like chalice dungeon in Nioh.
>The problem is that most players are casual as fuck and won't change the difficulty beyond normal to encounter them.
There are actually new ones in higher difficulties? I'm 60 hours in and finished the first DLC.
And now I remember that the first one introduced a new enemy type.
But it is still pretty boring to fight against the same enemies 90 percent of the time. Like the normal Yokai Brute or skeleton #155314546
There are many enemies and enemy variants introduced for a while afterwards as well as in each DLC. Otherwise, the game relies on the diverse combat system to spice things up, fighting anything is a joy with all the moves and abilities you have.
This.
You're missing Tengus, Onyudo, Wheelmonks just off the top of my head and I barely finished the 2nd continent.
I don't understand the bad rap the game seems to get, though I haven't played it on PS4. It's competently designed all around (if you think the levels are shit then maybe games with a stage select aren't for you) and the action is the best in its class. Not really sure how someone can find it bland or boring without being bland and boring themselves.
I just wanted to know Sup Forums's opinion on the game
>There are actually new ones in higher difficulties? I'm 60 hours in and finished the first DLC.
And you haven't changed the difficulty since then? Yes, changing difficulties changes enemy placements and adds new enemies. If you think it is boring, play on a higher difficulty.
>You're missing Tengus, Onyudo, Wheelmonks just off the top of my head and I barely finished the 2nd continent.
And you fight maybe one of them per map vs 25 yokai brutes and 50 skeletons and Humans.
Yes I can give in that there are different enemies but you mostly fight the same 5 enemies just to have one random enemy.
That's why most people give the game a bed rep in this regard
>And you haven't changed the difficulty since then?
No I want to play through the whole game including the DLC with the low difficulty and go one step higher afterwards.
>If you think it is boring
I'm more dissapointed than bored.
this. give it a try.
Its a very difficult game at first since you have to get used to the combat stances, learn enemy moves, and enemies can basically on shot you. later on in ng + and such its just stupidly hard because you dont level up as fast and enemies become damage sponges and can one shot you even with the proper upgrades to your weapons and armor. currently having to farm levels to stand a chance. Also the dark souls comparison is just a meme. its only similar in the leveling system and dodging, not much more than that.
>damage sponges and one shots
How to tell someone never bothered actually learning the equipment and element systems properly. The game pushes hard but if you push back ever so slightly it just falls to pieces.
i dunno, im in ng+ and understand the blacksmith mechanics well enough to make shit with the attributes I want more or less. maybe im a bit underleveled
If your friend lend you the game then you fucking play it you asshole
Then you're either not using the right effects or not actually fighting well enough to deal damage to enemies since almost all enemies can keel over in a matter of seconds if you actually use and develop the equipment you get, and it sounds like you're using light armour as well which means you shouldn't be getting hit in the first place. If you really want to stay light and not die, invest in Weaken Melee Weapons and Wind elemental infliction, it makes almost any enemy tickle you. Gear is overall much more important than levels for stats.
If you really want more Souls and you've played the real Souls/bourne games to death, then it might be fun for you.
I got bored with it and quit into the 3rd world.
I just bought the game and finished the prologue. Chose those double katanas or whatever they're called and battleaxe. Eagle or hawk as guardian. Did I fuck up? Are there things I should keep in mind as a beginner?
Alot of people hate the post game stuff but I really enjoy it for just picking up and playing, the combat is really damn fun. Im just trying to get all the trophies without the dlc.
Great combat and combat mechanics. EXTREMELY meh everything else. It's worth a shot though
It's impossible to fuck up the first choice, it only determines about 3 stat points, the first two weapon types you pick up and your first Guardian Spirit, with the others becoming available shortly after.
Did you play the tutorial? Train on the beach against that first enemy so you can get the hang of the Ki Pulse and what differentiates each stance as well as how freely you can move and swap between them. These are the core fundamentals of the combat. Skills are important, have a look through them all and learn the ones you like. That's all you need to know, the rest you learn.
Yeah, did the tutorial. And you mean that guy on the beach I myself had to cast? Yah, killed that bitch. But did die shortly afterwards by going into the deep water.
I just meant the first normal enemy you ran into, because it's too easy for people to just barrel through thinking they're hot shit before coming to something that's actually a problem and realising they didn't learn anything. Those red guys are Revenants, the corpses of other players who died (or people placed by the devs, those have red names) that you can summon as enemies to fight and get their stuff.
Played through the entire game Way of the Samurai to Way of the Nioh. Definitely enjoyed the journey, but fuck grinding abyss to get the ethereal graces you want. I just want Futsunushi because Weaken Melee Weapons shouldn't exist ever, who thought this was okay?
Isn't that the one grace that always comes from revenants? Weaken Melee Weapons can be cured with whetstones.
No, sell it and tell your friend to fuck off when he wants it back.
try to play it by yourself
Nioh becomes disgustingly easier with each playthrough. By the time I hit Way of the Nioh I was running 100000 miles an hour taking 0 damage from ranged attacks and 1 shotting everything but bosses.
Why you think is mediocre? Im currently at the fourth region and the level design is consistently good. Almost every area introduces a new "gimmick" to play around. Like the poison in the caves, rolling boulders later on, the ninja house with the moving walls and so on.
There are a lot of cool enemies too even though you mostly fight basic yokai and humanoid for half the time. And at least they have different weapons and movesets so you have to react in a different way if you find a spear weilding soldier instead of an axe one.
I dont mind the fact that side missions are set in the same areas of the main ones, although i know someone may dislike it. The only thing i dont like this far are the story and some character design maybe. And the whole online part. But mostly because finding someone to coop or pvp on steam can take ages and you cant do anything during that time frame.
Because something about the game has to be wrong or bad and people don't want to say the balance is fucked because they don't understand it or complained about it and got it changed to this in the first place. So because the level and world design is focused and consistent yet more about actually being an obstacle you have to overcome, they go for that because it's "different".