The story in this game shits the bed even harder than Persona 5 during the late game.
The story in this game shits the bed even harder than Persona 5 during the late game
In what way?
The Nanako situation (unexplained illness kills her and then she just comes back to life.
Teddie melodrama.
Nanatame just rambling about saving people instead of trying to explain his actions.
Yeah, it is pretty stupid, the plot is held by together by a bunch of coincidences and if you take one away than it would just fall apart.
I don't understand why both games stories just fall apart towards the end. It's really quite frustrating.
Exact opposite of P3 where nothing interesting happens till the end. I think the calendar system limits the way they can tell the story
Can you elaborate on the calendar system being a problem?
>Nanako dying and coming back to life
This was the most fucking unnecessary shit for them to pull. Her "death" literally only lasted for like five minutes. What the fuck was the point
Persona 3 did the same.
Lose memories because, uh, that's how it works.
Remember everything 3 months later anyways.
>Play P4G
>They don't have the original OP as an alternative opening
Fucking why? Both P3FES and P3P used the original as an alternative.
People complain about P3 pacing but it's still better than P4. The structure of ''character is introduced, his dungeon is formed and then he faces his shadow'' is repeated until almost the end of the game.
I've not played Persona 3 but it seems dumb. So people shitting on Persona 5 claiming 3 and 4 are superior because of their stories and writing really are nostalgiafags then?
>Oh shit we have to save x
>but firstly let's go on a date with forehead
>finally save x
>oh shit, s/he's unconscious/tired/whatever because the game has to stretch for a whole fuxking year
>guess I'll date AI now
And P3 was even worse with boss of the week bullshit.
That's why Persona 3 is best Persona. The immersion is pretty good.
Spoilers, newfag. Use them.
Yes, a story is defined by single plot points and not by its general feeling.
I haven't seen anyone claim P4 story to be superior to anything, but yeah, P3's story is nothing to write home about.
Superb atmosphere tho.
P5 is bad for being the most edgylord game of the decade. P4 was cringe, but not near as bad as P5.
People excuse P4 because there’s a bunch of events where the characters just fuck around so you don’t get bored
I think what wins most people in P3 are the characters.
>P5 is bad for being the most edgylord game of the decade.
u wot
3 is way more edgy tho.
I don't particularly mind this, but I get you.
>spoilers newfag, use them
If somebody enters a thread to talk about the late game of Persona 4 when they haven't played it then that's on them.
I've seen quite a few people claiming the writing in 4 is better than 5 on Sup Forums.
>Bunch of woke teenagers complaining about shitty adults and rebelling against society because no one understands them
>vs
>People trying to deal with the death of the ones close to them
Try to guess which one is more edgy.
The calendar system, because it extends the game so long, leads to two scenarios. Either the major arc happens once with some side shit story before hand that's linked, like 3, or they have constant mini arcs that culminate in a final arc, like 4 and 5. Problem with the 3 is it's boring as fuck till the end game. Problem with 4 and 5 is the need to constantly raise the stakes, otherwise things become stale, which leads to half assed "linking it all together" bullshit. I think 4 handled it better than 5 by re-contextualizing the scenario with fake killers, where as 5 had to keep building bigger and bigger till it had to pull a big bad real hard, not once, not twice, but three times. 4 still had the same problem, but I liked that Izanami was actually hidden from the player if you didn't probe enough. Also it leads to times where literally no story whatsoever can happen, as the game doesn't progress by your dungeon progress but rather day time. I know nobody who plays the dungeon throughout each period, they either binge at the start or the end of the time period, which leads to wild pacing issues. Finally, the fact days are only split into two slots really limits how much dungeoning you can do, so it feeds into that cycle of binging I mentioned earlier. All in All I like the calendar system, but these are glaring flaws I don't know how to fix
5 isn't edgy though other than one character.
P4s story is just an excuse to get the characters to do stuff together, P4s characters are fuckin great
Junpei aside I found the characters to be meh.
And even he had some weak points like his whole relationship with Chidori.
That's because you are thinking of the meme definition of edgy.
His relationship with Chidori helped him grow as a character.
The one that shoots himself in the head to summon Lucifer.
Persona 3 played well with its themes and is almost novel-like with its execution and metaphors. Characters feel real and are fun and distinct. Battle system allows you to only control the MC directly, but you learn tactics, that basically control them halfway through the game. It helps with immersion and represents your bond with your team getting better and the more they respect you as a leader. The charcters actually feel alive, occasionally not being able to fight one night because they have shit to do or having commentary on the current situation when fighting monsters.
The story, the themes, the characters, everything about it is just executed and done so well that it gives a long-lasting impression and unique experience.
>teenagera having to deal with every type of scum under the sun
>vs
>revolver jesus
We don't have to guess, I assume we all played P3 right? Shit like half the cast was about to kill themselves at one point or another.
>If somebody enters a thread to talk about the late game of Persona 4 when they haven't played it then that's on them.
Naw you're just being a fag. Some of us haven't finished it.
Persona 4 is HOW fucking old?
So if you're not using edgy in a derogatory manner, why is it a bad thing for Persona 5 to be edgy?
That sounds a lot like Junpei before he met Chidori actually
To me they look way more human and complex compared to other Persona games. Both in P4 and P5 the characters get basically stuck in terms of behavior and personality after their initial introduction. In every scene, you can guess exactly what Kanji or Yukiko will say, because they are one-dimensional, static characters that don't act or evolve according to the situations, but according to their archetype.
The only P3 characters which fits into this is Akihiko, and even him is not as bad.
>Revolver Jesus
>I assume we all played P3 right?
If that's all you got from P3, I question that you really did.
Sure. But the way they interacted with each other was pretty meh, and it only worked because Chidori was fucked in the head.
I guess I just dislike that Chidori is more of a plot device than an actual character.
Then don't come into a thread to talk about the late game story if you haven't finished the game.
I love pretty much all the SEES characters in 3. Call me pathetic but I grew incredibly fond of them, something that didn’t happen with 4/5.
Except early game Junpei is clearly depict as being a fool for such behavior, whereas P5 characters are not.
I didn't said I wasn't using in a derogatory manner. I'm just posting the actual definition.
Is Persona 1 any good?
I bought the DLC costume for P5 and loved the battle music.
It might have helped if she was allowed to interact with anyone other than Junpei, but she wasn't.
I guess that's why the drama CDs exist.
You're HOW fucking new?
Go back to /reddit/ newfag. You probably didn't even know you could spoiler your posts.
Is there any way to smooth out the textures on the PSTV? I hate how jagged everything looks in P4G.
Or just read the rules of the board and spoiler your posts.
During the main story? Definitely.
During their slinks? Absolutely not.
Also, I found their issues way more relatable than P3's.
>Spoilers, newfag. Use them.
you blew your cover, nobody here ever uses spoilers to talk about persona, especially with how prevalent adachi is the killer was years ago.
It was more to try to piss off the player so they try to kill/justify other characters wanting to kill Nanatame. And then punish those that did with her staying dead.
So what makes Persona 5 edgy to you?
That's because they were more close to actual human beings, whereas 4 and 5 characters seemed more like tools for the story to advance and for the protagonist to have fun.
Yosuke is a better bro than Junpei. That is all.
ITT: Butthurt retard enters a thread to discuss the Persona 4 story before finishing the game and cries because he got spoiled.
Wrong, yosuke is a dicksucker.
Social links for the main cast are cancer. None of what happens on them matters or seem to have happened at all because characters act like nothing has happened outside of them. It's basically filler.
at least it isn't persona 3
Didn't work because her illness was a result of the fog and not Nanatame.
>Cum servant
>Better than Junpei
P4/5 characters aren't tools for the story, it is actually the opposite, they could be taken out and it wouldn't affect the games story or any of the characters in any significant way, because they aren't written as part of the story they are written to just fit in the group dynamic.
>>>/reddit/
Faggot.
They felt more like anime characters.
Rich scion trying to fix things
Girl on a quest to find out what happened to her father
Little boy attempting to avenge his deceased mother
Wolverine suffering of keyaids who happened to kill the little boys mother
Dog who watched his owner die(I think)
Aigis
Only Fuuka and Junpei felt like human beings imo.
Ctrl + S ;)
I'm not even the same user
It's just a non issue
Persona 4 is literally 10 years old
You don't need spoiler tags at this point
For the fact that the cast is composed of teenagers talking about how adults are selfish and shitty, and about how they can't fit in society because no one understands them?
How is that edgy?
Cry all you want as long as you use some common sense in the future. The funny thing is I actually thought about using spoiler tags, but since I was responding to someone who wanted me to elaborate on the story points I didn't like in a thread about the Persona 4 story, I assumed nobody would be stupid enough to read my post if they didn't already know about the story events. Guess I was wrong. I'll make sure to account for potential stupidity from now on.
If we are going to do these blatant simplifications of the character, I might as well stop arguing, since we could do the same about literally any character from any game without much effort.
>anime characters.
No shit. Welcome to Persona
>They felt more like anime characters
So like every nu-Persona character?
If you entered a thread about P4's story and expected vital details of P4's story to not be discussed then you asked for it, as did anyone else who did the same.
Tell us more about how you like to suck cock.
Sounds like a pretty accurate depiction of teenagers to me. And in all fairness, adults did wrong all of them apart from Makoto.
I literally posted the definition for you:
>to be cool and ahead of the norm,
> are 'kids' or in general people who psychology have pushed themselves into a funnel of wanting to be part of something different because they can't fit in to anything else. Or to build a pseudo-ego to have something to be proud of, when in reality it is just making them look very dumb.
>Applied to books, music, or even haircuts which tend to challenge societal norms
>f-fag!
Oh right, so you're actually underage? That explains it.
Mate.
>Revolver Jesus and his doomcult
>Jin exploding himself
>Chidori's powers and apparent apathy
>Ken's murder suicide plot
>Cast having to pretend to kill themselves in order to summon
>main cast getting crucified
and so forth. I mostly noted Strega here because nobody ever mentions Jin.
The important thing to notice here is how it is portrayed. As you mentioned, Junpei has some of these behaviors in P3, but the game treats him as a fool. In P5 the edgy behavior is glorified.
What are you talking about? I'm only mentioning their backgrounds.
Whats that? I can't hear you with all that cock in your mouth.
It's not though. I mean, the one who bitches about adults the most is the team idiot.
Because in context Junpei was being a fool in his game, while the P5 cast was absolutely right in theirs eventually, they did get played twice .
the speech about ''I don't fit in'' or ''selfish adults exploit kids'' is done by literally every character in your party.
It felt like I was watching a Codename: Kids Next Door episode during most of the story.
Being edgy has nothing to do with being right or wrong.
At this point im convinced atlus keeps making the "intelligent" characters the dumbest for their amusement and because the fanbase its so dumb it eats it up
>P3 should have misturu be the wild card because she is the biggest fool believing the chairman
>Naoto cant put cameras when she knew she was going to get kidnapped
>Makoto almost kills herself and ruining the only good lead the PT had
I wouldn't say that. P4 paces itself decently by just ignoring the story altogether. P3 paces itself poorly because it has you wanting to find out what happens in the story but takes far too long to get anywhere interesting, P4 has more focus on the SoL stuff and less on the plot which makes it easier to ignore the story going nowhere.
>Makoto almost kills herself and ruining the only good lead the PT had
That wasn't supposed to be smart and there was almost an entire month building up to her making that decision, which she and the other characters, acknowledged as stupid.
All of them have character traits that make them stand out user, but its never like "no one understands me." There is a point in the story where they recognize they don't fit in with the general norm, but that's pretty damn standard for teenagers as self-aware as they are. And the whole fucking plot of the story is selfish adults exploiting kids. What the eff do you expect? They take no action and just kinda let Kamoshida abuse and assault students?
Being able to slink your party members also helped. Waiting like 5 months for Junpei to finally stop being a dick gets annoying.
It definitely does, but they're not plot-driven anyway so I hardly think it's worth throwing away what the game is built around and what gives it its uniquity when it's not even the games main appeal.
Your series is a mess Personages
To be fair, being able to S.Link with him wouldn't have helped. P3P's FeMC route forces you to keep pace with his in-story development. It doesn't allow the S.Link to contradict the story.
>Nanatame just rambling about saving people instead of trying to explain his actions
Did you get the bad ending and not get the true ending, user?
P3 was plot driven tho. You have this amazing setting full of magical barriers and loading screens.
What’s was wrong about Mitsuru believing Ikutski? He didn’t do anything suspicious until he outright shows he’s the bad guy
They need to stop with the "smart" characters. They're all teenagers, they're going to be stupid to some extent.
P3 was, but even that was more character and thematically-driven in terms of writing. And while I know not everyone is, I'm fine with P4 and 5 pushing the plot even further back because P3 didn't have a good plot to begin with and it became clear to me then that the Calendar system is just going to fuck a well paced plot.
Strega werent really that important desu.
Also, the shooting themselves in the head to summon their Personas was a metaphor for gaining power through accepting the inevitable and things you can't change (i.e., death). Ken was a shitty character.
>main cast getting crucified
When did this happen? If you're referring to the Answer, no one really considers that as part of the main story.
Junpei was a bro. Yukari is a no-nonsense qt. Akihiko is a serious boxing guy who is sometimes awkward. Mitsuru is an elegant, poised, powerful and sophisticated girl. Aegis was a blank slate that learned to have a personality through her bonds with the group. Shinji is a shady guy with a dark past. Fuuka is a shy girl with great determination. They've all experienced death in some way.
If you've never experienced death in your life, it might seem "edgy" but its themes convey the meaning of death, the apocalypse and the inevitable in ways that no other JRPG has.
Of course it wouldn't have helped in 3,but it sure as hell does in the other games.
>be curious about a party member
>slink it to get to know it
vs
>have to wait for the plot to progress
>by the time you can slink it you already know almost everything about it
Persona's very good but the stories crumble.
>P3 paces itself poorly because it has you wanting to find out what happens in the story but takes far too long to get anywhere interesting,
ADHD generation everyone.
Yeah, but in exchange, it's not as if any of the party members in P4 or P5 are ever dicks to the protagonist. The relationship remains more or less static throughout. They just have deeper faith in the protagonist by the end, but even then, it's not as if that's reliant on the S.Link. Their faith in him is unwavering no matter what.
He explains his actions later when he could've just explained them at the time.