What is this shit? Is it even made by the same people as 1? I'm only up to the part where you choose your character and it feels totally different to DS1
What is this shit? Is it even made by the same people as 1...
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Only true souls fans recognize that the main menu is slightly different too.
DaSII had a different director to every other game in the series, and that director was canned a few months before the game was set to release because he did a shit job
The game was cobbled together using whatever they already had made in a desperate attempt to make a coherent game.
On top of this, Bloodborne was being made at the same time (With the director of the other games) and FROM isn't a huge company so they really shouldn't have tried to make two huge games at the same time.
I thought I was just seeing things
>and that director was canned
Of course I mean DaSII's "new" director, not Miyazaki, the original.
>Make iframes work like in the first game
>Add the old lighting system
>Reduce the amount of enemies in certain locations by at least 1/3
>Make the elevator to Iron Keep go horizontally, so it's just near the Harvest Valley, not above it
>Change the Dual Dragonslayer bossfight to have a Pursuer instead od the melee one
>Reduce the tracking on the enemies a little
>Delete the Shrine completely, make the player have to unlock the gates to Drangleic Castle with souls
>Make Nashandra more important
>Foreshadow Nashandra a lot more in the story
>Make Vendrick a lot more mobile and make him a mandatory boss near the end of the game
>Redo the Aldia bossfight
Now that it's a good game, what woukd you change to make it a worthy sequel to the first game
Bring back the old maps like the unused version of the Gutter.
Is there anywhere I can see the old maps?
The cutting room floor doesn't have anything on the Gutter
>muh B team
You also need to fix a LOT of broken as fuck hitboxes, remove shockwaves from basic attacks and shit-tier enemies, and FIX THE FUCKING DURABILITY BUG