Choosing a less technical spamfest over MvC to represent in the biggest fighting game tournament of the year

>choosing a less technical spamfest over MvC to represent in the biggest fighting game tournament of the year
fucking CASUALS

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Man I just hope Capcom does a makeover. Everyone who is saying they would have announced it already don't realize that drastic changes to shaders may take some time and if they are adding new features/characters on top of that it's not any easier even if they are working with UE4.

I mainly want 4 player 2v2 mode, more Darkstalkers, V. Joe, Nash and Blackheart

game is fucking dead. sold like shit, had a shoestring budget. you guys will be lucky to a character to fix the ugly as sin uneven character select screen

eventhubs.com/news/2017/nov/06/marvel-vs-capcom-infinite-sells-900000-copies-worldwide/

And that was back in November. People who waited didn't have to pay as much.

This, as much as some people are upset to see marvel absent, the truth is there: the game was a disaster, from start to finish. Yeah dbz is a far more casual oriented game but it benefited from a lot of visual care and insane hype from the people, whereas marvel was just fiasco after fiasco throughout it's developpement nd after its release

>shipped
shipped only means that total number of copie ssent to the stores, retard. the game didn't top on any single chart across the globe. if the total number of shipped copies is 900k. it means the game sold way less than that.
when a game sells well capcom is one of the first companies to talk about it like they do to RE, MH and SF.
And guess what happens when there's too many unsold copies around in a store? they get sent back to the publisher and the store owner gets a refund.
DBFZ has 2 million shipped copies in a just a single week in the west. which means the demand is high. but that doesn't mean the game sold 2 mill to customers.
I'm getting really sick of capcom fighters fags screaming and shitposting to no end while trying to make that shit show of game look good. especially when you fags are the first ones to shit on every other fighting game in the market. go jerk off to the MAHVEL Hat

Game only sold a million, when Capcom was expecting to sell 2 mill. And they even noted in their financial report that the sales were very lackluster.

funny thing is that MVC build its reputation onto having a good presentation with comic book characters and being street fighter for casuals. Now that there's another big boy in the market capbabies start screaming, pissing and shitting on the floor from anger because their game got btfo by a snaller company that actually gives a fuck about fighting games instead of focusing on eSport garbage. but go on keep dick riding Ono and Capcom's fighting game department instead of calling them out.
Anime community from around the world made mori change his plans for cross tag battle while you fags love getting the cap d

It's really sad to see what happened to marvel though

DBZ is actually much more technical, has many more mechanics than MVCI, more neutral, more defense, and more execution difficulty. If you're mashing then you're probably really bad at fighting games and still low rank.

Come on, you can't say shit like dbz has neutral when you have super dashes and when the game is basically pressure your opponent in the corner and make everything safe with assists.
MVCI has the same fucking problem where it's basically the first one to pressure that wins but at least you have actual safe pushblocks not like dbz. Shitting on marvel and praising dbz for the same reasons is kinda dumb.

You literally have zero idea what you're talking about.

Yeah sure

I've never played Infinite, barely touched MvC3, but DBFZ is not technical at all. Neutral options are trash, it doesn't help that most of the cast have the same options as each other and similar normal range. Defensive options boil down to reflect. It's not hard to block in the first place considering there are no standing overhead normals since 6m is actually a jumping attack. And then execution difficulty? Give me a break. You use the autocombo to literally correct for height and distance in air combos.

I'm not going to weigh in on MvC:I, and all signs point to it not belonging at EVO, but that doesn't mean that DBFZ isn't casualized to all fuck and doesn't deserve a certain amount of derision.

Dragon Ball Fighter Z is fun as a DBZ game, but as an actual technical fighting game it feels so repetitive. The lack of variety among the cast and playstyles is actually pretty insane, especially when compared to something like MvC3 where you can actually have zoners

If you want a technical game of skill then add For Honor to evo.

Maybe if you only browsed Sup Forums and twitch chat. You would think that Capcom players always shit on other games. Leave your house for once and go to your locals you delusional fuck.

>MvCI has no mutants and fails
>Injustice 2 has FOUR (4) mutants and it's a success

A big problem with this game is that every character in the roster has the same movement. double jump, run dash and an air dash. There's no variety in this game. In Marvel I can get 8 way dashes with magneto, I can float cancel with Sentinel, I can get a unique arching air dash with morrigan, I can web sling around with spiderman, I can wave dash with many character, etc.

>In Marvel I can get 8 way dashes with magneto, I can float cancel with Sentinel
Except neither Magneto or Sentinel are in MvCI.

Never even played MvCI. I was referring to UMvC3.

Yes DBFZ character are extremely homogenous in gameplay. It surprising when you consider GG because Chipp can triple jump and Bedman has an 8 way dash

Man, it wasn't even a numbered entry, which makes me think Capcom had some reservations about it too.

And nobody is talking about UMvC3 because that's not part of the point, you dumbfuck.

>mahvel cucks are mad evo isn't "their" evo anymore
Get fucked.

Or potemkin who has no dash

Ultimate MVC3 barely made it into EVO last year. It had to be voted in by donation pool and almost got replaced with Pokken Tournament, of all things.

Not him but even MvCI has diverse movement options, normals and specials just because everyone fights the same in DBZ doesn't mean the game can't grant different properties to character's 2M. Big body characters like Nappa should have 2M cause hard knockdown and zippy ferocious characters like Vegeta should have more gatling routes.

>Not technical at all
Okay so let's see your Super Saiyan God rank then

>but even MvCI has diverse movement options, normals and specials
And doesn't mean shit when you have a roster nobody likes and the game is pure shit. If you're gonna make a crossover game the least thing you could do is give the players a decent amount of fanservice.

Maybe DBFZ is not the most technical game but it gives what the playerbase wants.

>MVC:I
>DANTE VS DANTE: BOXES EDITION
At least Dragon Ball looks impressive.

I find it kind of sad that its obvious mvci was an attempt by marvel and capcom to cash in on mcu casuals, judging by their focus on the "cinematic" story mode, the "realistic" artstyle, and the general dearth of marketing based on the gameplay, which is supposedly good. And yet, despite this, the only people who bought the game, and defend it, are the "hardcore" people who say that gameplay is all that matters, and anyone who plays fighting games for single player content or character rosters is a fucking casual who isn't wanted.

Its actually a good business move to not even try to market towards these people, because they'll swallow shit no matter what. Too bad for Capcom/Marvel, they made an ugly game that was repulsive to casuals. If they'd more of a budget or time, maybe they would have a hit.

It's almost like one game is deliberately made with new players in mind

Get capcom's cock out of your mouth and instead use it to tell them that their game was trash and need to get their act together. That shit doesn't deserve to see an Evo

Yea bring back mvc3

you forgot zero

Yes it has a lot of fanservice but thats all it is in the end. Good presentation with homogenous gameplay.

The story mode in DBFZ is absolutely worse than MvCI btw. It copied KI's Shadow Lords mode but filled it with cutscenes that have the 3D equivalent of Family Guy animation.

It's really dissapointing when again you look at GG Xrd and see amazing action packed cutscenes like when i think it was Sol or Faust who jumped out of the May ship onto the desert.

>Dante vs Dante
>BFTS top 8 had amazing character representation and that was before Dante nerf patch.

Sup Forumsappa is acting really delusional today. I'm impressed.

>Sup Forumsappa
how is this an insult when the two biggest places that defend mvci are r/mvci and resetera

>I finally was able to combo into RECOOME ULTRA FIGHTING MIRACLE BOMBER and get the double super
>twice in one match

>comparing an auto-combo game to another auto-combo game

>fighting games
ahahahhahhaa

Because DBFZ did what Marvel failed at, appealing to casuals and competitors simultaneously. Despite being a less technical fighter, the former has a better rounded out roster and well as stunning visual appeal. Marvel on the other hand gutted much of the roster that gave the series notoriety in the first place, recycled most of Capcom's side, and is more or less ugly and visually unappealing from the menus to the gameplay. In a way I expected MvC:I to be in because of its legacy at Evo, but at the same time I'm not surprised in the slightest it's not going to be there this year.

>and still low rank

The game has been out for what, 2 fucking weeks, everybody is "low rank"

All I ever wanted from a MVC game was a continuation of what MVC2 brought to the table. It added in 3v3 and a huge roster of 56 characters. More so than any fighting game I can think of prior to its release.

I was hoping the next games would eventually bring that number to 100 or 120. An even 50 or 60 for each side would have been perfect imo. I would have liked to have seen more game modes as well.

My ideal final MVC game would have had this.
>120 character roster
>1v1 game mode with typical round based gameplay
>2v2 game mode
>3v3 game mode
>4v4 and 5v5 game mode but they function differently from the 2v2 and 3v3 modes
>a badass unique final boss specifically for that game
>a boss for both marvel and capcom's side
>an open story mode that changes depending on lots of variables such as what your chosen characters are, what boss you end up fighting, what ending you get, etc
>story and endings are told in a comic book style, no need for useless detail like MVCI did, just keep it simple
>no xfactor, or if it has to be in it has to be earned somehow, like a special bar specifically for it but can only be used once
>character theme songs and more jazz music, the character themes only start playing once a character gets killed off in a match, all matches start off with the jazz songs like in 2
>no being gay and purposefully keeping certain characters out just because like they did with Mega Man or X

That would have been so great if we got that instead. MVC3 was good to but I liked 2 better.

Why are you moving the goal posts constantly? The argument is that DBZ characters are way too homogenous in their mobility and attack options. You play almost all of them in the game the exact same way, even if they seem unique at face value. Despite only having a couple of special moves each, a lot of them are worthless in the neutral too and only serve purpose as a combo extender.

MvCI looks and sounds horrible and it has a lot of mechanical issues, but at least the characters have a variety to how they play. They also have a bigger moveset than characters in Fighter Z. If you were to compare it to UMvC3, it especially looks bad. A version of UMvC3 without X Factor honestly makes Fighter Z look like trash in comparison.

There is no way people will care about Fighter Z after Evo. It is just like a NRS game. Characters are all almost exactly the same so everyone flocks to the best character. Every match pans out the same way. People will get bored. And just like NRS games, the casuals will still enjoy the online a ton so the online will be populated, but no one will care about its competitive scene.

i keep finding crazy shit every minute in fighterz why do people call it casual?

Marvel is not in the EVO and Fighter Z is, just let it go.

You're really hoping in your heart of hearts, aren't you?

Sorry user, but the better game won out.

DBFZ does not have more mechanics.

Name one crazy shit

List MVCI mechanics and I'll list DBFZ mechanics. Go ahead, I dare you.

i mean constant combo extension, mixups, strings and stuff, i just found that after a low vanish if i do qcb+L in the air with piccolo and time it just right i can extend the combo with hit assist for example

>more defense

Deflect is the only defensive mechanic in the entire game.

They are butthurt Capcom spammers trying to meme about autocombos for newbies. DBFZ has way higher execution than MVCI, SFV, and most other things except a few anime fighters. It also has tons of hidden mechanics and interactions.
t. Saibamank rank faggot

reflect
there's the guardcancel thing but that shit is so bad you get can punished for even doing it

>DBFZ has way higher execution than MVCI, SFV, and most other things except a few anime fighters.
I love the game but I don't see it, do you have anything to back that up?

>mvci
>technical

You've never played a fighting game.

>DBFZ has way higher execution than MVCI

LMAO No. There are so few links in DBFZ, most people assume there are none.

MvCI has a ton of them They are commonly done after flight cancels. Spencer almost certainly has a just frame followup to his command grab called Critical Kick.

Plus there are actually DPs in MvCI.

>tight links are good at all
tight links are absolute trash and it's the worse way of adding depth, sf4 was trash for that

>Plus there are actually DPs in MvCI.
DBZ has DPs too unless you mean the DP motion. MVCI had all DP motions removed until people complained and then they added it just to Ryu

>MVCI had all DP motions removed until people complained and then they added it just to Ryu
hahaha holy shit you know nothing

>DP motion

Yes that's what I meant. Sorry I wasn't clear.

>until people complained and then they added it just to Ryu

No. Frank West, Doctor Strange and a few others all have DP motions.

>technical
>for honor

>No. Frank West, Doctor Strange and a few others all have DP motions.
I am talking about when they announced that there were no DP motions and everyone got mad, then they said they added them back to Ryu. That was long before the game launched though.

I'm pretty sure it was a game journalist who said there were no DP motions after playing an early build. Going by the reasoning that most game journalists are retarded (especially when it comes to fighting games), I think Ryu had a DP motion since the start of development.

>capcbros are still ass blasted
Just let your dead game RIP in peace

Most people who make threads about MvCI are the ones who shit on it. Where have you been?