What's the point of goggles that have 3 eye holes?

What's the point of goggles that have 3 eye holes?

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youtube.com/watch?v=yRLpDtpgptc
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Whats the point of the pc port that doesnt work with controllers?

Better FoV i would imagine.

Night vision, thermal vision and emf vision

they're made to rotate between different view settings iirc

The third one in the midle isn't an eyehole. Just like real nightvision goggles it's some kind of laser/light-esque thing that makes it easier for the actual eyeholes to see dark areas, kind of like an invisible flashlight that only you can see. If you were to cover the third one in the middle the actual eyeholes would stop working.

wider field of view
different sensors
maybe nightvision is binocular and thermal is monocular
there are actually visors that overlay thermal highlights over nigtvision picture

what youre thinking is ir illumination
and its not how nvg works

No, I swear by it. I had a nightvision camera and it used the same shit, it had a reddish laser next to the lens and the nightvision wouldn't work if it was covered up

they made it for tien obviously

nvg=\=night camera
any camera can see infra red. if you remove the filter
its not how nvgs work.

>not having a third eye

If you honestly fucking think that all nightvision does is apply a green filter you're retarded.

>Muh human eye can see more shades of green

Doesn't fucking help you if it's pitch black

google gow nvgs work.
its light amplification, not a giant ir flashlight.
the fact that nvgs cost tens of thousand and you can make an ir camera for 10$ should make it apparent that technology is not the same

>If you honestly fucking think that all nightvision does is apply a green filter you're retarded.
actually, it does. first light goes through an amplification layer and onto a green phosphorus one.

Night vision makes use of ambient IR light but it doesn't rely on an IR light to work, it just intensifies already present light. The light would just act like a flashlight so could be helpful but it's not one of the components of the goggles.

the rule of cool

>If you honestly fucking think that all nightvision does is apply a green filter
>actually, it does. first light goes through an amplification layer
hmmm

real answer

what do you think a camera is, if not an amplification device?
or were you implying literal green colored glass?

It was just for cool points kid. Just to make Sam's design stand out more.

How would that work? Night vision in one eye and emf in the other?

thermal on top nvg on the sides
he didnt have emf in 1
also its just for looks

Here's a better question. How do you make a sneaky stabby man have an instantly recognizable silhouette? Give him glowing green goggles that have three lens.

Replayed the first 3 SC recently and they play perfectly fine with mouse+keyboard...

they are special invisible green-infrared lights! you can only see tgem cause youre a camera man!

Recognizability and nothing else.
Thats a fact.

Not giving you the chance to make the mistake of playing with inferior input devices?

Canonically they don't light up, it's just for player assistance.

The devs said why sam goggles are so unique looking. They straight up said they were inspired by Batman, how you can recognize batman in the dark, through his silhouette. The point bat ears, the cape.

They wanted to do the same with Sam and his green glowing eyes.
If you notice, most of Splinter Cell promotional art has his green eyes standing out. OP pic is a good example of that. All dark, his face obscured with only the three green lights visible in his face.

It also serves a gameplay propose. For the players to know where Sam is in the dark when not using the goggles. That is also why Sam has a big glowing square in his back

For your third eye, duuh.

hey anons
heres some cool shit about nvgs and illumination scopes
youtube.com/watch?v=BvfABFaiBVo
youtube.com/watch?v=q9uuGkTgetk
youtube.com/watch?v=yRLpDtpgptc
youtube.com/watch?v=mmut2Xd_dyo

man, fuck, future war is going to be fucking brutal if its gonna have infantry combat

Yes, I realize that. My point is it was designed to make the character recognizable so that the splinter cell franchise would have a mascot people would recognize even if they didn't play the game. It worked very well.

You're an idiot.

First generation night vision goggles (this is 1960's tech) were shit at amplifying light, but they'd work well enough if you had an 'invisible' infrared flashlight and used the goggles to see what the flashlight illuminated. Without the NVG's it would be dark.

Night vision goggles after that first generation skipped the infrared flashlights entirely. We're now on like gen 5 or 6 NVG's.

The "night vision goggles" you're talking about are some children's toy. Maybe $100 or so. Actual NVG's are like $2000 - $10000 depending on how well they work, what generation, etc.