Also would you want Megaman x9?
Megaman 11
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>no sprites
>hand painted background with cel-shaded polygon models
Holy christ this looks bad.
Didn't they learn their lesson with X7 and X8 that this art style looks like trash.
>First boss
>brick wall man
oh boy i cant wait for the trump memes :\
Nobody makes sprites anymore.
Why not?
I mean, you don't really even need to make sprites from scratch. You could just "artifically" sprite something frame by frame. That's basically what Nier Automata does when you take drugs or get infected with a virus. Make it an optional post-processing filter for nostalgiafags
too lazy man
shut up X8 was L U D O
Costs money and they don't know how do it anymore.
It's one of the best-looking 2.5D games imo
It's not great but it's acceptable.
i agree i think it looks good, OP needs to put on his glasses
If sliding under that bridge doesn't lead to a hidden area I'd consider that bad design
Why?
Op didn't say anything
MM11 will be amazing. MMX9 is almost guaranteed to follow.
i hope so my friend.
holding out for Legends 3.
Fuck you.
MM11 looks decent.
Do hope we get a MMX9 on top of a MMX collection.
So when are we getting more news on this and the X rereleases? Are they gonna be shown at E3?
This doesn't look like X7 or X8.
I want a Mega Man X9 that keeps the SNES aesthetic but updates it like Sonic Mania. Basically the SNES games with better animation and more colors.
>Megaman x9
Honestly no. If we were to go down the X route I'd much rather have ZX3.
Looks nice enough to me. I'm looking forward to it, and hopefully to other MM games to follow.
I don't remember Mega Man being able to wall jump. Which it looks like it'd require him to jump back up the wall if you were to go down.
X8 looked fucking great for its time. I still play it on an emulator and my only gripe was that all the characters looked aggressively lank as fuck but it held up well. Megaman Powered Up was another 2.5D Megaman that looked great but at least that style is objectionable in the way you're talking about.
Also, Maverick Hunter X looked great as well so they can and have done 2.5D well
Why an emulator? There was a PC release.
Oh shit you're right.
Time to hang myself I suppose.
Wasn't it only in Korean? Did someone ever make an English patch for the PC version?
No, that was X6. X1 and 3 had pc versions with the music fucked, X4 and X5 were fine but don't like working on newer OS's (gameplay looked fine but the music was fucked going from win 7 to 8) X6 was korea only, I think X7 had one but I don't care, and X8's was fine. Only issue was that they patched a bug that let you skip metal grinding so you'll just want to cheat instead.
New X Corrupted footage:
...
Absolutely, though not if they start going in with the Elf Wars shit
>I DON'T WANT AN ELF WARS X GAME!!!
Only played the SNES X games (1-3). Are they worth playing? Thinking of trying them out when the X collection comes out.
Fuck off, Zerofag
Besides X7, yeah
Yes but only if they do something good with Axl
What's wrong with X7?
4 is good, 5 is ok (you might like it, you might hate it,) 6 and 7 are exercises in shit game design and probably two of the worst games in the entire franchise, never played 8.
X6 was better than X5
But that's outside the megaman X continuity since megaman x7 . The elf war is not going to happen because of what is happening right now. after megaman x7
Pretty much everything.
What wasn't wrong with it, is the right question, though still might as well get the complete experience
I just whish capcom to fix Megaman X7 for the megaman x collection.
>i-i can't handle the Zero series-s-s-s.............
Names were leaked for MM11 by Kotaku, going from left to right:
Conquest Man
Build Man
Liberty Man
Reptile Man
Jester Man
Eggplant Man
Garbage Man
Dig Man
>for the megaman x collection
Inspired by X1 and X2, even the PS1 games are subpar compared to those.
6 was irredeemable trash and a broken mess. At least in 5 the stages functioned correctly. The story and translation were an incoherent mess, and Gate's Lab was by far the worst castle with the shittiest bosses. And don't forget,
>lol let's make them fight the same miniboss 7 times and call it a stage
That's really smooth looking, but I don't like how he gets pretty "wide" looking after the transition from his Idle sprite.
Seems like way too much work to salvage X7, I'd be happy if they just removed the need to reset the game to rescue Nightmare eaten Reploids, fixed the Donuts, and made the randomization in Scaravich's stage controllable,since aside from those X6's relentless, hatefilled stages are really fun
I'm already waiting on Mega Man X Corrupted, I don't need to wait for a proper X9
Torso's too wide with a front-view, doesn't quite match up with X1's proportions
>reptile man
NANI?
>You could just "artifically" sprite something frame by frame.
It's a good thing they aren't doing that because that's a retarded idea and it would look like shit.
>Eggplant Man
>they don't know how do it anymore.
It's not that they don't know how, it's that it's not an in demand skill and industry standards have changed long since the Hobby Computer and dot based graphics. Modeling offers flexibility to work in the anime or game industry whereas pixels are only for specialized types of games or indieshit. Not to mention it's only worthwhile to pick up for developers or gamers-turned-industry-or-indie that grew up playing said types of games.
If this was sprite people would be calling this lazy cashgrab yet again by capcom.
megaman 9 and 10 were NES sprites, maybe its time to stop fucking doing it.
And to stop whining and nitpicking about everything just for the sake of it. we are actually getting a new megaman game for once and im glad its not cancelled yet.
It's a good thing the soundtrack turned out as good as it did, or else it really wouldn't have anything at all going for it.
Good level design would´ve made X6 the best of the bunch.
>Liberty Man is going to be the brick wall
it's a tag-team fight with Build Man
The gameplay is great too though, Zero feels awesome and X's armors are really neat. I like the visuals as well. Shame about the stages, though I can usually stomach them now that I know what I'm in for.
>Garbage man
There's so much to work with here, where do I even start?