ITT: Flawed masterpieces

ITT: Flawed masterpieces

The best.

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Yeah no, the gameplay is inexcusably bad. Any time you're not in dialogue is a horrible fucking grind.

I wouldn't call it a masterpiece by any metric, it's a solid 7/10
A fun game despite it's gameplay shortcomings

>Game promotes being a spy
>Stealth mechanics are garbage or really simple.
>Can just blaze through stages by being a soldier who maxes out HP, SMG, and wears heavy armor with damage reduction armor mods.

Stealth isn't good or worth doing in this game. I had more fun just running through each mission setting off alarms and murdering everyone in cold blood. You can clear a stage about 20-30 minutes faster by killing everyone, instead of sneaking around.

What would you rather prefer
A game that excels or pioneers one aspect above all other games but is mediocre to bad when it comes to everything else
or
A game that is decent to pretty good at everything, but doesn't really excel at anything or bring anything new to the table

The second one. Guaranteed good game.
If I chose the first I'd probably end up with a shit RPG with the worlds best fishing mechanics or something.

What? Stealth and pistols are OP.

>smgs
Did you play on easy?

This. Pistol is literally the strongest weapon because of the special for it, and stealth is mad fun and when it's combined with the invisible power it makes even the "Impossible" stealth parts easy.

First one is the only way to achive perfection, so that one
The second is just a good game that will never be your favorite probably

Every doublefine game

>mad fun
wew lad
Let's not pretend AP's gameplay is ever fun

I absolutely did not share your experience
No clue what to tell you. Stealth pistol was fun as fuck

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>I didn't have fun so you can't either

Are you 12?

You got the flawed part right anyway.

TURN UP

>Never fun
Well I disagree but maybe it's just not your game mate.

>running through a level is faster than sneaking through
amazing observation, user.

Aggressive > Suave with ladies > Suave > Professional.

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I beat it six times. The game is good in spite of the gameplay, not because of it.
I mean seriously half the skill trees are useless.

How is this flawed?

I found martial arts and stealth to be pretty fun, though it puts you at a disadvantage in a gun fight. You have to run up to the enemy while they're shooting at you to attack them, and it's worse if you didn't upgrade your health.

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Backtracking
Awkward controls

best argument for hamburger heplers skip gameplay button right here

Good taste, nigga.

And it's worse when boss or turret machinegunner cannot even be reached to punch them in the face due to the level design.

The first
Those invariably become the games I think about regularly, or look back on as my favourites.
Bully, alpha protocol, psychonauts, grim Fandango, homeworld, paper Mario 64, literally every game I have ever truly loved has been exceptional in spite of obvious flaws.

Promotes being a secret agent. So a spy in the same vein as James Bond, aka not stealthy at all.

Point being that you spend less time playing this shit game

I vaguely remember playing this. Isn't there a part where you can just cuddle your girlfriend for as long as you want?

You gain brovouf

It's a little funny how chainshot was at the same time kind of a shame how piss ez it made everything and the saving grace for me, some of the boss fights etc were just plain annoying if you didn't lay like 8 insta-headshots on them and basically skip the entire fight

minecraft

>flawed master piece

Thats one helluva oxymoron

What "stealth' are you talking about? Aren't you just turn invisible and run to the end of level?

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good taste

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At first I was 50/50 on this game but shit suddenly got awesome when you went to WW1 and then stayed awesome for the rest of the game.

>flawed

This. Stealth, martial arts and just enough pistol to function in boss fights made this game awesome. Felt like fucking James Bond the whole time. Sie is best girl

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The absolute madmen who made this literally put the entire To Kill a Mockingbird film in the game

damn my nigga right here

>mfw only got to play it once it went free to play
>china nations took over most of the servers

feels bad man

Yeah, those server wars were not fun. I'm still not sure why it became so popular in China.

The gameplay, gunplay, pacing, and tension is perfect. Fucked by shitty performance, hackers, and China.

>here at black mesa

chinks ruin everything. it's in their blood.

i was on redemption with the dalgoth mapset, HoD and company controlling half of the map was intense with their mega zerg. patrolling DooVoo was fun as hell with my dwarf glass axe chucker.

Holy shit what game?

>steerable bullets
Downloading this now

singularity. super fun shooter

I played a bit on Redemption before it died but I don't remember much. Fuck I'm pretty close to hopping on one of the emus.

At least the controls are better on the wii but the back tracking is unnecessary and there was one jump that was the bane of my existence

Bless you user

and it uses the whole bullet

i tried sbemu back when it first came out with some old friends from FORCE/kaos. it's just not the same. i'm too spoiled by new games and MMOs now

I still get mad at the little insects or whatever in the giant tunnel with the exploding shit.
Hard never again.

You know Alpha Protocol is a game I want to be remade with better gameplay, but seeing how remakes and remasters are, they would probably end up making it worse.

Make it on the Fox Engine.

SBemu went full retard with changes last I checked. A year or so ago I hopped on magic bane but I promptly quit when I could only recognize a couple of guilds and the rest were chinese.

THE RADIO

>guns feel, look and sound terrible, compared to other military games
>gameplay is the most average third person action game you could imagine at best, and a janky mess at worst
>pacing consists of running around picking shit off the ground for 10 minutes, followed by 20 minutes of running/driving around aimlessly, then being sniped because shit large open level design
>tension is inflated from marketing buzzwords, match length, herd mentality, isn't actually tense at all
Explain why this game isn't just shit on shit on shit.

My nigra, fucking this.
Disk 2 may have been rushed but everything up to that point was absolutely perfect. The characters, the pacing, and the greatest RPG combat system that has yet to be topped because of how beautiful the animations were and just how fun it was to input the actions.
coolest moment in the game right here

Fuck that part on hard mode, when you drop down from the ceiling you have a split second to react before you die

>the rest were chinese.

that's disappointing. i guess i'll just reminisce about shadowbane and the good times i had in the past.

Don't forget about the exploding shit that one shots you.

It's a shame really, the level of character customization was insane.
Fucking blademaster def magelocks or dagger chucking dwarf warriors? People even found a way around minotaur doomsayers not having enough int to apply a +5 rune and pumped spirit to raise the min damage over the max.
You could make almost everything work.

The egg sack stuff? Yeah fuck that too

That first one sounds just like Dark Void. I had a lot of fun with it and will remember it longer than any decently good game.

First one baby.
The sequel will be great.
And they will ruin it by the third game.

that's what i loved about it, and being able to kill anyone and anywhere except safe towns was what cemented shadowbane as my favorite mmo of all time.

it wasnt longer

I feel like "flawed masterpieces" as a concept have problems more glaring than a nitpick.

Good thing that on reloading the checkpoint after you die all the ticks disappear until you open the door.

Dark souls
If they didn't have to rush, and lost izalith wasn't what it is, it would be godlike