How do you feel about this game
How do you feel about this game
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It's alright
Good for the time, but doesn't really hold up
story is good, 3d versions are hardest out of all FF games.
V is much better in terms of gameplay, and I just really want a V thread right now.
Good for beginners to get started on FF. My personal favourite OST tied with FVI. Though I'm a sucker for a good job system.
Generic compared to V and VI.
It's my favorite Final Fantasy.
>have to climb mountain with filled undead
>party is locked as Dark Knight, White Mage, and Black Mage
>Dark Knight only does dark damage and will basically do nothing
>White Mage can do damage but too little for too much
>Black Mage is the only reliable damage dealer
>will run out of MP before you even get halfway up
10/10 game design
if you think that's bad, try the Golbez fight in the dwarf kingdom in 3D versions. Only Cecil and Rydia alive, admittedly Kain can survive if he jumps but Golbez is casting spells too quickly so everyone dies before you can shell and/or revive.
Is the dissidia series any good?
>Mount Ordeals
>It's an ordeal
woah...
>No party customization or building whatsoever when even the technologically inferior NES games had plenty.
One of the worst JRPGs I've ever played.
Only play FFIV Complete Edition PSP for best experience
Too many versions.
Everyone praises IV but it was just OK.
The battle system has a lot of flaws, since it's the first ATB game. But also I'm pretty sure Defense didn't actually exist in places like the Towers or Moon.
Like VII it was a turning point for the series but aged horribly compared to other FFs of that gen.
It's pretty much the archetype for the modern JRPG (angsty protag with his own backstory instead of being a player stand-in), depending on how you feel about JRPGS you might have a different opinion of it.
That boss theme is the GOAT though
iv is fucking amazing and anyone who says otherwise just sucks at games. the 3d remake is the best version. I never had to grind and a lot of things remained a challenge but manageable. Even towards the end i was so glad to find something that disabled random encounters so my characters wouldnt be too strong for optional fights or the last boss and the game fucking delivered
Youd literally have to be grug or brainlet wojack or some random faggot to suck at this game. The optional passives and abilities which were added on the 3d version were a nice improvement. Seriously its like the only good mainline final fantasy. I fucking stopped everything I was doing when the 3d version came out and made it my bitch, satisfying experience and amazing characters. One of those games thats up there with stuff like lunar and grandia.
It makes characters feel more unique and important
IX>XIII>IV(DS)>VII>XV>X>XII>III(DS)>VIII>pixel shit
The ugliest experience for sure.
What? There's the 2D versions which are functionally the same, and the 3D remake. What's the problem?
Your mom is ugliest whore? Everyone already knows that
Surprisingly incredibly difficult on the PSP version if you set the battle speed to the fastest it can go. I'm pretty sure Odin and Bahamut are impossible on Speed 1.
>Original
>EasyType
>SNES English
>PSX English
>GBA
>PSP
>DS
They're not dramatically different, but they are different.
It's pretty good. Hasn't aged terribly well, but it's still better than most of the shit the series pumps out these days.
How many times did Cain swap sides?
Just run away from every fight. There's no point in leveling up because the levels literally don't matter at all until like the underground because you keep losing characters and Cecil goes level 1 when he comes Paladin
How many times can side characters die and then survive?
>Is the dissidia series any good?
The new Dissidia is good, the PSP versions are just broken fights against the AI
I played it on the ps1 collection with trigger several years ago and I thought this was a lot better of the two
I love this game. Something about the aesthetic charm of it, the story that goes apeshit weird near the end of the game, and the simplicity of it all.
I suppose it is generic, but it's the favorite Final Fantasy I've played, and the only one I've actually beaten more than once.
Strange opinion. What didn't you like about Trigger?
grandfather to all modern jrpgs, best entrypoint in FF, good story, likeable cast, a bit simple but the ds remake was sufficiently difficult
yeah overall good game, I think out of any jrpg I think this is the one everyone who plays videogames should complete atleast once
It's okay. It's really easy to get into because it's so shallow. It's probably the FF game I have played the most times because of how braindead it is. But because of that very reason it's also my least favourite out of the 90's games.
if you haven't played this version you shouldn't be posting ITT and should be playing it
I can't stand the low-poly 3d style of this and III DS, I hate that you can't swap out party endgame, you're missing a shitload of legitimately interesting content from the (superior sprite-based) gba and ESPECIALLY psp versions, and the game's simplistic enough that "harder" really just means "you gotta get your numbers slightly higher".
Go PSP, beat the game twice on GBA and once on PSP, tried the DS version but dropped it around calcabrina, just wasn't feelin' it.
he betray cecil twice, after that he comes back to you when fusoya goes with golbez to the moon
>DS version is shit and lacks content
>I didn't finish it though
lol
Yeah, you're a fucking moron.
>When someone wrongthinks in my presence.
Stop liking what I don't like right now or I'll knock my juicebox over!
This a classic ff thread? Is there a good Final fantasy to start with? Im interested in the world more than anything.
I've always really liked it, but I didn't REALLY appreciate it until I played pic related.
It's downright crazy what two years did to widen the gap between flagship rpgs in the past. Phantasy star 2 was like THE go-to RPG of the time and FFIV blew it out of the park in every god damn way.
It had unique and varied tilesets for just about every dungeon, as opposed to like...two, repeated a dozen times. It had actual themed dungeons with intelligent designs and winding, but purposeful, paths - in stark contrast to FF2's godforsaken monster rooms or Phantstar's endless FUCKING teleporters. It indroduced themed characters, and created interesting, moderately poignant scenes featuring them, without dropping those scenes out of nowhere and utterly failing to capitalize on them.
PS2 has like 4 really, really good, memorable tracks, and 3 total bosses, though admittedly youtube.com
PS2 struggles to find uses for many of its characters; each of FFIV's cast is unique and memorable, a standout for the time.
Like the only thing I can fault FFIV for is its presantation re: battles; I would have liked to see a bit more dynamism, enemy animation or interesting field framing. PS2's battle system is godlike, and ATB still had some kinks to iron out. Still, though, it's an amazing achievement for the time and has aged wonderfully via all the faithfully crafted remakes it has. If you're looking for an RPG that's simple to get into and won't eat a shitload of your time, but still has some meat to it, it's hard to beat.
really upset it got a ds remake after ff3 but NOTHING for ff5 or ff6 since the gba ports
that said its a fine game, very easy to replay.
I liked it. Although it's very dated by now. If you want a classic FF experience then I suppose it does the job.
What a noob.
Just revive Rosa using Phoenix down, then make her cast reflect and Rydia cast her invocations, that's all
> all the party members were unique compared to every other game where the entire party can become gods by midgame with only weapons being the difference between them
> this bad
sometimes customization can make things too samey and therein worse
i love the aesthetic too
>know the pace of the story
>already know about the missing content and a bit peeved by it, but like the game enough to want to try it
>try it, get to what is by all accounts the halfway+mark
>that's a solid go at it, but I'm just not a fan.
You wanted people to have played it. I did. I gave it a solid try, but I just don't think it's the best way to play the game. Give it a go if you want to, but know the DS has its own brand of clunk to it.
VI is the best starting point. IV is great but a bit dated for most people.
I swear, every version of the game is downright annoying and not very fun to play, and I say this as someone who has nostalgia for the series.
>SNES
Bugged to hell, neutered left and right, abilities outright taken out due to needing simplification for the US audience.
>playstation
Even worse than the SNES version
>GBA
Sound was ruined completely, graphically looks like ass as well
>PSP
>looks okay, but it's WAY too easy. Even going out of your way to avoid grinding is futile, because enemies will drop dead if you sneeze on them.
>DS
It's more challenging than the others, but they ruin it too with the retarded augment system that locks you out of 90% of its abilities unless you willingly throw away augments by putting them on party members who die. And they NEVER tell you this.
If you care about the world building specifically then I recommend IX, VII, VI and V first and foremost. Probably in that order as well, but you won't go wrong choosing one of the others among them to start with. For usual first games without prerequisites people tend to say VI or VII.
>finally get the airship
>quit playing for awhile
>pick it it up again, can't remember what I'm supposed to be doing
>fly around the world, most places I land have enemies that can 2 shot the entire party
Welp
Why doesn't pic related exist as a bundle yet?
Have you tried the namingway edition?