SAkura is ass

SAkura is ass

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game.capcom.com/cfn/sfv/stats/dia/
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A KC:D thread died for this fightan autism.

He's just a whiny bitch.

If he wants to see true inconsistency and lack of care for a character there's still Alex, juri, fang, ed, and vega. Compared to them ken is a fucking god in almost every way especially combos and consistency. Christ its been almost a year and a half and ryu and nash just now got a half ass fix after being nerfed to uselessness.

Why is sakuras throw range farther than her mp? Who fucking designed these normals?

>tfw they make vega worse every single time
>tfw juri is now better than vega

Man what a terrible game, poorly made in every way possible, i'm amazed people still play it . Literally go play any other fighting game, fucking melty blood has more thought in it than sfv.

>bnbs dropping on counter hit

This makes absolutely no sense. Which combos? Ill test them myself

How can a game with as much money and advertising behind it continue to be so broken after 2 years? No wonder the Supers & Ultra IV are still popular.

Juri won fucking evo Japan so im pretty sure shes fine

The latest patch is responsible for most of the stuff he is complaining about. The changes on pushback on hit and block, the changes on DP hitboxes, they made Ken's combos, which were extremely tight spaced to work, not work anymore at certain ranges depending on certain factors.

I agree with him, Ken is one of the hardest characters in the game to play at high level because he takes a lot of discipline in hit confirming off whiff punishes, if the player's hard work isn't rewarded, then there is no point. They better fix this ASAP.

>Every patch notes
Vega buffs! Finally the character is good again!

>Then the patch comes out and he had a bunch of hidden nerfs that outweigh his buffs and he is overall worse than before.

It's known at this point that the fighting game department at Capcom is made up by amateurs and lazy fucks.

Think that MH:W dev team fixed and nerfed slice ammos and other broken shit in a week, while SFV got a reduction of loading times and 2P rematch AFTER TWO YEARS.

Menat carried him there. Not juri. He just sealed the deal with juri because he though it would be a better match up which against rashid I agree. Any other character and I'm sure he would've still used menat.

Not to mention basing character performance and usefulness solely on tournaments and not on both casual and pro play is retarded anyway. You should always look at both sides and all facets of a character and compare to others. Never in a vacuum.

>2P rematch
>2 years

FANG combos are very consistent. And Alex barely has any combos, and the ones he has, always work as intended.

Chris Tatarian is a whiny bitch and can sound very obnoxious most of the time but at the same time I can't really defend the ineptitude from the SFV dev team.

I wish. They just added that with AE release.

You can't do that to fighting games, you have to wait for the meta to develop. There is a 95% possibility of a "3.5" patch coming out around June or maybe earlier, a patch to fix some stuff and tweak the balance a bit based on player and tournament feedback, but nothing major.

>you have to wait for the meta to develop
What does meta have to do with waiting 2 years in order to add a 2P rematch? Are you for real?

1 year and 11 months then.

I want to feel sad for the people that still play that trash game, but they are actively making SF6 worse by supporting this shitty game.

>Literally go play any other fighting game
If you want to play a game like street fighter, there's only street fighter.
To be fair, SFV doesn't play much like a SF game either.

street fighter games are always unbalanced as fuck. Just get your new main if your character gets gutted this season and move on. No need to cry about it m8

>but they are actively making SF6 worse by supporting this shitty game.
Which is the worst part of it all.
There are people within the FGC that have expressed their disgust towards the game and even the dev team, yet they still play the fucking game.
Doing so they'll only make sure those devs will get a chance to fuck up the next game in the same way.

>Sup Forums
>talking about fighting games of all things
>a genre that requires skill to play
>on Sup Forums

Then why are you here?

This thread reeks of reddit.

Oh fuck, here it come the /fgg/ Capcom Defence Force.
SFV can do no wrong, Takayuki Nakayama is not a hack and Ryuuchi Shigeno isn't a Battle Planner without experience in game design and balance, it has the best combat of all videogames and the game looks amazing.

To watch the top notch arguments about why you guys think Street Fighter, a game that always wasn't that balanced, just like most fighting games, and now is more balanced that never, is a bad game, and that because the guy that is literally famous for by a crybaby in fighting game community posted a rage tweet.

>Street Fighter was never balanced so it's okay that it's shitty

And this is why the IP is fucked.

I mean, most of us who have any braincells who aren't bandwagon "HAHA GOTTA JUMP ON THE LATEST GAME" morons saw this coming. I don't care what game Capcom actively supports, SF5 is ass and has been since the start.

We're literally gonna have to fucking wait for SUPER MEGA HYPER FIGHTING DX edition for them to pull their heads out of their asses regarding this game. Even then, since Capcom only cares about fucking money (Mvci was proof enough of this) we'll never get a stable game because they keep nerfin the shit and changin shit for casual's FEEWINGSS.

Fuck capcom and their fuckin drones. And No, I'm not even a shoto player, let alone Ken before you try that shit damage control.

Fang and his combos are unusual and rely almost entirely on conditioning to make them as effective as possible. Most characters can react and do well if the enemy jumps, eats a stray hit, or randomly dps. Fang though more often than not ends up in a strange situation that leads to messy scrambles even if he did get a stray hit during the mess. It's one of the flaws I've accepted with the fluidity of the character and I'm not sure myself how to make situations like that more rewarding for him without making him busted. Alex though does have some issues with max range counter hits though, mostly mp into chop confirms. With vt2 there's quite a bit of inconsistency with chokes too and I feel like I miss even though it should be perfect range or at least the very edge of it. Vt2 would be much better if it was a guaranteed thing and had an ex choke with ex chops rather than having to cancel and lose damage and meter just to have oki.

Chris t has been almost nothing since the middle life of sf4. All he's ever done is whine and make excuses for choking at tournaments and only being able to perform as an online warrior.

Good thing that you understood my point

It doesn't seem like you understood mine though.

I did, but you can keep discussing on a fucked IP thread just like me.

SFV really isn't that bad honestly. Don't respond to this post if you don't play fighting games, and no single player doesn't count.

>"HAHA IM TRYING TO SHUT OUT DISSENTING OPINION"

Fuck off Capcom shill.

if the release of blanka is anything to go off they're doubling the staff and work assigned to SFV
hopefully that means we get a balance patch soon, Zeku needs buffed badly

>people are upset at capcom and their fighters
>must be the kappa boogeyman
This argument collapsed as soon as mvci died. Being disappointed in a company and its choices is natural especially for a big franchise and you can't deflect to reddit anymore. It's time to man up and think of valid defenses or offer solutions rather than hiding behind obscure meme boards.

Chris T is a whiny bitch not because he's wrong, but because that's how ALL SFV characters "work".

He's just putting emphasis on those issues but since he's Chris T, a guy that doesn't have a good reputation when it comes to gameplay-related statements and honestly can be kind of a crybaby, the whole issue is brought down to his attitude.

Hence why you see people complaining about Chris T attitude rather than discuss about the issues with the game. Easier to go against the person without even going deep into the problem rather than acknowledging what's wrong with it (or not).

The solutions are there, it's up to Capcom to take it, not us.

And Sakura needs some corrections too.

I'm just setting a very low barrier for entry to the conversation. If you don't meet it then you shouldn't be talking.

>if the release of blanka is anything to go off they're doubling the staff
Is there any concrete proof of that or is that just assumption?

There's nothing else to discuss. Anyone whose played this since launch knows the "rebalances" have done nothing to move the game in the right direction. It's only really stripped things from the game and by proxy, the community. The community has legitimate reasons to complain.

blanka released a month early

Not him, but they're speeding up the content since AE lunched, like see the costumes, and new characters, since Blanka didn't take even 1 month to be released, if Falke is released soon too, then they probably raised the staff.

>His character doesn't suck, mine do though
See Stuff like additional CH pushback on hit has been a thing since the beta days and affected most of the roster.

Not really, most people agree AE was a big step in the right direction. Many of the pros have changed their minds about the game. What has been stripped down?

Most of the whining on Sup Forums at least comes from people who can't escape bronze or people who play single player. AKA people who don't fucking matter.

I dislike SF5 but if you're not japanese your opinions on balance in any fighting game are worth jack shit.

>drop a combo
>blame the game
OP is not older than 12.

>most people
Who "most people"? The only people who I see liking the game are the ones who got their character buffed like Infil with Juri, but those people have strong biasis based on their preferences and pandering.

Momochi agrees with many of the issues. He even replied to one of Chris T's tweets about Ken's VT2 being a bad AA.

Because Blanka was released 1 month after Sakura and yet his animations and costumes all look very good. Last year SFV was clearly understaffed because there were several delays despite it being a "release a new character every other month" format.

The big hole in your argument is that pros were talking massive amounts of shit about the game even when they were playing top tiers

I got SFV as a present last year. When I asked what is wrong with it most replies were just about
>no story mode/singleplayer
The best answer I got was "read what this guy said".
Sup Forums is shit at fighting games, it's not even a secret. Just like some faggots pretend that RTS is dead even though there are RTS games that are still alive (eg. AoE2, Supreme Commander)

I don't even understand why people give a fuck about storymode in SF.
Tekken, GG I can understand but fucking Street Fighter?

Ken players are fucking cancer. Good riddance

no. Juri won the rashid match up. menat actually won EVO JP

Ken, objectively, in every sense of the word and by the basis of sfv in comparison to the other characters and not just the listed ones, doesn't suck. He is solid mid at the very worst and has options for everything.

How about you go home and git gud chirs t. Momochi and the other chris can do it so can you.

That worries me way more than comforts me. Sfv itself came out early and look how thats turning out.

You can feel free to look for yourself, I'm not going to track down interviews and tweets and shit. AE was a really big step in the right direction.
For some reason people who don't play fighters want to be good at them. So they like single player or whining online about shoryu inputs.

Reminds me when some fag said he can't consistently pull off a very basic combo in training mode and blamed the game

Well his VT2 not being a good AA is by design. It mimics the SFA series shinryuken, which has great horizontal range but not so great vertical. Capcom even made sure to show that during the V-trigger 2 showcase by showing two clips of Ken trying to AA with Shinryuken and failing.
It is more of a whiff punish special or a combo extender, it does not work as a reversal or AA.

It's been one of the most balanced street fighters in the whole franchise and guess what? It's also the worst fucking one.

I think I like it better than 4 honestly. FA was a boring system.

I think people actually want a Super SFV. People like to pretend like Capcom broke their promise of not releasing a "Super" version by releasing AE but I don't see it. It's just the base game + DLC

Yeah, I totally remember Nash being top tier when Bonchan was playing him in S2 and called the devs "retarded".
Point is, pro players will always have a bias towards their character, and they'll express their feeling towards the game accordingly. "My character has been buffed therefore I'm happy" is a type of thought that has been expressed multiple times by some pro players.
The issue with that is, because pro players want to be pandered, no one thinks of these changes in a general view rather than just "buff my character". Even an Abigail player may ask for buffs in order to keep playing the game.

The issue with stuff like CH having more pushback regards EVERY character in the game, not just Ken. It's an issue that needs to be discussed and maybe vocalized in order to (hopefully) get a fix later on.

Because at this day that's how it works. If you complain about it on Twitter and you're loud about it, they'll listen... maybe.

That would be SF 4

>It's been one of the most balanced street fighters in the whole franchise
Dude, have you seen S2? Abigail right now? Are people still saying that dumb statement?

Glad to see SF5 Blanka is continuing the time honored tradition of Street Fighter ripping off Darkstalkers.

You didn't see many SF 3 or SF 2 tournaments did you?

>Sagat Fighter IV
>balanced

Not sure about SSFIV balance but it was thrown out anyways with AE

Pretty much.
People thought AE was going to a major rework on the game, on the line of something like FFXIV: A Realm Reborn, but Capcom just doesn't want to invest into fighting games, they just want to leech that sweet eSports money without delivering a quality product.

Sorry, i meant SF 4 by the worst one statement, not the most balanced.

I like how you glossed over the entirety of season 1, where everyone was playing the top tiers and nobody was happy. Hell, do you think infiltration was happy with the game with season 1 nash, a character that was fucking made for his lame, overly safe ass?

>BWAAAAAAAAAAHAHAHAHAHAHAHAHAHAHAAAAA!!!!
Can we all agree OP a faggot?

I'm stating that the game is far from being balanced, not that it's less balanced than previous entries.

Post Abigail webms please

Capcom has been very honest about SFV in my opinion. They don't want to do a major rework and just add stuff to the game over time in order to make money through DLC/season passes. Too bad that you should lay some solid groundwork for that.

I have vanilla SFV and only bought the season one pass. I know it comes with Arcade Edition with a free update, but would I save money if I sold it and got Arcade Edition since it has all the characters included?

as long as you fags keep dickriding capcom's FGD you will still get shat on by them because the only thing they care is eSports money. the fucking game is called Duty Fighter IV in japan because the only people who play it are the ones that can make money off it
Nigga, sagat stop being broken in Super. what the fuck are you talking about? lfmao

Yes of course. But i prefer this state of the game than the Chun-Li vs Ken Grand Final #5000 in third strike.

He was saying SFIV was the worst which I agree with. It was decent by ultra, but if it wasn't coming off of a fighting game drought it would have been shit on more than it already was imo.

sf2 had a 8-2 with zangief and after a while a 9-1 appeared with t.hawk and ryu i believe? where if he jabbed you jumping in he could loop you with throws. That's like way worse than any matchup on sfv.

I stopped playing the game, regardless of it's balance it's a really really poorly made game.

Nash wasn't made like that, it was the lag that heavily influenced the way the character was played and could get away with unsafe BS. Which they slightly reduced to 6f, and at that point almost everyone dropped Nash.

It's also that SFV AE didn't really change much about the gameplay in order to deliver a different game. Many of the issues from day-1 (slow gameplay, lack of creativity, dumbed down execution) are still part of the game and that's just the way they want it to be.

>sf2

This 100 times, sf5 is doing the best it can to reduce matchup problems, in sf2 unless you are a crazy jap some matchups are almost impossible, i'll forever have nightmares about dhalsim and the corner

>after being nerfed to uselessness.
WHEN IS THE ZANGIEF FIX
ITS NOT FAIR
HE WAS FINALLY VIABLE FOR ONCE
REEEEEEEEEEEEEEEEEEEEEEEE

yeah. the game pure garbage. with super not working properly, infinites up the ass. Sagat and Akuma. the game only toke shape as a real good one on AE2k12 and Ultra

Arcade Edition only has season 1+2, no season3.
Should've grinded that FM I guess. I barely played (no grind) the game a year ago and had like all of season 1 characters unlocked.
AE is 40€ I think, season 3 pass should be 20-30€. Who would buy V anyways now that AE is out?

I think SFV player should actually whinne more and stop accepting the way capcom has been handling the game

>Nigga, sagat stop being broken in Super.
There is a difference between SFIV and SSFIV which is the "Super"

The fact that it's unintentional is irrelevant, that was how the character was played. Never mind that season 2 Nash had a worse back dash, worse buttons and a worse v-reversal, which was one of the major components to his runaway game. I also think they made it easier to hit him out of his v-trigger, but I don't quite remember.
You're not necessarily wrong in that pros are going to be happier when their character is buffed. What makes you a retard is that you seem to think it's the only reason they could be happy, and not because the game has genuinely improved

You're telling me that the game produced by the guy who also produced everyone's favourite Capcom MUGEN AKA Capcom Fighting Evolution was a cheap cashgrab to appeal to stupid faggots rather than a good game?

NO WAY.

Fighting games are competitive and meant to be played but that doesn't excuse rushing everything and leaving the most barebones of content out. People like arcade and story and not only because they're shitters who only want that but also because they like their characters and want a mode to unwind on after playing online for a few hours. There's nothing wrong with extra shit, but missing out on standard shit thats been around for decades is something only mindless cocksuckers defend.

There's also the fact that neutral is still pretty shit and is just now starting to get some development thanks to ae, but at release up til now neutral was almost non existent compared to mindless rushdown which is still rewarded far more than patient play like older sf games. That alone turns off a huge chunk of the old fan base and has been one of the biggest complaints from the pros too. Bonchan and smug even called the devs retarded for how easy it is for characters like rog to completely skip neutral and just mindlessly mash into dash punches.

Not to mention how long certain things are left to stagnate in the meta due to capcoms reluctance to change anything because of muh evo or muh capcup. Because of this things that shouldn't be are left too long like most of season 1s bullshit that led to uproars and over reactive nerfs. The only good patch capcom did so far and in a timely manner was the urien invincible tackle fix and I shouldn't even give credit there considering it still took almost a month and shouldn't have passed testing.

We're not even going to talk about how bad the servers and netcode are or the gutting of the fm mechanic and overall uselessness of zoning besides guile and menat.

Bad first impressions will plague this game forever and the way capcom has gone about handling it will make it look even worse. The only good thing so far for sfv has been ae and even then that has its own problems as well as being too late for most who tried to be patient.

>waaaaah my character is bad now
Rep your mains you absolute faggots

why even bother?
Capcom gets away with everything anyways.
it's like the otter eating the watermelon.
he's disgusted but he can't stop eating it because it used to be good.

>it’s a Sup Forums try’s to discuss fighting games episode

By Capcoms own stats, Ken is one of the worst characters in the game.

game.capcom.com/cfn/sfv/stats/dia/

Despite that, he's the third most used character in the game. Only behind Ryu and Akuma

game.capcom.com/cfn/sfv/stats/usagerate

>pros and casuals alike bitched about SFiV being too slow anbboring due to 1f links, infinites, FADCs, etc.
>TTHIS GAME IS BORING CRAPCOM MAKE THE NEXT SF FASTER AND LESS BOING
>SFV comes along
>REEE THIS GAME IS DUMB AND FOR BRAIBLETS THERES TOO MUCH ANIME BULLSHIT IN IT LIKE HIGH DAMAGE COMBOS AND UNGA CHARACTERS REEEEE
Capcom's shitty practices aside what do people want another game that banks on SF2 shit like IV or something? SFV obviously has flaws but it feels like its going in the right direction.
>inb4 fuck off [insert boogeyman here]

>S3 hits
>can't deal with pressure at all
>way harder time confirming crLP into VT1
>every whiffed SPD means 100% I'm eating an optimized punish
>sLK lkRBG isnt' reliable anymore
>oki pressure is much worse now that regular throws end all pressure
I guess its fair though, Zangief being okay makes the game less fun for fair and balanced characters like Urien and Abigail, I mean, Urien clearly has massive flaws with few downsides, it would be absurd to expect other players to deal with Zangief who had literally no downsides

>Fighting game character gets an update
>All of a sudden moves just sometimes don't work at random
>"Capcom please fix your broken ass game"
>"lol no"
>"Ok then I'm just going to let everyone know that this character is broken"

Woooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooow how can he be so entitled????!????!!!??!!!!!!!!!

>how bad the servers and netcode are
>every second game has some kind of lagspike for a few seconds

First I blamed it on consolefaggots using WiFi but happens with PCfags too

That Blanka costume upsets me greatly, but I enjoy that it exists for some reason. Also, there's only room in the character select screen for 6 more characters. You think SFV will cap at that roster size or will we get another AE style update that changes the whole layout so the game can keep going a few more years?